The Witcher 2: Assassins of Kings -
"Return to Philippa. She'll instruct you to enter the mist and break the curse. You'll assume five identities during the battle. First, you'll fight as a common infantryman claiming a standard. You'll be slower than normal. So rely on distance and strong blows to win over your armored foe. Then, you serve as a messenger. Just run straight ahead, weaving between barricades. You'll then become a knight advancing on The Visitor's guard. Again, you are slow but strong. Use blocks rather than dodges and strike with heavy blows.