Mass Effect Walkthrough Text Only Version


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Character Creation




Welcome to Mass Effect. The game starts with you creating a character. Choose either the default PC or create one. If you choose custom, next choice is either custom male or custom female. The quick start choices let you name them and it randomly chooses "Pre-service History", "Psychological Profile", and the class. Otherwise pick a name, then choose a "Pre-service History" from the list.

Choose a "Psychological Profile" from the list.

Next choose a class that suits you from the list.

Last choose either to confirm or change appearance.

Then choose game options like combat difficulty, and auto level-up.



Prologue - Speak to the Captain





After a cut scene, the first mission is to meet the captain in the Comm Room. This mission is as easy as they come. The PC has only one way to go. Shepard can talk to Navigator Pressly for some experience. Also Shepard can talk to Corporal Jenkins and Doctor Chakwas for some more experience. After talking to The Captain and Nihlus a cut scene will be displayed.

Prologue - Find The Beacon



This area is pretty linear like the Normandy. On this spot on the map is an upgrade kit.

Proceed down the path and you'll view a cut scene in which Corporal Jenkins is killed. Here is your first taste of combat.
You will see that prolonged firing of your weapon will make your targeting radical larger. The larger target radical means that more of your bullets go wide. I like to fight while kneeling, because kneeling keeps your target radical smaller. In the end fighting from your knees means you do more overall damage.
Another thing that can greatly improve damage is installing mods in to your weapons. You will find all kinds of different mods that can be fitted to your weapons. Combine them to match your play style as best you can. Weapon and armor mods make more of a difference than levels in this game.

Keep following the path. At the location on the map is another upgrade kit.

Following the path a cut scene shows a human soldier running from some robots called Geths.

Kill the Geth and talk to the soldier, who is named Ashley Williams. Another upgrade kit waits at the location on the map.

Continue on to the dig site. When you get there you will find the beacon missing. Proceed up the nearby ramps. At the top you will get in to a fight with some Husks. Husks can be pretty dangerous. They explode when they get near you.

After the fight the door on the left is unlocked and contains 2 crates with random stuff in them. The door on the right isn't. To open it you need to hit the buttons in sequence, or you can use omni-gel and a skill to unlock it. When you unlock the door you will find two of the missing scientists.

When Shepard continues down the path a cut scene will be played. After the cut scene continue to the train station.
Kill the Geth and Husks you run in to. When you unlock the nearby shack you will find some farmers hiding from the hostiles.

Shepard will get a pistol when he tries to leave and if he has high enough charm or intimidate he can get another item. Also he can find out about the smugglers with high enough charm/intimidate. Inside the shack is a storage locker with items. Continue to the station and investigate Nihlus' body and Shepard will start talking to a guy named Powell.

At location on the map is another upgrade kit.

Follow the path, killing Geth along the way. More Geth are on the train. Kill them until Shepard reaches the other end.

There is a rather tough Geth Destroyer on the train.
He's bigger and meaner than the rest. The best tactic is to take him down is throw a hand grenade and then finish him off with the Assault Rifle.

Use the train to get to the next area. View a cut scene of Saren and the Geth. In the new area you have 5 minutes to disarm 4 bombs and not be killed by the Geth. Here are the locations of the bombs.

Bomb 1

Bomb 2

Bomb 3

Bomb 4
Proceed down the ramp killing Geth and Shepard finds the beacon. Before going near it search the area for crates. When ready get near the beacon and investigate it for a cut scene.

Oh damn, there goes the beacon! Shepard awakens on the Normandy. After talking to the Captain, your next mission is to tell Joker to dock at Citadel. Shepard can check out more of the ship at this time. Outside the Medical talk to Kaidan for some background and paragon points. Talk to Dr. Chakwas for some more background and experience. Ashley's conversation will give up paragon points. Now let's take the elevator to the vehicle bay. Talk to the Alliance Requisition Officer for some background, experience, and to find out about licenses. Ride the elevator back up and then take the stairs up. Go down the hallway and talk to Joker. A cut scene showing the Mass Relay and Citadel Station will begin. This ends the Prologue Chapter of Mass Effect.


Citadel



After the cut scene with Captain Anderson and Ambassador Udina exit the room using the door. Turn to the left and exit using door on the left. Head down the stairs and to the left. Go past Avina. Against the rail is what looks like a car. Use Rapid Transit to go to Citadel Tower. Shepard can talk to Avina and the receptionist for some experience.

Once in the tower, follow the hallway and Shepard will see Executor Pallin and Garrus arguing. After talking to Garrus continue around the fountain and up the stairs. Climb the stairs in the background and Captain Anderson will be at the top of the stairs.

After the cut scene and conversation with the Citadel Council head back to the elevator. Head right and then left and follow the walkway to the bank. Talk to Barla Von.

After talking to Barla head next door to the Emporium and buy the license from Merchant. Licenses give additional items to buy from the Alliance Requisition Officer.

Head left to the Rapid Transit. Go to Chora's Den in the Wards. Go through the opening and a fight will begin with some assassins. After the battle, enter Chora's Den. Harkin will be on the other side of the room near the entrance to Fist's Office. Talk to him.

Exit the Den and head towards the Rapid Transit. Use the door control to enter the lower market. Talk to Morlan. Buy the license he sells.

Behind Shepard and to the right will be stairs to the upper wards. Talk to Expat and buy the license he has.

Use the Rapid Transit and travel to Medical Clinic. Inside the clinic some thugs are talking to the doctor. Garrus will kill one. Battle will then begin. Kill the 3 thugs and then talk to Garrus. After Garrus joins, talk to Dr. Michel. She has some armor upgrades that she sells.

Go outside and head to the right and head down the stairs you can see. At the bottom take the door to the left. Go to the end and use the elevator. Exit the elevator to the left and Shepard will find Wrex. After the cut scene talk to Wrex.

Wrex will join Shepard. Go past the Elevator to the Docking Bay and down the hall to the Requisition Officer. Then, buy the license he has.

Now for Fist. Head back to the Docking Bay elevator and there is a Rapid Transit. Use it. Travel to Chora's Den.

Prepare for a fight when you enter Chora's Den.

Kill all in this room. Head towards Fist's office and enter the door. Shepard will run into warehouse workers pretending to be guards.

Tell them to find new work for some paragon points. Enter the door on the other side of room and have a little fight and then a chat with Fist.

After the chat Shepard needs to get to the alley fast. There are more enemies in the bar on the way out too.

Kill them all. Then head back to the Rapid Transit. Don't use it, instead head up the stairs and go through door.
Cut scene will show the quarian and the assassins meet. Then Shepard joins the battle.

Take them out. Afterwards the quarian will talk to Shepard. The party will go to the Ambassador's office. After the conversation Tali joins the party. Use the Rapid Transit and head to Citadel Tower. During the council meeting Shepard becomes a Spectre.

