Dark Souls Walkthrough Sen's Fortress

September 12, 2016 (Last Updated: ) | Reading Time: 8 minutes

This Dark Souls walkthrough is divided into 9 total pages.

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Sen's Fortress

Dark Souls Walkthrough - Dark Souls 182
Dark Souls Walkthrough - Dark Souls 182

Use a Homeward bone to return to the Bonfire at the sewers.

Dark Souls Walkthrough - Dark Souls 183
Dark Souls Walkthrough - Dark Souls 183

From there, run back from whence you came, going up the ramp.

Dark Souls Walkthrough - Dark Souls 184
Dark Souls Walkthrough - Dark Souls 184

Climb the stairs..

Dark Souls Walkthrough - Dark Souls 185
Dark Souls Walkthrough - Dark Souls 185

And jump onto one of the elevator platforms to get back up.

Dark Souls Walkthrough - Dark Souls 186
Dark Souls Walkthrough - Dark Souls 186

Timely roll off once you're ontop of the elevator structure to not fall down again and die.

Dark Souls Walkthrough - Dark Souls 187
Dark Souls Walkthrough - Dark Souls 187

From here, climb up all the ladders you previously jumped down from.

Dark Souls Walkthrough - Dark Souls 188
Dark Souls Walkthrough - Dark Souls 188

Once all the way up, you should see the way you came from. Simply run back through it.

Dark Souls Walkthrough - Dark Souls 189
Dark Souls Walkthrough - Dark Souls 189

Avoid the Ogres.

Dark Souls Walkthrough - Dark Souls 190
Dark Souls Walkthrough - Dark Souls 190

Cross the valley..

Dark Souls Walkthrough - Dark Souls 191
Dark Souls Walkthrough - Dark Souls 191

Get back up to the circular elevator.

Dark Souls Walkthrough - Dark Souls 192
Dark Souls Walkthrough - Dark Souls 192

Run up to the shrine..

Dark Souls Walkthrough - Dark Souls 193
Dark Souls Walkthrough - Dark Souls 193

"And get the unfortunate news that the Fire Keeper of this shrine is Absent. Unfortunately, the NPC that was keeping the flame alive underneath us has been murdered so you will not be able to use this shrine anymore unless you do a special quest.

Dark Souls Walkthrough - Dark Souls 194
Dark Souls Walkthrough - Dark Souls 194

Run back up to where the elevator is.

Dark Souls Walkthrough - Dark Souls 195
Dark Souls Walkthrough - Dark Souls 195

To the right and up.

Dark Souls Walkthrough - Dark Souls 196
Dark Souls Walkthrough - Dark Souls 196

Step into the chamber and press down the plate.

Dark Souls Walkthrough - Dark Souls 197
Dark Souls Walkthrough - Dark Souls 197

It will take you back to the ruined Cathedral. Run straight ahead.

Dark Souls Walkthrough - Dark Souls 198
Dark Souls Walkthrough - Dark Souls 198

Go down and rest at the bonfire.

Dark Souls Walkthrough - Dark Souls 199
Dark Souls Walkthrough - Dark Souls 199

At this point, I will heavily recommend putting some points in Strength so you have atleast 24, enough so you can wield the Zweihandler (along with 10 Dexterity)..

Dark Souls Walkthrough - Dark Souls 200
Dark Souls Walkthrough - Dark Souls 200

Once you can wield it properly, signaled by the big red X being removed from it as you have it out, run ahead to the newly opened gate.

Dark Souls Walkthrough - Dark Souls 201
Dark Souls Walkthrough - Dark Souls 201

This is Sen's Fortress. A very dangerous place filled with traps and death around every corner.

Dark Souls Walkthrough - Dark Souls 202
Dark Souls Walkthrough - Dark Souls 202

It also introduces some of the most annoying mobs in the game, the Lizard Men. They do massive damage, have loads of HP and give little souls when killed.

Dark Souls Walkthrough - Dark Souls 203
Dark Souls Walkthrough - Dark Souls 203

Run ahead and you'll come across a room of clockwork operated Guillotines. Even slightly touch the edge of one of them and you will be pushed off the small path and killed.

