Fallout: New Vegas Walkthrough Ain't That a Kick in the Head

September 12, 2016 (Last Updated: ) | Reading Time: 1 minutes

This Fallout: New Vegas walkthrough is divided into 10 total pages.

You can jump to nearby pages of the game using the links above.

Ain't That a Kick in the Head

Fallout: New Vegas Walkthrough - Fallout New-Vegas 9
Fallout: New Vegas Walkthrough - Fallout New-Vegas 9

At the end of the intro, Benny executes the Courier (you) with a shot to the head.

Fallout: New Vegas Walkthrough - Fallout New-Vegas 10
Fallout: New Vegas Walkthrough - Fallout New-Vegas 10

After the intro's done, you will wake up in a town called Goodsprings after being rescued by a Securitron called Victor, inside Doc Mitchell's house.

Fallout: New Vegas Walkthrough - Fallout New-Vegas 11
Fallout: New Vegas Walkthrough - Fallout New-Vegas 11

Once you wake up, the doctor will ask you what's your name. This is the part where you will have to enter your name.

Fallout: New Vegas Walkthrough - Fallout New-Vegas 12
Fallout: New Vegas Walkthrough - Fallout New-Vegas 12

The doctor will hand you the Reflectron afterwards, this is the part where you get to customize your character as you like it.

Fallout: New Vegas Walkthrough - Fallout New-Vegas 13
Fallout: New Vegas Walkthrough - Fallout New-Vegas 13

Once you've finished customizing your character, head over to the Vigor Tester and assign your SPECIAL points as you like.

Fallout: New Vegas Walkthrough - Fallout New-Vegas 14
Fallout: New Vegas Walkthrough - Fallout New-Vegas 14

After finishing the word-association, personality profile and tag three skills, the doctor will guide you to the exit and will give you a Vault 21 jumpsuit and a Pip-Boy 3000.

More Fallout: New Vegas Walkthroughs

This Fallout: New Vegas walkthrough is divided into 10 total pages.

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