Let's head to C-Sec Academy and see the Requistions Officer. Then head back to the elevator and take it up to the Docking bay and talk to Ambassador Udina.

Shepard gets a choice of where to start the search. Once aboard the Normandy Joker tells Shepard that the intercom is on if he'd like to say a few words to the crew.

There are a few crew and party members Shepard can talk to for background, experience, paragon points. When Shepard is done use the Galaxy Map to select Shepard's destination.



Artemis Tau




At this point Shepard is free to go where he wants. Zoom all the way out of map.

Choose Liara Dig Site. There are 4 systems here. Shepard can search each one until he finds the right one or just choose the Knossos system. Now choose the planet Therum. Next you will have to choose a party. Choose whoever you like.

A cut scene will show the Mako being dropped on the planet.

Just follow the path towards the Refinery. Along the way a ship will do a fly by and drop some Geth Armatures off. Kill them. Then proceed to the refinery. As you come to the Refinery someone will say it’s too well defended. Take the side route and there will be only 1 turret instead of 3.
It's pretty easy to kill things in the Mako. Simply turn so that the Mako's side is facing one of the Armatures. Now you can quickly move to the left or right. When bullets come near you simply move out of their way. You can very easily keep your turret on any enemies while avoiding their slower bullets. Alternatively you can just hit your boosters and jump over the enemies’ bullets. I find it easier to move side to side.

After the turret is the Refinery compound which contains various Geths. There will be Geth Destroyers and a Juggernaut. Shepard can get out and kill them on foot, run them down with the Mako, or shoot them with the Mako.

Either way after the fight, search the buildings to the left but don't use the gate control. In the buildings to the right of where you come in should be the gate control you want to use.

After the gate is open continue down the path. Kill any Geth Armatures. At the tunnel Shepard will run into a bunch of Geth Rocket Troopers, Shock Troopers, and a Colossus. The Colossus is the toughest.

After the battle enter the tunnel. At the end will be some Rocket Troopers. Follow the path to another tunnel. Inside will be 2 Rocket Troopers. At the end will be a couple more. Keep following the path to the end and bail out of the Mako. Enter the next area on foot.



Therum Ruins



Follow the path. Kill the troopers as you go. When Shepard reaches the Mining Camp a cut scene will play showing a Geth Ghost. After the cut scene Shepard will be in battle with a few Geths including Ghosts, Rocket Troopers, and an Armature. The Armature will be the toughest followed by the Ghost. After the battle enter the Mining Camp itself.


Mining Camp



As Shepard goes down the ramp the mini-map gets jammed. Hmmm I wonder, what could that mean? I guess it means a fight with Shock Troopers. Keep following the walkway until Shepard finds the elevator. Take it down.

On the next level Shepard fights some drones. Take the next elevator down. It will short out near the bottom. Jump out and keep dropping until you find Liara.

After the conversation, head down the ramps. More Geth show up. Go west to the supply tents. Look for 2 lockers. Use the Mining Laser Control to blast a hole in the wall.

Head down in the hole. Go to the end and use the device to ride the elevator up. Go to Liara and she'll be freed.

The laser will make the ruins start collapsing. At the end of the elevator ride will be a cut scene and then a battle with a Krogan Battlemaster.

When you kill him another cut scene kicks in of the party escaping the ruins destruction. Shepard will be on the Normandy talking to Liara and the rest of the party.

Liara can join the party during the conversation.

After all are dismissed Joker asks if Shepard wants to talk to the council. When Shepard is free to roam, talk to party members in various locations in the ship. When Shepard is done go to the Galaxy Map and choose the next Destination.


Feros



Zoom back out. Choose Attican Beta cluster. Then choose the Theseus system. Last choose the Planet Feros. Go to the airlock behind Joker and choose a party. Leave the boarding collar and start down the walkway. Shepard will come across David al Talaqani. During the conversation he will be killed.

Kill the offending Geth. When Shepard gets to the stairs Geth Stalkers appear. Kill the Geth and proceed up the stairs. Walk around this area to the far side and talk to Fai Dan.

Once again the Geth attack while Shepard is talking. Shepard will need to take back the tower that the Geth have taken over. There is an upgrade kit and medical locker in the back.

When that’s done, head back to Fai Dan. Now off to the tunnels. Looks like Shepard needs to fix some problems the colony is having to open the elevator. So inside the Zhu's Hope talk to Davin Reynolds and ask him about the varrens.

Next exit the Zhu's Hope and talk to May O'Connell. Ask her about power cells.

Near May is Macha Doyle. She mentions she needs the water turned back on in the tunnels.

Off you go to the tunnels. Go down the stairs. Near the bottom some Geth attack. Follow the walkway until Shepard comes to an opening. Take it and follow it. To the left should be another opening. Enter and kill the Geth. There should be one of the water valves. Use it.

Go down this hallway and at the next opening there should be another water valve. Use it and go through the opening.

Head to the left and when Shepard gets to the four way intersection go the way you we're going. Once past the intersection should be an opening to the left. Enter and kill the Geth. The last water valve is right next to where you entered the hall. After the valve follow the hall to the other end.

Continue to the end and have a chat with Ian.

After the chat with Ian, go back to the intersection. Take the left path over a bridge to a door. It will open on approach. Inside Shepard will be attacked by some Geth.

Heading further in Shepard will come across an opening to the left. Inside there are some Krogan warriors. Kill them and in the far corner will be the Geth Transmitter. Destroy the transmitter.

Back to the intersection and straight to the door for the Collapsed Bridge area.

Kill the Varren and that Alpha Varren to get the varren meat.

Then Climb up and search the vehicle for a power cell. Now time to head back to Fai Dan. Along the way the Geth will ambush Shepard.

Once back tell Fai Dan about the Geth.

Then ask him about man in tunnels. Talk to Davin and tell him you killed the alpha varren. Don't ask about paying up as he will give you some money when you leave.

Next talk to May and ask her if the power cells you found will work. She gives Shepard some credits for the cell.

Next talk to Macha and she'll mention the water came back on. She'll give you some credits.

Now let's head for the skyway. The elevator for it is near the tower Shepard freed from the Geth.



Prothean Skyway



When Shepard exits the elevator some Geth will be attacking. Kill them. Then get in the Mako. Just follow the skyway. As Shepard leaves the garage Geth Armatures are dropped off. Kill them. Then continue down the skyway.

There will be more Geth at the top of the incline. After they're dealt with continue on into the Weigh Station. When the road bends to the left will be a ramp down that Shepard can only go down on foot.

Talk to Juliana and ask about the Headquaters. She'll also ask if Shepard can look for her daughter who was last seen in the headquaters.

After the conversations head back to the Mako and time to climb some ramps. When Shepard reaches the top the road goes left. When the door opens there is a Geth greeting party. Greet them weapons blazing.