Dark Souls Walkthrough - Dark Souls 204
Dark Souls Walkthrough - Dark Souls 204

"Take your time and learn the path of the Guillotines before moving on and start attacking the Lizardmen blocking the path and be introduced as to why the Zweihandler is so good.

Dark Souls Walkthrough - Dark Souls 205
Dark Souls Walkthrough - Dark Souls 205

If you find it too weak, grind some souls and go upgrade the weapon at the Blacksmith by using Shards which he sells. Having atleast +4 or +5 is adequate for Sen's Fortress.

Dark Souls Walkthrough - Dark Souls 206
Dark Souls Walkthrough - Dark Souls 206

Run up ahead and be meeted with more Guillotines. These are however, much more deadly as they are a bit more random and packed much more tightly as a Lizard woman is also shooting highly damaging and stunning magic lightning at you.

Dark Souls Walkthrough - Dark Souls 207
Dark Souls Walkthrough - Dark Souls 207

Block the magic to not get knocked into the Guillotines and run past her. You REALLY don't want to try fighting at these paths.

Dark Souls Walkthrough - Dark Souls 208
Dark Souls Walkthrough - Dark Souls 208

Run to the right and go on ahead.

Dark Souls Walkthrough - Dark Souls 209
Dark Souls Walkthrough - Dark Souls 209

Don't stick your head out here as It will be crushed by rolling boulders. Wait for the Lizard man to get crushed before going out.

Dark Souls Walkthrough - Dark Souls 210
Dark Souls Walkthrough - Dark Souls 210

Once he's dead, run quickly up ahead and take a left whenever possible.

Dark Souls Walkthrough - Dark Souls 211
Dark Souls Walkthrough - Dark Souls 211

Go through the fog.

Dark Souls Walkthrough - Dark Souls 212
Dark Souls Walkthrough - Dark Souls 212

Be wary of the pressure plate ahead in the corridor as It activates yet another trap.

Dark Souls Walkthrough - Dark Souls 213
Dark Souls Walkthrough - Dark Souls 213

There's also a lizard-man waiting around the corner. Fight or ignore and run ahead.

Dark Souls Walkthrough - Dark Souls 214
Dark Souls Walkthrough - Dark Souls 214

Wait for the boulder to just pass by you here and then very quickly run up to the right.

Dark Souls Walkthrough - Dark Souls 215
Dark Souls Walkthrough - Dark Souls 215

Speed here is key. Roll up against the wall..

Dark Souls Walkthrough - Dark Souls 216
Dark Souls Walkthrough - Dark Souls 216

And wait for a boulder to smash you. You'll take some damage but you will be able to get all the way up to the room where all boulders originate.

Dark Souls Walkthrough - Dark Souls 217
Dark Souls Walkthrough - Dark Souls 217

Find this small "Maintenance" tunnel and go into it.

Dark Souls Walkthrough - Dark Souls 218
Dark Souls Walkthrough - Dark Souls 218

Be wary of the more dozens trap ahead and keep going forward.

Dark Souls Walkthrough - Dark Souls 219
Dark Souls Walkthrough - Dark Souls 219

Pass this yet another Guillotine path.

Dark Souls Walkthrough - Dark Souls 220
Dark Souls Walkthrough - Dark Souls 220

And then kill this Lizardman to the right before proceeding further.

Dark Souls Walkthrough - Dark Souls 221
Dark Souls Walkthrough - Dark Souls 221

The Zweihandler also excels fighting in stairs as It has a vertical moveset, swinging up to down.

Dark Souls Walkthrough - Dark Souls 222
Dark Souls Walkthrough - Dark Souls 222

Kill the Lizardwoman and move ahead to yet another Guillotine path. The camera changes here while magic is being thrown at you so expect to die here, as someone already has recently which you can see by the bloodpool.

Dark Souls Walkthrough - Dark Souls 223
Dark Souls Walkthrough - Dark Souls 223

A solid strategy is to pass two, then stop in the middle before going further.

Dark Souls Walkthrough - Dark Souls 224
Dark Souls Walkthrough - Dark Souls 224

Once over, go to the right.

