This Dead Space 2 walkthrough is divided into 17 total pages.
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Chapter 6
![Dead Space 2 Walkthrough - Dead Space-2 204](dead-space-2-204-small.webp)
Stross will facetime you again and give you a new objective since Daina's dead and so is everyone else you know and love. Press B and head on your way!
![Dead Space 2 Walkthrough - Dead Space-2 205](dead-space-2-205-small.webp)
Proceed to a save station, use it!
![Dead Space 2 Walkthrough - Dead Space-2 206](dead-space-2-206-small.webp)
Keep moving till Stross harasses you again, then take the elevator.
![Dead Space 2 Walkthrough - Dead Space-2 207](dead-space-2-207-small.webp)
Once you happen along the big corridor, prepare. You're going to meet a new necromorph called the Pregnant that'll blow up with delish swarmers if you shoot its tummy.
![Dead Space 2 Walkthrough - Dead Space-2 208](dead-space-2-208-small.webp)
Aim for the arms, don't shoot its stomach then its arms or it'll cut itself open and you'll have created more problems than before.
![Dead Space 2 Walkthrough - Dead Space-2 209](dead-space-2-209-small.webp)
A buttload of leapers will then come out, take them out whilst watching out for any more Pregnants.
![Dead Space 2 Walkthrough - Dead Space-2 210](dead-space-2-210-small.webp)
After they're all dead (a Pregnant may try to sneak attack you, watch out) then proceed to the Store.
![Dead Space 2 Walkthrough - Dead Space-2 211](dead-space-2-211-small.webp)
I highly recommend you purchase the Seeker Rifle from the Store. Remember when I said the Line Gun was effective? I should've mentioned THIS baby.
![Dead Space 2 Walkthrough - Dead Space-2 212](dead-space-2-212-small.webp)
It's alt-fire (space) zooms in.
![Dead Space 2 Walkthrough - Dead Space-2 213](dead-space-2-213-small.webp)
In the next room you'll find these cysts on the wall that shoot explosives if you come close. Shoot them with a Plasma Cutter twice to stop that from happening.
![Dead Space 2 Walkthrough - Dead Space-2 214](dead-space-2-214-small.webp)
(beware of a Slasher) These cysts shoot out these little buggers that if you're quick enough you can take them with Kinesis and use them as a really strong weapon.
![Dead Space 2 Walkthrough - Dead Space-2 215](dead-space-2-215-small.webp)
Once all the cysts are dead, feel free to use the Bench and the Power closet for a medkit and some ammo.
![Dead Space 2 Walkthrough - Dead Space-2 216](dead-space-2-216-small.webp)
The next room will contain a fire. Being an engineer, Isaac must become a fireman by draining the entire room of oxygen. Do this by taking out the cells from both Oxygen stations and the one on the ceiling.
![Dead Space 2 Walkthrough - Dead Space-2 217](dead-space-2-217-small.webp)
Boom, oxygen gone, fire gone, proceed.
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There'll be lurkers in the hallway, so prepare your weapons.
![Dead Space 2 Walkthrough - Dead Space-2 219](dead-space-2-219-small.webp)
Also, bring one of those power cells from the oxygen generators so you can power the elevator. Beware the Puker who's riding it though.
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He tried to scare me.
![Dead Space 2 Walkthrough - Dead Space-2 221](dead-space-2-221-small.webp)
The elevator will bring you to a Power Node and a save station. Use both!
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"Prepare for stalkers, they'll be everywhere in this. I hope you brought atleast a Javelin Gun or a Detonator if you have credits to bomb.
![Dead Space 2 Walkthrough - Dead Space-2 223](dead-space-2-223-small.webp)
There'll be about 5 stalkers in this maze but you can nab one or two before they can charge if you get them when they peek at you.
![Dead Space 2 Walkthrough - Dead Space-2 224](dead-space-2-224-small.webp)
If you survived that, head to the end and hack a terminal to open the doors.
![Dead Space 2 Walkthrough - Dead Space-2 225](dead-space-2-225-small.webp)
Stross will then phone you some dementia-fueled BS and then you'll head to a room filled with crazy cowboy girl and a shitload of necromorphs.