Follow the road and about halfway down is more Geth. Greet them as well. At the end will be the ExoGeni Headquaters. Shepard can't go any farther in the Mako. Bail out of the Mako.

Fight the Geth and to the left is the entrance to the ExoGeni building. The entrance is blocked with a force field. In front of the door is a trench.


ExoGeni Headquaters



Drop down and follow the hallway. A cut scene starts when Shepard reaches the big room. After the conversation with Lizbeth a battle begins.

After killing the varren in the SW corner is a door and stairs up. Take them. At the top a cut scene will begin of a Krogan and a VI. Battle begins with the Krogan after the VI tells it that lines are forming for its use. After the Krogan is dead the VI will talk to Lizbeth(Shepard).

After the talk with the VI turn left. Follow the hallway. At the end is a room with some Geth to kill. The party will also discuss that the claws are too big to dislodge with conventional weapons.

At the bottom of the stairs is an opening to the left. Follow the hallway. In the room will be some Geth dispose of them. Then take the left hallway. Climb the stairs. In the big room is several Geth.

Climb stairs and find more Geth. Another discussion about how conventional weapons won't hurt the claw. Use the shuttle bay door control to get a note about door issues.

Use the 5 psi switch, the 17 psi switch, and finally the 11 psi switch. Cut scene will show the Geth ship falling.

After cut scene Joker will call shore party. After conversation, head back to stairs and then down them. Go through door that had force field in it. A conversation with Lizbeth will start.

After conversation run back to where the Mako is parked. Time to head back to Lizbeth's mother for some answers. When the Mako clears the doors the party finds some Geth to kill.

Kill these Geth. Follow the road back to the ramps. At the bottom Lizbeth will get out.

Get out and go down the ramp. A cut scene will begin. When you are done, save the Zhu's Hope colonists.

As Shepard travel back to Zhu's Hope more Geth show up to die. Help them with their wish.

At the door to Zhu's Hope, a cut scene will show a thorian creeper. Kill the creeper. Then Shepard will be given a choice "not to harm the colonists", or "wipe them all out".

When Shepard opens the door there will be many creepers. Wipe them out. By the elevator will be some colonists use the grenades or rifle butt them.

Then ride the elevator up. As Shepard rounds the corners he will find more creepers. Past the door will be some colonist. Head down the stairs. There are more creepers to kill here.

Go to the right. At the Zhu's Hope Shepard must go around the right side. Proceed to the crane controls. Kill the creepers and stun colonist as Shepard makes his way. Use the controls.

A cut scene will begin where Fai Dan shoots himself.

After the cut scene, go down the stairs to the Thorian Lair.


Thorian Lair




Keep going down stairs. Head left when Shepard can. When Shepard enters the room cut scene will begin. An Asari clone will pop out and talk.

After conversation the Asari will attack. Kill it and any creepers that attack. Go up the stairs to the next level. Shepard will come across a Thorian Nerual Node. Kill it.

Climb stairs to next level, killing the creepers and Asari clones as you see them. On level 2 head east to south east looking for an opening to the left. Inside is ramp to level 3 and another Node.

Kill this one as well. Go out the opening at top of the ramp and follow the hallway.

Kill the next Node. Be careful, as Shepard shoots the node some creepers will awaken and attack. Continue following the path.

Enter the opening to the left. There is another node and another ramp. Take out the node. Go up the ramp and as Shepard enters room there is an opening to the left with another node. Kill the node. Go down the ramp.

Climb the stairs. When Shepard reaches the landing the creepers will awaken. Kill them and the Asari. Climb to the top. Then follow the hallway killing creepers. At end is the last node.

Dispose of it and a cut scene will show an Asari named Shiala drop out of a sac.

After the conversation Shepard will be back in the Colony.

Find Ledra, he is near May O'Donnel. Buy the license he sells. When you’re done off to The Normandy.



Noveria




Use the Galaxy Map. Zoom all the back out. Choose Horse Head Nebula cluster. Next go to the Pax system. Then go to the Planet Noveria.

Leave the Ship and choose a shore party.

Once outside, follow the walkway to the right. Go to the right at the end. Keep following the path and Shepard will run into Maeko and Kaira.

After the conversation, go through the nearby door. Go up the stairs, and through the moving lights. A conversation with Gianna will begin.

After the conversation head down the stairs and enter the elevator at the bottom.

When Shepard exits the elevator, go straight and enter opening to right. Talk to Merchant Opold. Buy the license from him.

When Shepard leaves the merchant, go straight until he hits a wall. Then go west and through door. Go across room and through door. Talk to Gianna. Ask to see Administrator Anoleis.

Go around behind Gianna and use the door control. Enter room and talk to Anoleis.

Go talk to Gianna again.

Leave the office. When he is outside, Shepard needs to go to the hotel. Head back towards the merchant but just before the final stairs up turn left. Head straight until Shepard reaches a wall. Turn right and head up the stairs. At the top turn left and go behind the mini wall. Enter the elevator.

Once off the elevator head straight and towards the back on the left will be a table with a lone occupant. Talk to Lorik.

Now time to get Lorik's evidence. Head back to the elevator and ride it down. Go back around the mini wall and take the stairs to the right. Head straight until Shepard hits the wall. Then head to the right and follow the hallway to the elevator, which will be on the left. Ride the elevator up.


Mission 5 - Synthetic Insight Offices


Follow the hallway and enter room to start conversation with the ERCS Guard.

After the conversation combat will begin. Kill the guards. When done head up the stairs that were to the right as Shepard came into the room. At the top make way to the south west corner. Head across bridge and enter room. The computer should be on the desk.

Now time to head back to Lorik in the hotel. On the way out Kaira will confront Shepard. After conversation she'll attack.

Continue on the way to hotel. At bottom of elevator Gianna will be waiting and will start talking. Continue to hotel.

At the hotel, talk to Gianna at the bar. Accept her offer.

Now let's talk to Lorik. Convince him to testify.

Now go to Gianna in the Administrator's office. Talk to her.

After the conversation and cut scene it's time to head for the garage. Leave the office. Go straight like you’re going to Synthetic Insights Offices. Past the elevator is the garage.

When Shepard enters the garage a cut scene will begin. Seem Benezia left a Geth greeting party. Greet them with business end of a gun.

After the fight, talk to Maeko.

After talking to Maeko head to far side of room and get in the Mako. Exit the garage.


Aleutsk Valley



Follow the road. As Shepard comes around the first big bend there will be some Geth troopers and a turret at the beginning of tunnel. As Shepard continues down the tunnel there will be more Geth. There are 2 upgrade kits half way through the tunnel.

When Shepard exits the tunnel a Geth Armature will attack.

Once the Geth are taken care of continue to follow the road. At the entrance to the next tunnel will be some more Geth ground troops. After they're dealt with continue on the road. As Shepard exits this tunnel there will be a Geth turret.