Dark Souls Walkthrough - Dark Souls 225
Dark Souls Walkthrough - Dark Souls 225

Head up the ruined fortress and when you're at this point, go to the right and jump down by the small broken wallsection for a bonfire. You will need it.

Dark Souls Walkthrough - Dark Souls 226
Dark Souls Walkthrough - Dark Souls 226

Once you've rested at it, run back up again and keep on going.

Dark Souls Walkthrough - Dark Souls 227
Dark Souls Walkthrough - Dark Souls 227

You'll come into this intersection. Sprint-jump to the left..

Dark Souls Walkthrough - Dark Souls 228
Dark Souls Walkthrough - Dark Souls 228

Carefully. Falling down here means dying.

Dark Souls Walkthrough - Dark Souls 229
Dark Souls Walkthrough - Dark Souls 229

Ahead is an NPC selling some surprisingly good gear, including the superB tower shield and the Catarina Armor set, which is a medium armor type that packs a lot of protection for decent weight.

Dark Souls Walkthrough - Dark Souls 230
Dark Souls Walkthrough - Dark Souls 230

It is unfortunately, rather pricey so I could only afford the chestpiece.

Dark Souls Walkthrough - Dark Souls 231
Dark Souls Walkthrough - Dark Souls 231

Run back and go straight forward after that.

Dark Souls Walkthrough - Dark Souls 232
Dark Souls Walkthrough - Dark Souls 232

Keep going up up and up all the stairs.

Dark Souls Walkthrough - Dark Souls 233
Dark Souls Walkthrough - Dark Souls 233

Take care running about at the pillars as an Undead is shooting at you..

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Dark Souls Walkthrough - Dark Souls 234

Once you see the fog gate, stop and turn around. Do NOT go into it yet.

Dark Souls Walkthrough - Dark Souls 235
Dark Souls Walkthrough - Dark Souls 235

Head up the stairwell..

Dark Souls Walkthrough - Dark Souls 236
Dark Souls Walkthrough - Dark Souls 236

And kill the hostile giant that was going to throw huge explosions at you during the boss-fight.

Dark Souls Walkthrough - Dark Souls 237
Dark Souls Walkthrough - Dark Souls 237

Make sure you either kill him extremely quickly or run back into the tower once he gets low HP or he'll rampage and one-hit you.

Dark Souls Walkthrough - Dark Souls 238
Dark Souls Walkthrough - Dark Souls 238

Once he's dead, go back down and go through the fog gate.

Dark Souls Walkthrough - Dark Souls 239
Dark Souls Walkthrough - Dark Souls 239

The Iron golem is a fairly straight-forward boss. He will greet you by sending a lined shockwave of energy towards you. Simply dodge to the side.

Dark Souls Walkthrough - Dark Souls 240
Dark Souls Walkthrough - Dark Souls 240

His main weakness is Horizontal slashes, AKA damage onto his ankles/lower legs. Do it enough and he'll stagger onto the ground and sit there, being vulnerable for ages.

Dark Souls Walkthrough - Dark Souls 241
Dark Souls Walkthrough - Dark Souls 241

Pay great heed, however, as the Iron Golem is absolutely notorious for bashing, pushing or throwing you off the arena, instantly killing you. He has a special "Grab" manouver which snags hold onto you if you're inbetween his legs or close.

Dark Souls Walkthrough - Dark Souls 242
Dark Souls Walkthrough - Dark Souls 242

If grabbed, he will almost be guaranteed to throw you off the arena for an instant kill unless you were at the very middle.

Dark Souls Walkthrough - Dark Souls 243
Dark Souls Walkthrough - Dark Souls 243

Keep hitting his legs and he'll eventually be brought down to his knees. At this point, you can do about 30-40% of his HP even with bad weapons so he's not that difficult If you avoid the grabs..

Dark Souls Walkthrough - Dark Souls 244
Dark Souls Walkthrough - Dark Souls 244

Once he's killed, examine the golden ring of light in the middle of the arena to initiate a cutscene. You have just finished Sen's fortress.

More Dark Souls Walkthroughs

This Dark Souls walkthrough is divided into 9 total pages.

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