Lemmings Walkthrough Trial - Level 2

September 12, 2016 (Last Updated: ) | Reading Time: 2 minutes

This Lemmings walkthrough is divided into 45 total pages.

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Trial - Level 2

Lemmings Walkthrough - Lemmings 0011
Lemmings Walkthrough - Lemmings 0011

Now we move on to level 2 of the Trial stages, "Teach me Builders and Bashers". You have 5 lemmings, and must save all 5 again. There is 10 minutes to complete the level like last time. Press X to begin the level.

Lemmings Walkthrough - Lemmings 0012
Lemmings Walkthrough - Lemmings 0012

Let's Go! This level looks a bit more intimidating, but it's very easy. You'll learn about Builders, which are lemmings that make stairs, and Bashers, which are lemmings that bash horizontally through some materials. If you can't complete the level for any reason, press the select button on your controller and you can choose to restart.

Lemmings Walkthrough - Lemmings 0013
Lemmings Walkthrough - Lemmings 0013

Your lemmings start walking right. When a lemming reaches the end of the first platform, target them and press X to change them into a builder. You only need to do this to one lemming. Don't worry if the rest fall down below.

Lemmings Walkthrough - Lemmings 0014
Lemmings Walkthrough - Lemmings 0014

Your lemming will build several steps. After a bit, you'll hear three "CHINK" sounds. This indicates that the builder is nearly done building steps. After the third "CHINK" he will stop building and start walking rightward again, which is what we want.

Lemmings Walkthrough - Lemmings 0015
Lemmings Walkthrough - Lemmings 0015

Turn a lemming into a Builder at the end of the second platform.

Lemmings Walkthrough - Lemmings 0016
Lemmings Walkthrough - Lemmings 0016

The lemming will build steps to the right and then start picking up 5 items. These items give you the Basher ability. You can now press R1 to switch over to this ability.

Lemmings Walkthrough - Lemmings 0017
Lemmings Walkthrough - Lemmings 0017

You'll see your exit doorway on the left side of the screen, behind two pillars. Right before a lemming runs into that wall, change him into a Basher.

Lemmings Walkthrough - Lemmings 0018
Lemmings Walkthrough - Lemmings 0018

If successful, the lemming will start carving a hole through the pillar. When the lemming runs out of material to bash through, it will no longer be a Basher.

Lemmings Walkthrough - Lemmings 0019
Lemmings Walkthrough - Lemmings 0019

Change a lemming into a basher right before the second pillar as well.

Lemmings Walkthrough - Lemmings 0020
Lemmings Walkthrough - Lemmings 0020

Now your lemmings will exit through the goal. You'll notice this screen is zoomed in. You can zoom using the triangle button on your controller.

Lemmings Walkthrough - Lemmings 0021
Lemmings Walkthrough - Lemmings 0021

If you want to speed the lemmings up, hold the O button on your controller. It's a great way to get the lemmings into their goal quicker when there isn't anything left for you to do. Just remember that it speeds up your clock at the same rate.

Lemmings Walkthrough - Lemmings 0022
Lemmings Walkthrough - Lemmings 0022

Success! Press X to move on to the next level.

More Lemmings Walkthroughs

This Lemmings walkthrough is divided into 45 total pages.

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