As Shepard gets to the fourth bend in the road there will be a Geth turret on the hill. Continue on the road after its destruction. Shortly after, another turret on the hill will attack. When Shepard rounds the last bend at Peak 15 Labs will be a turret on the hill, left side of road. After its destruction it's time to bail out of the Mako and enter the Peak 15 Lab.



Peak 15



As Shepard enters the Peak 15 garage several enemies attack. Keep going straight ahead. Take the stairs on the left. At top go to the left. At other end is an upgrade kit. Take the door on right side.

After discussion on the turrets, go through door. Head right to security office for an upgrade kit and a secure storage locker. After go back to elevator and ride it up. Exit the elevator. Go straight through the door and a fight. After the Geth are killed a new enemy appears. It's the Rachni.

Kill them as well. Climb the stairs. Go around to the left and follow the hallway. At the end is an elevator. Ride it to the next floor.

Exit elevator and follow hallway. When Shepard enters the door, small Rachni attack. Use the power junction.

Continue to round room and circle around and use the Mira enter core.

Now use the Memory Core.

The idea here is to move the memory around. Shepard can use omni-gel or do a manual reboot. To solve this first you press one button then the next. The solution is
X - Y
X - B
Y - B
X - Y
B - X
B - Y
X - Y
X - B
Y - B
Y - X
B - X
Y - B
X - Y
X - B
Y - B
After the VI core is rebooted she will talk to Shepard.

After the chat with Mira Shepard needs to use elevator behind him. It leads to the roof. Exit the elevator and follow the hallway to a door. Open the door and fight the Rachni up here. Past the landline is a locked crate. Use the Landlines to fix them. Head back to elevator and ride it down.

When Shepard reaches the big room on the other side of the Mira core a Rachni soldier will pop out of the floor. Take the door to the left. Follow the hallway to an elevator.

Exit the elevator and follow the hallway. As Shepard nears the door the mini radar will get jammed. This must mean a Geth ambush party. Kill them. Be careful on the right side above and behind Shepard is a Geth Juggernaut. Go around either side. On the Far side will be Fix fuel Lines. Use it.

Head back to the elevator and ride it up. Follow the hallway back to main room. Another Rachni soldier will appear. Kill it. Now enter the door straight ahead. Follow the hallway. Enter the elevator and ride it to next floor.

Exit the elevator and follow the hallway. Mira will inform Shepard that there is a containment cell in the decompression chamber. The door is locked so hack it and prepare for 2 Rachni soldiers. Behind the other door is Rachni workers. Kill them all. Follow the hallway. As Shepard enters the station head to the right and make way to the tram at the back. Enter the tram and use it.



Rift Station




Exit the tram and head left. Follow path until you get to two doors. Only one is unlocked. Enter the unlocked door to the left.

There should be two elevators. One of these is unlocked. Enter the elevator on the right and use it.

Exit the elevator. Enter the big room. Talk to Captain Ventralis. When Shepard leaves the conversation, 2 Rachni soldiers attack.

After the attack follow the hallway. Enter the big room and head north. There should be two doors at the north end. Take the first door to the left.

Follow the hallway in to Medbay. Talk to Dr. Zev Cohen.

Head back to Captain Ventralis and talk to him.

Head back to the big room. Take the first door on the left. Follow the hallway. Enter the elevator and ride it to next level.

Exit the elevator and follow the hallway. When Shepard enters the room head left and go through door. Go to the back of room and use the Make Cure.

After Shepard makes the cure, Alestia Iallis will start up a conversation and then attack.

Head back to the elevator. On the way Han Olar will tell Shepard the Asari came from the locked door to maintenance.

After talking to Olar, head back to the elevator. Ride it back up. Head back to Dr. Cohen. Talk to him.

After the conversation, go back to Quaratine Labs. Enter the door across the room.

Follow the cave. When Shepard reaches the Ventilation Room, a Rachni soldier attacks. Enter the door to ventilation room.

Follow the hallway. When Shepard gets to the two doors, take the right one. Save the game first. Matriarch Benezia is in there. When Shepard gets near her she'll talk. After the conversation she'll attack.

This fight is fairly simple in plan. Attack all enemies she spawns. When they die she'll summon more. When she does, she expends energy. When she runs out she'll talk again.

She'll attack again after the conversation. This time Shepard can shoot her. Do so. She drops pretty fast. She'll talk again before she dies.

After she’s dead go near the Rachni Queen. A cut scene will begin. Then the Rachni Queen will talk through one of the Asari.

After the conversation there are three lock crates in the area. Head back to tram station and take door to the right as Shepard enters it. Now the left elevator is unlocked. Use it.

Exit elevator and follow the hallway. Talk to Yaroslev Tartakovsky. He tells Shepard to arm the Neutron Purge. After doing so a Rachni Soldier kills him.

Search Tartakovsky's body for purge codes.

Enter the door at back of room. Use the Mira Terminal. Tell her to initiate the Neutron Purge.

After the conversation Shepard has 120 seconds to reach the elevator. Several Rachni soldiers appear in big room. Kill them. After battle run for elevator and use it. At the top head back to the tram. Use it. Shepard will be back on Normandy. Talk to the crew and the council. Go around talking to crew members. Then use the Galaxy Map to start next Mission.


Virmire



Choose the Sentry Omega Cluster. Choose the Hoc System. Choose the planet Virmire. Choose a party. Cut scene will begin. After the cut scene, jump in the Mako. It is time to take some Anti Aircraft down.

This is a straight forward area. There is only one path to follow. So follow the path. As the Mako comes around the bend there are some Geth Drones. Take them down. At the next bend are some Geth Drones and a Juggernaut and some rocket troopers.

Go around the next bend. Follow this straight section. At the next bend are some Drones and troopers. Around the bend is a gatehouse with some Drones and Troopers.

Follow the path past the Gatehouse. There will be a Geth Colossus. Continue until the fork in the road. Go either way they meet back up. Both also have a Colossus to kill.

After they meat back up, you will be at the next gatehouse. When Shepard arrives at the gatehouse the gates are closed. So the party will need to bail and search the gatehouse.

Clear the gatehouse of ground troops. At the far end of gatehouse will be AA Guns power controls and the gate controls. Use both controls.

Head back to the Mako. Get in. Follow the path. Around the bend is another gatehouse with the gates closed. Clear out the gatehouse of troops. At far end will be the gate controls. Use them.

Head back to the Mako. Get in. Start following the path again. There will be no more enemies. When Shepard reaches the camp a conversation will begin.

After the conversation, talk to Wrex.

After the talk with Wrex, talk to Rentola. Buy his license.

Then talk to Captain Kirrahe. He'll tell Shepard his plan. Then Shepard must choose between Kaidan or Ashley to join the Salarians. When Shepard tells the Captain he's ready, Shepard will be in the base.