![Dead Space 2 Walkthrough - Dead Space-2 226](dead-space-2-226-small.webp)
Get close and you'll start a cutscene
![Dead Space 2 Walkthrough - Dead Space-2 227](dead-space-2-227-small.webp)
After she leaves, take the elevator she used and walk into a room full of cysts, a pregnant and a slasher. It's best that you observe the room before you walk.
![Dead Space 2 Walkthrough - Dead Space-2 228](dead-space-2-228-small.webp)
Then comes my favorite part of this chapter: the Daycare. Get ready for some explosive babies!
![Dead Space 2 Walkthrough - Dead Space-2 229](dead-space-2-229-small.webp)
Momma's boy!
![Dead Space 2 Walkthrough - Dead Space-2 230](dead-space-2-230-small.webp)
Damn.
![Dead Space 2 Walkthrough - Dead Space-2 231](dead-space-2-231-small.webp)
The babies are slow, feeble, and explosive. If you shoot their heads, you can throw their bodies at other babies, making them amazing grenades.
![Dead Space 2 Walkthrough - Dead Space-2 232](dead-space-2-232-small.webp)
After another room of babies, you'll see another room of more babies.
![Dead Space 2 Walkthrough - Dead Space-2 233](dead-space-2-233-small.webp)
After a dementia fit, use the door to your left.
![Dead Space 2 Walkthrough - Dead Space-2 234](dead-space-2-234-small.webp)
This is the hardest part of the daycare. I hope you brought a Pulse Rifle.....and lots of ammo.
![Dead Space 2 Walkthrough - Dead Space-2 235](dead-space-2-235-small.webp)
Some Pack will try to assault you before you can do anything, meet them with Bullet.
![Dead Space 2 Walkthrough - Dead Space-2 236](dead-space-2-236-small.webp)
If you go behind the bleachers, an Enhanced Puker will come and try to nab you. Enhanced means its flesh is black, has more health, and extremely dangerous. It also drops enhanced loot!
![Dead Space 2 Walkthrough - Dead Space-2 237](dead-space-2-237-small.webp)
Head backstage and hack the terminal to begin. You'd best use that stasis capsule.
![Dead Space 2 Walkthrough - Dead Space-2 238](dead-space-2-238-small.webp)
Pack, explosive babies, and an Infector will all start coming at you from the Bleachers. Take them all out with any weapon (plasma cutter won't CUT it here, hurhurhaha).
![Dead Space 2 Walkthrough - Dead Space-2 239](dead-space-2-239-small.webp)
This is what success looks like.
![Dead Space 2 Walkthrough - Dead Space-2 240](dead-space-2-240-small.webp)
Take that Power Node! You'll start a cutscene with Nicole.
![Dead Space 2 Walkthrough - Dead Space-2 241](dead-space-2-241-small.webp)
When you get to an elevator, Ellie will start a dialog about Stross and some boring lore.
![Dead Space 2 Walkthrough - Dead Space-2 242](dead-space-2-242-small.webp)
Use the save station and break those lockers, you're about to get a boss fight.
![Dead Space 2 Walkthrough - Dead Space-2 243](dead-space-2-243-small.webp)
After some dialog with Ellie, the lights will dim. Grab the stasis capsule and put it somewhere handy, and take out your best weapon.
![Dead Space 2 Walkthrough - Dead Space-2 244](dead-space-2-244-small.webp)
To fight a brute, stasis and shoot the arms. If it charges, stasis and get out of the way by Sprinting. After some salvos from Isaac, a brute will die and drop a Ruby Semiconductor.
![Dead Space 2 Walkthrough - Dead Space-2 245](dead-space-2-245-small.webp)
Once the brute and the cutscene is over, head down the hallway to meet some wall charges. Throw an object (or a bullet) past the lasers to trigger it without killing yourself.
![Dead Space 2 Walkthrough - Dead Space-2 246](dead-space-2-246-small.webp)
At the end of that hallway you'll find a Guardian. These things are tough if you take your time, just shoot off the tentacles holding him to the wall to kill him.
More Dead Space 2 Walkthroughs
This Dead Space 2 walkthrough is divided into 17 total pages.