Dead Rising Walkthrough Case 5 &6

September 12, 2016 (Last Updated: ) | Reading Time: 2 minutes

This Dead Rising walkthrough is divided into 9 total pages.

You can jump to nearby pages of the game using the links above.

Case 5 &6

Dead Rising Walkthrough - Dead Rising 153
Dead Rising Walkthrough - Dead Rising 153

Once your wristwatch is close to midnight, head over to the North Plaza and enter the unfinished store seen with a question mark above. The store is not far from the fountain, and Kindell Johnson will likely be just outside. (That's the store front seen above.) Talk to Kindell and he'll join you.

Dead Rising Walkthrough - Dead Rising 154
Dead Rising Walkthrough - Dead Rising 154

Enter the store to trigger the opening cutscene. Isabela is late - and is under attack from a zombie when she arrives.

Dead Rising Walkthrough - Dead Rising 155
Dead Rising Walkthrough - Dead Rising 155

Take out the zombie with your weapon of choice. A shotgun blast did the job just fine for me.

Dead Rising Walkthrough - Dead Rising 156
Dead Rising Walkthrough - Dead Rising 156

Killing the zombie triggers another cutscene.

Dead Rising Walkthrough - Dead Rising 157
Dead Rising Walkthrough - Dead Rising 157

Find a Nail Gun here before exiting the store.

Dead Rising Walkthrough - Dead Rising 158
Dead Rising Walkthrough - Dead Rising 158

Clear a path ahead of Isabela and Kindell. Set a waypoint on the door to Leisure Park and carry Isabela there.

Dead Rising Walkthrough - Dead Rising 159
Dead Rising Walkthrough - Dead Rising 159

Hug the left wall to avoid as many zombies as possible. While carrying Isabela, you are untouchable as long as you keep running.

Dead Rising Walkthrough - Dead Rising 160
Dead Rising Walkthrough - Dead Rising 160

Set a waypoint on the Paradise Plaza doors and pace back and forth with Isabela on your back as you wait for Kindell to get close enough to zone with you.

Dead Rising Walkthrough - Dead Rising 161
Dead Rising Walkthrough - Dead Rising 161

Carry Isabela to the warehouse door and clear the area of zombies. Set the door as a waypoint then clear a path for Kindell.

Dead Rising Walkthrough - Dead Rising 162
Dead Rising Walkthrough - Dead Rising 162

You don't actually have to enter the air shaft, just get close and this cutscene initiates.

Dead Rising Walkthrough - Dead Rising 163
Dead Rising Walkthrough - Dead Rising 163

You'll receive 50,000 PP for rescuing Kindell.

Dead Rising Walkthrough - Dead Rising 164
Dead Rising Walkthrough - Dead Rising 164

Case 5 is now complete. Case 6 starts at 3:00am, which for me is just a few minutes away.

Dead Rising Walkthrough - Dead Rising 165
Dead Rising Walkthrough - Dead Rising 165

Once 3:00am hits, be in the security office to trigger this cutscene. Isabela explains the mysteries behind the zombies...

Dead Rising Walkthrough - Dead Rising 166
Dead Rising Walkthrough - Dead Rising 166

...and Doctor Barnaby becomes a zombie.

Dead Rising Walkthrough - Dead Rising 167
Dead Rising Walkthrough - Dead Rising 167

This lengthy cutscene comprises Case 6 in its entirety.

More Dead Rising Walkthroughs

This Dead Rising walkthrough is divided into 9 total pages.

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