Assault




Follow the path out of this dead end. Go toward the building in the back ground. Climb up to the second floor killing Geth as you go. On the second floor there is a Triangulation Tower. Use it. This helps the main force distract Saren's men.

GO back to where Shepard left the dead end then turn right. Head straight until Shepard hits a rock outcropping. Shepard can go either way around it. Take the bridge from the Geth and Krogan troopers.

While on the bridge look up and shoot the Satellite Uplink. This will also help the main force.

After the bridge, take the first right and climb the ramp to the elevated section. When at the top follow the path to the right. Take out the drones. This will help the main force.

Follow the other path out of here. When it meets another path, go right. There will be an assortment of Geth and Krogan. Kill them all. When done with the Krogan, go to the right and open the door.

Follow the path. When Shepard gets to the Security Console use it. When asked choosing "They've got enough to handle" option, will free up the main force.

Choose a door and enter the warehouse. Of course there are Geth and Krogans in there. Deal with them by killing them. Go to back side of warehouse and turn left. Follow the wall and climb stairs. In the maintenance area is a Juggernaut.

After the Juggernaut, open the door and proceed past it. Open the next door and cross bridge to another door. Open it and enter. Kill the Sarians in here. Open the elevator.
Use it.

At the top will be a lab with some Krogans and some Husks. Kill them. After the fight there is only one way out of here. Open the door. Follow the path. There will be some Geth to kill. Open the door and enter. An Asarian named Rana will talk. She'll open the door to Saren's private lab.

Open the door Rana unlocked. Go through the door. Follow the path. Open the door. Open the elevator. Use it.

Exit the elevator. Follow the path. When Shepard enters the room he finds another beacon. Use it.

Back on the top level a conversation with Sovereign will begin.

Head back to the elevator. Use it. At bottom retrace route back to where Shepard met Rana. When Shepard exits her office, the bridge will drop. Cross it and kill the krogans. Follow the path to the next area.

Open the door and go down the stairs. There are two locked crates and one unlocked crate in the area. Follow the path. Along the way is a Krogan warrior, a few Geth stalkers, and some Drones. Kill them. After they're dead head up ramp. There is a crate and a locked crate up here. Use the Turret Controls.

After Shepard disables the turret, some Geth show up to fight. After the fight enter the elevator and ride it to next level.

Exit the elevator and follow the hallway. When Shepard opens the door, a few Geth will attack. After the fight, follow the path to the door and open it.

The Normandy will land. Ashley/Kaidan will set the bomb. Kaidan/Ashley will call saying they're pinned down. Shepard will have to rescue them.

Open the door near the bomb. A few Geth and Krogans will attack. Kill them. After fight follow the path to the elevator. Open it and then use it.

At the top exit elevator and head left. Take ramp up. Cut scene will show Geth troop ship. Ashley/Kaidan will call saying the bomb is under attack. Shepard has a choice of rescuing Kaidan or Ashley.
If you choose the one at the bomb, go back to elevator and use it. Exit elevator. Cross room. At big door mini radar gets jammed. Open the door. Several Geth are here, including a Juggernaut and a Prime. Kill them. After the fight Saren will start a conversation. After the chat Saren will attack. Shoot him and after so much damage he leaves.
If you choose the one at the anti-aircraft cannon. Go to the north door. Follow path. Go to AA elevator. Open it. Use it. At top several Geth will be attacking. When Shepard kills them a conversation With Saren will start. After the conversation Saren will attack. Shoot him and after so much damage he leaves.

A cut scene will show the one left behind fighting before the bomb goes off. When you are back on ship, talk to the crew and then the council. Then talk to the crew all over the ship if you like. Use the galaxy map for next mission.


Ilos




When Shepard uses the galaxy map Joker says the council is amassing a fleet. They want Shepard to submit a report in person. At the Council meeting Shepard finds out they won't do a thing and the Normandy is grounded. After a conversation with a crew member Joker calls saying Captain Anderson wants to meet in Flux. Pick a party. Head to the elevator and ride it down. Use Rapid transit and travel to Flux. Inside Captain Anderson is at a table.

After the conversation, go back to the Normandy. Use Rapid Transit. Choose C-Sec. Enter the elevator. Use it.

Enter the airlock. Use it. Cut scene will show Captain Anderson freeing the Normandy.

Use the galaxy map.

Zoom all the way out. Choose the Pangaea Expanse. Choose the Refuge System. Choose the planet Ilos. A cut scene will begin of the Normandy using the Mu relay. Then another cut scene will start where the crew fights about where to drop. Turn around and follow the path. Shepard will run into some Geth along the way.

Continue on the path and some more Geth will appear, including some Armatures. Continue to follow path south. When Shepard comes to the secure crate, turn right.

Keep following the path. When Sheppard gets to the statue in the patch, go past it. The other path is a dead end.

Follow the path and take a right turn. Follow this path to the courtyard. There will be several Geth in it. Kill them. After the battle go under the upper platform that was to Shepard's left when he entered the courtyard. Follow the path to the back and up the ramp. There will be some Geth Sappers here. Take them out.

After the fight, in the back and a little to the left is an elevator. Enter it. Then use it.

Exit the elevator and turn right. Follow the path. When Shepard enters the room, several Geth will attack, including a Geth Prime. Take them out.

After battle, go north. In middle section will be ramps up to a higher location. Take them up.

Use the Security Panel. A cut scene will begin.

Go back down. Go under the platform Shepard was just on. Follow path to an elevator. Use it.

Shepard will come up where he fought the armatures. Turn and head left. Follow the path back to the Mako and the door Shepard saw Saren enter.

Get in the Mako. Follow the path. Along the way the party will talk about stasis pods on the walls. Shortly after the discussion some Geth troopers will want a fight. Give them one.

Continue on the path until Shepard reaches a force field. Time to bail out of the Mako and disable the field on foot. There is a door on the right side of the path. Enter it. Follow the path. As Shepard enters the elevator, the button to activate it is behind Shepard on the left. Use it.

Exit the elevator. Follow the path. At end will be Vigil. It will talk to Shepard.

Head back to the elevator. Use it. Now go back to the Mako. Get in. Follow the path. The Mako will come to what looks like a dead end, with some Geth troopers at it. Kill them. The path goes to the left. So turn left and follow this path down into the Aqueducts.



Trench Run




This section is pretty straight forward. Just start following the path. When the Mako gets to what looks like an S turn there will be a Geth greeting party, which includes a Colossus. So greet them guns blazing.

Continue on the path. Continue around the bend. Before the next bend in the road will be some Geth Troopers.

Continue to follow the path around the S turn and down the long stretch. At the next bend will be some Geth Troopers.

