Lemmings Walkthrough Fun - Level 4

September 12, 2016 (Last Updated: ) | Reading Time: 2 minutes

This Lemmings walkthrough is divided into 45 total pages.

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Fun - Level 4

Lemmings Walkthrough - Lemmings 0100
Lemmings Walkthrough - Lemmings 0100

This is Fun level 4, "Give a fellow lem a hand". You start with 2 lemmings and must save both. You have 10 minutes.

Lemmings Walkthrough - Lemmings 0101
Lemmings Walkthrough - Lemmings 0101

The first lemming will come out a hanging door on the left side of the map. Give him Climber and Floater abilities.

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Lemmings Walkthrough - Lemmings 0102

The first lemming will pick up a Digger ability.

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Lemmings Walkthrough - Lemmings 0103

Scroll over the the right side of the map. Here you will find the second lemming. He came out a different entrance. Make him a Digger to reach the Builder ability.

Lemmings Walkthrough - Lemmings 0104
Lemmings Walkthrough - Lemmings 0104

The right lemming will pick up Builder ability.

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Lemmings Walkthrough - Lemmings 0105

Right before the left lemming would fall to the exit, change him into a Builder.

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Lemmings Walkthrough - Lemmings 0106

His steps he builds must fully connect with the right pillar, otherwise you'll have to start the level over. The lemming will then pick up two Basher abilities.

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Lemmings Walkthrough - Lemmings 0107

The left lemming will climb over the pillar and get stuck over in the right half of the level.

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Lemmings Walkthrough - Lemmings 0108

Give the right lemming the Basher ability to bash leftward out of the area he is trapped in.

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Lemmings Walkthrough - Lemmings 0109

When a lemming reaches the tall column, change them into a Basher.

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Lemmings Walkthrough - Lemmings 0110

A tunnel should be created, allowing both lemming to exit the level.

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Lemmings Walkthrough - Lemmings 0111

Success! Press X to continue to the fifth Fun level.

More Lemmings Walkthroughs

This Lemmings walkthrough is divided into 45 total pages.

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