Warhammer 40,000 Space Marine Walkthrough 3- Belly of the beast

September 12, 2016 (Last Updated: ) | Reading Time: 8 minutes

This Warhammer 40,000 Space Marine walkthrough is divided into 18 total pages.

You can jump to nearby pages of the game using the links above.

3- Belly of the beast

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 65
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 65

When you first start the level, simply follow the cables that are on the ground you will encounter no Orks for a while.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 66
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 66

You will now find a room with a few Orks in it, they wil mostly run they are no problem Just follow the path round.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 67
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 67

You have now completed an objective.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 68
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 68

A doo will open for you at the end of the room, enter through it and you will find another weapon. The weapon is a vengance launcher; this is a experimental weapon it shoots a small explosive charge that explodes when you press a button.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 69
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 69

A door will open, enter it.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 70
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 70

Now you will see a long path, at the end there are a few orkks, kill them with the bolter then restore your ammo with the box on the right hand side.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 71
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 71

You will see a melta charge do as instructed and pick it up, turn your attention to the door as there are loads of Orks outside, use the bolter mostly to save ammo of your other weapons.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 72
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 72

Note the new objective.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 73
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 73

There will be a few shooter boys mixed into the Orks, take the highground and kill them first, allow you friends to deal with most of the Orks untill you get the shooters.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 74
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 74

Now head back down the hall the way you came towards that previously locked door.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 75
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 75

As you approach the locked door it will open.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 76
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 76

Then activate the lift, to do this press the green servoskull and the doors will close the lift will move.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 77
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 77

Once you get out of the lift, take a right after getting the ammo from the box dead ahead, this will replenish your ammo stock.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 78
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 78

As you head forwards you will see a barrier keep listening for squigzs there are a few to look out for.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 79
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 79

Make sure you look carefully at the walls there is another hidden area that contains ammo,this will be benifical for you.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 80
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 80

After you have taken out the squigs and are sure there will be no more yet, make sure you either snipe or shoot these Orks in the distance as they will build up and damage you a lot.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 81
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 81

When you near the door 4 squigs will be ther make sure they don't get you.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 82
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 82

After you get through the door at the end of the hall there is a new type of ork intorduced, they have chainswords on there hands, they are really damaing armour so weaken them with a grenade first, or they will kill you if you are not carefull.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 83
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 83

After you kill the specail Orks turn your attentio to the green servoskull, press it and a massive shell will arrive.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 84
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 84

Attach the meltabombs to the side of the shell.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 85
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 85

Now push it into the shell loader by pressing the action button.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 86
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 86

Now head to the door at the other end of the room, Note the new objective.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 87
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 87

Follow the path back to the lift. kill the grechin if you wish.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 88
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 88

the lift doors will open to reveal a Nob and a few shooter. Kill the shooters first and then attack the Nob with ranged fire only! Do not engage again or it could kill you.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 89
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 89

Now activate the lift again same ole.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 90
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 90

When you have left the lift and headed along the path, you will see this. This is a ammo replenisher it is unlimited but only for (in this case) the stalker bolter and the vengance launcher.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 91
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 91

After you restore your ammo, open the door at the end of the room.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 92
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 92

Orks will drop down from a tunnel above you after you enter the arch.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 93
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 93

Mind out for the hidden shooter boys, do not venture too far in or you will be killed by shooter boys.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 94
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 94

The shooters can be shot at from various locations this is one that will save you health.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 95
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 95

Some shooters have explosive barrels next to them, shoot them and it will kill the shooters and save ammo.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 96
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 96

After you have got through enter the door at the end of the room.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 97
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 97

This will take you to a area that has two rooms. one room has ammo, make sure you get it to make sure you are topped up. Then go to the next room and enter the secondary lift.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 98
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 98

Enter the lift, and head up to the next level.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 99
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 99

Move forward and get the next fury upgrade, it is Marksman mode. Kill the Grechin as they will attack you.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 100
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 100

Marksman mod eia a upgrade for fury, it allows you to slow down time while you are zoomed in with any weapon. It increases your weapon damage and it can be advantagous in some situations.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 101
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 101

Now just enter the door at the end of the room.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 102
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 102

The Orks have now realises the shell is charged so they pulled it out of sequence, you now have to defend the shell while a ally puts it back in sequence.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 103
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 103

Stand in the center of the room near the back wall and aim for the shooters that will appear at the top left if yuo face the shell.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 104
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 104

Shoot them as fast as possable.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 105
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 105

pull out your vengance launcher and shoot at the grouped Orks, then when oppertune attack the Squigzs with a bolter pistol.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 106
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 106

Make sure they do not sneak up on you when you are distracted.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 107
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 107

For example.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 108
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 108

just keep fire trained on this location be sparing with your ammo.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 109
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 109

you can use the launcher to create chain explotions with Squigzs use this to your advantage, also keep tabs on the Shooers above you.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 110
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 110

A Nob will appear, make sure that he does not surprise you. attack him at range untill he gets close then ram him by sprinting and holding stun, then roll away when he swings and repeat.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 111
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 111

Lure the Nob ot of line of fire. If you can stun him, do so then win the power struggle, this will restore all your health.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 112
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 112

Now take cover by the door you entered and shhot at the shooter boys for the position.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 113
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 113

Now simply run to the door at the end of the hall, the screen will fade out to a cut seen.

Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 114
Warhammer 40,000 Space Marine Walkthrough - Warhammer 40000-Space-Marine 114

After teh cut seen you will be on a bridge, listen to the transmition and walk over the bridge.

More Warhammer 40,000 Space Marine Walkthroughs

This Warhammer 40,000 Space Marine walkthrough is divided into 18 total pages.

More From Portforward