Continue to follow path. At the end Shepard finds the Conduit. A cut scene will begin of Sovereign attacking the Citadel. When you have control of the Mako again Shepard has 40 seconds to use the conduit before it closes. Just drive right past the Geth and run into the Conduit. The Mako and all aboard will be sent to the Citadel. Cut scene will begin showing the Mako using some Geth as shock absorbers. This is the start of the last mission.



Back to the Citadel



Head over to Avina. When Shepard gets near Avina some husk will drop down and attack. Kill them.

After the fight, talk to Avina.

After the conversation, go to the elevator. Use it. A cut scene will begin of the fleet defending the Citadel.

After the cut scene the party will be out of the elevator. Follow the path. When the path goes down an elevator will go by and drop some Geth Troopers off. Kill them as Shepard follows the path.

After the path goes back up, there will be some Geth Destroyers and a Krogan Warlord.

After the fight will be an opening to the right. Follow the path up the ramps. There will be some Geth on the ramps and after it to the left. Kill them.

After combat follow the path to the left. Keep going straight or to the left. When Shepard reaches the bridge some Geth Destroyers will attack. Kill them. Cross bridge.

After the bridge will be another open area. A Geth drop ship will land, sending out Geth Troopers. Kill them. If Shepard activates the turrets in the area, they will help destroy the drop ship.

After the battle, go south. At the far end will be an opening. Enter it and follow walkway.

As Shepard rounds the corner some Geth and Krogans attack. Wipe them out. Follow the walkway. There will be a tough battle ahead in the next area. There will be an assortment of Geth Troopers. As an added bonus there are also Geth Heavy Turrets. There are two choices here. Fight while running straight down the middle, or Shepard can take a path on the left side of the area and just fight Krogans. The left path is easier. After the fighting is done, Shepard needs to get to the far end and be on the left path.

Near the end of the path will be a door to the council chambers. Enter it.



Citadel Tower



Exit the elevator. Follow the path. When Shepard reaches the fountain area, some Geth Troopers will attack. Kill them.

After the combat follow the path. There will be more Geth in the courtyard area. Kill these as well. Climb the stairs.

Near the top of stairs cut scene will begin. After cut scene will be a conversation with Saren.

After the conversation, go to the console. A cut scene will begin and Joker will contact Shepard. After the conversation will be a cut scene of a party member checking if Saren is alive. After another bullet to the head Saren will change into a Geth Sapper like enemy. So this battle will be a bit tough. Just shoot him as he jumps around. When he reaches half his life a cut scene will begin. After the cut scene Saren's shields should be near max again. Just continue shooting him.

A cut scene will begin showing the Alliance Ships attacking Sovereign. After that another cut scene will show rescue squad finding the party. After the cut scene a conversation with the council will begin. They will say the Alliance will be asked to join the Council. Pick whoever you like. The conversation ends with Shepard say he'll stop the coming Reavers. End of game.


Side Quest Citadel Before Council Meeting




1. Unusual Readings
In Ambassador Udina's office is a hackable computer. Hack it. Shepard will get the assignment. Go to the Argos Rho cluster. Then go to the Hydra System. Choose the Metgos planet. Once on planet the area Shepard wants is to the south east. When Sheppard gets close Geth pop out. The toasters set a trap. Destroy them. And you are done.
2. Strange Transmission
In Executor Pallin's office there is a hackable computer. Hack it. Shepard will get the assignment. Go to the Hawking Eta cluster. Then go to the Century System. Then go to the planet Presrop. It's the moon of Klendagon. Once on the moon the compound is to the south west. Use the entrance console. Shepard is told to go to another building. Use the entrance console.
Walk to the door and open it. On left side of room is another door. Open it. Follow hallway. Open the door. Make way through room to south side. A door is here. Open it. Follow hallway.
Open the door. Head right. Open the door. Conversation will begin. Shepard can solve this peacefully. Otherwise Shepard will need to shoot his way out. Return to Normandy. And you are done.
3. Asari Consort
On the south side of the Presidium level is the Consort's Chambers. Go there and talk to Nelyna.

Ask to make an appointment. Say goodbye. Seems the Consort wants to meet Shepard. Head left. At end turn right. Head up the stairs. Head right. Go to end. Open the door. Go near Consort. A conversation will begin.

She asks Shepard to talk to a Turian General named Septimus. Go to Chora's Den. General Septimus is in the back by Harkin. Talk to him.

Head back to the Consort. Talk to her.

And you are done.
4. Xeltan's Complaint
This quest is started during the Asari Consort Quest. After Shepard convinces General Septimus to stop telling lies about the Consort, he asks Shepard to deliver a data pad to Xeltan. Xeltan can be found in the Embassies. Go to the Embassies. Xeltan is in the back. Talk to him.



Side Quest Citadel After Council Meeting



1. Scan The Keepers
After the meeting with the council, on the way out the party will run in to a Salarian named Chorban doing something to a keeper. Talk to him. Tell him Shepard will do it.

After conversation Shepard needs to go around the Citadel scanning keepers. There are 21 in total. Just go to the locations in the pictures.

The 1st keeper.

The 2nd keeper.

The 3rd keeper.

The 4th keeper.

The 5th keeper.

The 6th keeper.

The 7th keeper.

The 8th keeper.

The 9th keeper.

The 10th keeper.

The 11th keeper.

The 12th keeper.

The 13th keeper.

The 14th keeper.

The 15th keeper.

The 16th keeper.

The 17th keeper

The 18th keeper.

The 19th keeper.

The 20th keeper.

The 21st keeper.
Done.
2. The Fan
Talk to Conrad Verner in the upper Wards market. He wants an autograph.

When Shepard finishes Feros go to Citadel. Talk to Conrad Verner again.

When Shepard finishes Noveria go to Citadel. Talk to Conrad Verner once more.

Done.
3. Jahleed's Fears
Talk to Jahleed in the C-Sec Academy.

He wants Shepard to talk to his partner Chorban. Hey wait isn't that the guy Shepard is scanning keepers for. Chorban is in the lower Wards Market. Talk to him.

Chorban will tell Shepard Jahleed stole their initial data and he wanted it back. He'll ask Shepard to talk to Jahleed. Head back to C-Sec. Talk to Jahleed.

He'll leave to look at the data. Done.
4. Reporter's Request
In the upper ward talk to Emily Wong. She wants Shepard to find evidence of corruption on Citadel.

After Shepard fights Fist, he will find the OSD on the ground. After saving Tali head back to Emily Wong. Give her the OSD.

Done.
5. Rita's Sister
Talk to Rita in Flux.

She'll ask Shepard to talk to her sister Jenna in Chora's Den. Head to Chora's Den. Talk to Jenna.

On the way out Chellick will bump into Shepard.

Head to C-Sec Academy. Talk to Chellick.

He asks Shepard to buy some illegal mods. Head to Lower Market. Talk to Jax.

Buy the mods from him. Head to C-Sec Academy. Talk to Chellick.

