Space Marine Walkthrough Chapter 4 Titans of Craia

September 12, 2016 (Last Updated: ) | Reading Time: 5 minutes

This Space Marine walkthrough is divided into 17 total pages.

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Chapter 4 Titans of Craia

Space Marine Walkthrough - Space Marine 167
Space Marine Walkthrough - Space Marine 167

Well we've made it to Chapter 4.

Space Marine Walkthrough - Space Marine 168
Space Marine Walkthrough - Space Marine 168

You'll eventually come to an area with a bunch of orcs trying to regroup. You don't even have to kill them if you don't want to. They will mainly run away through the two doors at the far end of this section.

Space Marine Walkthrough - Space Marine 169
Space Marine Walkthrough - Space Marine 169

There are some ammo and grenade crates here. Refill your stockpile here, and then move on through the double doors.

Space Marine Walkthrough - Space Marine 170
Space Marine Walkthrough - Space Marine 170

Once again there is more ammo to refill your stock pile with.

Space Marine Walkthrough - Space Marine 171
Space Marine Walkthrough - Space Marine 171

There is also a red can next to a baricade. Blow it up for some more grenades and probably a servo skull.

Space Marine Walkthrough - Space Marine 172
Space Marine Walkthrough - Space Marine 172

You need to board the Ram train before it takes off. Don't worry. Take your time through this section, and the train will wait for you.

Space Marine Walkthrough - Space Marine 173
Space Marine Walkthrough - Space Marine 173

There are a couple of orcs and a couple of squigs you can kill across the way. I like taking the squigs out from a distance, because when they get right up on you they can be a pain.

Space Marine Walkthrough - Space Marine 174
Space Marine Walkthrough - Space Marine 174

Grunts, shooters, and the occasional squig will rush you as you move forward. There are not too many of them, and I was able to make my way through this section with only my pistol. That's me. Ammo conservation king.

Space Marine Walkthrough - Space Marine 175
Space Marine Walkthrough - Space Marine 175

As I said shooters, grunts, and squigs.

Space Marine Walkthrough - Space Marine 176
Space Marine Walkthrough - Space Marine 176

If you look around here, you will see that there is a hidden servo skull.

Space Marine Walkthrough - Space Marine 177
Space Marine Walkthrough - Space Marine 177

As you cross this bridge you will be rushed by a bunch of grunts. Take them out and move forward.

Space Marine Walkthrough - Space Marine 178
Space Marine Walkthrough - Space Marine 178

When you head down the stairs you will be attacked by a couple of shooters. Take them out quickly.

Space Marine Walkthrough - Space Marine 179
Space Marine Walkthrough - Space Marine 179

A train will pull up with some grunts on it. They will be easily dispatched. Keep you eyes open for squigs here. If you take too long finishing the grunts, a squig or two will show up.

Space Marine Walkthrough - Space Marine 180
Space Marine Walkthrough - Space Marine 180

Keep moving forward. You will be rushed very often by squigs at this point. There are a couple of shooters up ahead as well.

Space Marine Walkthrough - Space Marine 181
Space Marine Walkthrough - Space Marine 181

If you are careful you can use the squigs to take down the shooters.

Space Marine Walkthrough - Space Marine 182
Space Marine Walkthrough - Space Marine 182

As you move forward be very careful of squigs. They will be coming from in front of you and up above you. When they are all gone move forward and board the train.

Space Marine Walkthrough - Space Marine 183
Space Marine Walkthrough - Space Marine 183

Now that you are on the train open up the door and move forward.

Space Marine Walkthrough - Space Marine 184
Space Marine Walkthrough - Space Marine 184

Move forward. You will be attacked by several grunts and a chainsword orc. Use a combo to stun the chainsword orc if he gets too close.

Space Marine Walkthrough - Space Marine 185
Space Marine Walkthrough - Space Marine 185

After you finish off that wave of Orcs you will be attacked by a Nob and several grunts. Dump fire into the Nob, and worry about the grunts later.

Space Marine Walkthrough - Space Marine 186
Space Marine Walkthrough - Space Marine 186

You might have to combo the Nob, but you might not. I dumped enough bullets into him that he went down right after he got to me.

Space Marine Walkthrough - Space Marine 187
Space Marine Walkthrough - Space Marine 187

The next wave of orcs will consit of some grunts and another chainsword orc. Consentrate on the chainsword orc.

Space Marine Walkthrough - Space Marine 188
Space Marine Walkthrough - Space Marine 188

You might have to combo him like I did. These guys fall pretty easily.

Space Marine Walkthrough - Space Marine 189
Space Marine Walkthrough - Space Marine 189

Next up we have some shooters along with some grunts. There are quite a few shooters here, but you come across them one or two at a time. So they aren't too hard to kill.

Space Marine Walkthrough - Space Marine 190
Space Marine Walkthrough - Space Marine 190

Oh I guess there's also another chainsword orc here. You know what to do on these guys by now.

Space Marine Walkthrough - Space Marine 191
Space Marine Walkthrough - Space Marine 191

As I said there's quite a few shooters here. I ended up putting them to the sword. Sometimes a bit of melee practice will keep your skills sharp.

Space Marine Walkthrough - Space Marine 192
Space Marine Walkthrough - Space Marine 192

Okay, you are now at the end of this section. On top run up and man the plasma cannon. Rip it off and walk backwards towards the wall.

Space Marine Walkthrough - Space Marine 193
Space Marine Walkthrough - Space Marine 193

When you are about where I am in this photo, you are in the right place. Take pot shots at the ship you are trying to destroy. Don't worry about trying to take it out too fast. Just take your time aim and fire.

Space Marine Walkthrough - Space Marine 194
Space Marine Walkthrough - Space Marine 194

Eventually the ship will come up and drop a couple chainsword orcs and a Nob on the deck in front of you. That's why we chose this position to fight the ship. You don't want those guys dropped on top of you. I found that out the hard way.

Space Marine Walkthrough - Space Marine 195
Space Marine Walkthrough - Space Marine 195

When they land on the deck forget about the ship until the orcs are dead. Your plasma cannon will take them down fast, but you can't let those guys run around unchecked. You've got to take them out right away.

Space Marine Walkthrough - Space Marine 196
Space Marine Walkthrough - Space Marine 196

When they are gone, go back to working on the ship. If your shields get low at any point, take cover behind the walls and let them regen. This section is really easy once you know what to do. Prior to that though it's pretty tough.

Space Marine Walkthrough - Space Marine 197
Space Marine Walkthrough - Space Marine 197

When the ship is dead, you will get a cut scene. The ship will end up taking out the train, and that's that.

More Space Marine Walkthroughs

This Space Marine walkthrough is divided into 17 total pages.

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