Done.
6. Signal Tracking
In the casino of Flux's, there is a Suspicious Gambling Machine. Use it. Now go to Flux and the Ward Access tunnel. In the room with all the people, in the back left corner is a signal source. Use it. Next go to the Bank. On the back wall next the computers is another signal source. Use it. Next go to the Emporium. Head up the stairs in the back. At top turn right. Against wall is last relay. Use it. This turns out to be an AI, which self destructs. Pressing Y, X, Y, A, X, A, A will make Shepard avoid the blast. Done.
7. Schells The Gambler
After the cut scene, talk to Schells.

He'll ask Shepard to play Quasar while using his device.
A. Paragon - Talk to Doran in Flux.

Give him Schells' tool. Head back to Schells. Talk to him.

Done.
B. Renegade - Win five games of Quasar. Head back to Schells. Talk to him.

Done.
8. Presidium Prophet
Near the Citadel Towers Shepard will find a Preaching Hanar. Talk to him.

When done talk to C-Sec Officer next to him.

Now there are 3 ways to solve this. 2 require high Charm/Intimidate. The other is to buy the permit for the hanar.
Done.


Side Quest Citadel After Shepard Rescues Tali



1. Homecoming
Talk to Samesh Bhatia outside of the Embassies.

He asks Shepard to get his wife’s body released for cremation. Head to the Embassy Bar. Talk to Clerk Bosker.

Convince him to release the body. Head back to Samesh Bhatia. Talk to him.

Done.
2. Doctor Michel
Talk to Dr. Chloe Michel in the Medical Clinic.

Go to Lower Wards Market. Talk to Moran.

During conversation a Krogan will show up. After conversation he'll attack. Kill him. Talk to Moran again.

Head back to Medical Clinic. Talk to Dr. Michel.

Done.


Side Quest Citadel After Shepards a Spectre



Assignments 3 and 4 are random. While riding an elevator in Citadel a news feed will be played. After the feed the assignment will show up in journal.
1. Missing Marines
Talk to Rear Admiral Kahoku in Citadel Tower.

Go to Artemis Tau cluster, and then the Sparta System. Then go to the planet Edolus. Once you are on the surface. Head north. Shepard will come across a Mako. Thresher Maw attacks. Kill it. After the battle investigate the marine body. Return to Normandy. Head to Citadel. Head to Citadel Towers. Talk to Admimral Kahoku.

Done.
2. Hostile Takeover
In C-Sec Academy there is a hackable computer. Hack the computer. The assignment will be given. Go to the financial district. Talk to Helena Blake. She is in front of the emporium.

A. Go to Gemini Sigma cluster, and then Han system. Then go to the Planet Mavigon. The Syndicate Hideout is south east of landing zone. When Shepard gets to hideout it’s protected with Alliance Heavy Turrets. Kill them then enter the Hideout. Follow hallway to door. Open the door. Cross room to next door. Open it. Follow hallway. Open the door. Several Mercenaries are in here. The Crime Boss is in the back. Kill them all
B. Go to Hades Gamma cluster, then the Dis System. Then go to the Planet Klensal. The Syndicate Hideout is south west of landing location. Go out there. Outside will be some Mercenaries. Kill them. Enter the Hideout. Follow the hallways. At the bottom Mercenaries will attack. At the back of the pack is the Crime Boss. Kill them all.
C. Go to Horse Head Nebula cluster, and then the Fortuna system. Then go to the Planet Amaranthine. The Engineering Outpost is south of the landing zone. At the Engineering Outpost enter it. Go to the door. Open the door. Helena Blake will talk. Done.

3. Hostage
Go to Hades Gamma cluster, and then the Farinata system. Then go to the MSV Ontario. Open the door. Go straight to next door. Open it. Turn right. Go to next door. Open it. There are several Biotics in this room. Once they see Shepard he has three minutes to kill them. After they're dead get to next door. Open it. Go to intersection. Turn left. Open the door. Leader starts talking. If charm/intimidate is high enough can use those talk options. Otherwise it's time to kick some biotic butt. The hostage can be killed in this fight. Done.
4. Missing Survey Team
Go to the Hades Gama Cluster. Antaeus System. Planet Trebin. On the surface Shepard needs to head north east. When Shepard finds the researchers camp, bail out and search the buildings. In one will be a console saying they unearthed technology. Head north from camp. Enter mines entrance. Follow paths and open doors. At big room it's full of husks. Kill them. Further in are two more doors. Open them. More husks attack. When they're all dead assignment is over. Done.


Side Quest Feros



1. Espionage Probe
Go to Voyager Cluster. Amazon System. Planet Agebinium. The probe is north west of the landing zone. When Shepard gets to the location there is a mine entrance. Enter it. Follow the hallways to the end. Conversation will begin. After conversation diasable probe hardpoints. There are 3. Follow hallways back up. Go down the now open hallway. Exit to surface. The mako isn't far from here. On the way Haliat will attack with several pirates. Done.
2. Data Recovery
Talk to Gavin Hossle. He asks Shepard to retrieve some data.

In the ExoGeni building where the force field blocks the door, Turn to the right and go up the stairs. To the left and at the end of the hall is the console. It's guarded by three Krogans.

Talk to Gavin Hossle.

Done.
3. Investigate Samples
Go to Maroon Sea Cluster. Matano System. Planet Chasca. The Science Facility is south west of landing zone. The base is guarded by three husks. Enter the facility. Search the facility. kill all husks. Investigate terminal in back room. Done.
4. Investigate Facility
Go to Maroon Sea Cluster. Vostok System. Planet Nodacrux. The Science Facility is south east of landing zone. The facility is guarded by Thorian Creepers. Enter the base. Kill all creepers.
Talk to Scientist in backroom. Done.


Side Quest Noveria



1. Smuggling
Talk to Merchant Opold.

Go back to Normandy. Outside will be package. Get it. Return to Opold.

Done.
2. Doctor At Risk
Hack Terminal in Hotel. Then go to the Kepler Verge Cluster. Newton System. The planet Ontarom. The underground facility is to the south east of the landing zone. Enter the facility. In the second room is several mercenaries. Kill the mercenaries. Go through the door in the back to a hallway. Open the door at the end of the hallway. Turn right and walk up to the last door. When you open this door a conversation with Toombs and Dr. Wayne begins. Done
3. Espionage
Talk to Mallene Calis.

Talk to Rafeal Vargas.

Talk to Mallene Calis.

Done.


Side Quest Citadel After Noveria and Feros



1. Family Matters
Talk to Either Rebekah or Micheal Petrovsky.

Done.
2. The Fourth Estate
When Shepard gets off elevator from docking bay. Talk to Khalisah Al-Jilani. Answer her questions. Done.

3. Asari Diplomacy
Go to Embassy Lounge. Talk to Nassana.

Go to Artemis Tau Cluster. Macedon System. Planet Sharjila. The Stronghold is north of landing zone. The Stronghold is guarded by Pirate ground troops. Kill them. Enter base. Kill everything. In back room on second floor investigate the console on desk. Return to Citadel. Talk to Nassana.

Done.
4. Planting a Bug
Talk to Emily Wong in Citadel Towers.

Head to C-Sec Academy. Head to Traffic Control. On west end of C-Sec. Now Shepard has three choices.
A. Go back to Emily. Charm her into thinking bad idea.
B. Go back to Emily. Intimidate her in to thinking bug didn't work.
C. Plant the bug.
Go Back to Emily. Talk to her.

Done.
5. Privateers
Talk to Garoth in Citadel Towers.

Go to Horse Head Nebula Cluster. Strenuus System. Near the planet Xawin will be an unknown area. Scan it. Ah the MSV Majesty. Scan the Majesty. Land on Planet Xawin. The Mercenary Camp is north west of landing zone. The camp is guarded by four Alliance Heavy turrets and a few troops. Enter the camp. Search the base. Kill everything. On second floor in back room, investigate the corpse. Head back to Citadel Station. Talk to Garoth.

Done.

Side Quest Citadel After Grounding



1. Our Own Worst Enemy
Talk to Charles Saracino in upper wards.

Done.
2. Negotiator's Request
Talk to Elias Keeler outside Flux.

Done.


Side Quest Other



1. Cerberus
Note about this assignment, in each room where you fight cerberus troops. There will be a section inclosed in a force field. Do not use the security consoles until you kill every thing else in the room. There are more creatures inside the force fields. Some of these creatures can be quite nasty.
Go to Voyager Cluster. Then Yangtze System. Planet Binthu. There are three Research Facilities here. One north, one east, and one south. Head to the south one. Guarded by two heavy turrets. Enter the facility. Search the facility. Kill everything. head to the east facility. This one is guarded by two heavy turrets. Enter the facility. Search the facility. Kill everything. Head to the north facility. Guarded by two heavy turrets. Enter the facility. Sweep the facility. Kill everything. After the fight search body in center of room. Done.
2. Geth Incursions
A. Go to Armstrong Nebula. Vamshi System. Planet Maji. The Geth Outpost is north of the landing zone. As Shepard gets closer Geth Heavy Turrets attack. At the base itself are Rocket Troopers. And a Colossus. Kill them all.
B. Go to Armstrong Nebula Cluster. Hong system. Planet Casbin. The Geth Outpost is north east of landing zone. At the Outpost will be Geth Rocket Troopers and Snipers. After they're dead a Geth dropship comes in. Destroy the Dropship and any troops it drops.
C. Go to Armstrong Nebula Cluster. Tereshkova System. Planet Antibaar. The Geth Outpost is north east of landing zone. There will be Geth Rocket Troopers, Snipers, and a Colossus guarding the base. Kill them. When Shepard kills them a Dropship drops of several Geth. Including two Primes.
D. Go to Armstrong Nebula Cluster. Gagarin System. Planet Rayingri. The Overrun Reasearch Facility is to the south. Enter the Facility when Shepard gets there. Sweep the facility. Kill any Geth. After all Geth done leave facility. When Shepard exits the facility a Geth dropship is leaving Shepard some Geth to kill. Kill them.
E. Go to Armstrong Nebula Cluster. Grissom System. Moon Solcrum. The Geth base is east of the landing zone. Its guarded by 2 Colossus and 3 Rocket Troopers. Kill them. Enter base. Search the base killing all Geth. Done.
3. Derelict Freighter
Go to Maroon Sea Cluster. Caspian System. Board the MSV Cornucopia. Open the door. Go through room to next door. Open this door. Follow hallway to the right. Open the door. This room is crawling with husks. There is something like 10-20 husks in the room. When the husks are dead, continue to the front of the ship. There is a log telling the fate of the crew. Done.

4. Hades' Dogs
Go to Voyager cluster. Columbia System. Planet Nepheron. The facility is to the south west. The facility is guard by some Cerberus Soldiers. Kill them. Enter Facility. Search the
facility. Use terminal in backroom. Done.
5. Rogue VI
Go to Local cluster. Sol System. Moon Luna. The Alliance Training Ground is west-south west from landing zone. The base is guarded by six Alliance Heavy Turrets. Kill them. Enter
the one of the bases. Search the base. Kill any drones. Shoot the conduits in the back rooms. Do the same for the other two bases. Done.
6. Lost Module
Go to Attican Beta Cluster. Hercules System. Planet Eletania. The downed probe is north east of landing zone. When Shepard gets to the downed recon probe, seems a monkey took the
module. Time to hunt down the monky. There are colonies to the south, north east, north, and north west. Shepard could search all the colonies. Or just head to the colony north of
the probe. Enter the mine there. Search the monkies in here. After Shepard finds it. Head back out. Geth will show up itching for a fight. Kill them. Done.
7. Lost Freighter
Go to Gemini Sigma Cluster. Ming System. The MSV Worthington. Go forward to the hall. Turn right and enter the big room. Becareful in here. The containment systems will explode if you get too close. Past the big room are three rooms with logs to hear. Once you hear the logs Julia shows up. Kill Julia and the assignment is done.
8. Depot Sigma-23
Argus Rho Cluster. Gorgon System. Board unidentified freighter. Just follow the hallway to the big room. To the left of the door is a Rachni soldier, in the rest of the room is like four Rachni workers. Kill the Rachni. After the big room, there are three smaller rooms off a hallway. There are log computers in each room. After the third computer, arm the scram charge. You will have 1:10 before the station is destroyed. On the way back to the exit, the big room will have respawned. Kill the Rachni that get in your way as you run through the room. When you get back to the airlock, use it to leave the station. Done.
9. Listening Post Alpha
Go to Styx Theta Cluster. Erebus System. Planet Nepmos. The listening post is south east of the landing zone. When you get to the listening post it is under attack by Rachni. There is a generator in the north west corner. You can hook the Mako to the generator. It will power the defense turrets. This will help fend off the Rachni attacks to come. Talk to Lieutant Durand. She is on the south side of the listening post. After the conversation, fend off the Rachni. There will be two waves of Rachni. After the fights talk to Lt. Durand again. She will mention another listening post. Another marine will mention a hollow space underground where the Rachni are coming from. It is a mine to the west of the listening post. Sweep through the mine, killing the Rachni. In the back two rooms, there will be a brood warrior in each. After all the Rachni are dead the assignment is done.
10. Listening Post Theta
Go to Styx Theta Cluster. Acheron System. Planet Altahe. The listening post is south - south west from the landing zone. Enter the base. In the second room, several Rachni workers and a Rachni soldier attack. In the back room on the right, use the terminal. It will tell Shepard about Depot Sigma-23. Done.