This Batman: Arkham Origins walkthrough is divided into 17 total pages.
You can jump to nearby pages of the game using the links above.
Enigma's HQ
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 183](batman-arkham-origins-183-small.webp)
After the Joker gameplay, get out of the Batcave with Batman and go to the waypoint on the map. Go to the Billboard, you can use the Detective Vision to find the exact location of the broken wall, then press the appropriate button to get through.
You will find Enigma's base.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 184](batman-arkham-origins-184-small.webp)
Then go to the next waypoint and get down inside the sewer opening.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 185](batman-arkham-origins-185-small.webp)
Use the Glue Granade to stop the gas on the opened pipes.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 186](batman-arkham-origins-186-small.webp)
Go down to the Infirmary, through the Broken Wall, and continue forward. Find the locked door to the morgue, hack it and go inside.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 187](batman-arkham-origins-187-small.webp)
There will be a crime scene there, scan the body.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 188](batman-arkham-origins-188-small.webp)
Then walk up to the computer and use it.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 189](batman-arkham-origins-189-small.webp)
After that, get out of the PD, and go to the waypoint on the map.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 190](batman-arkham-origins-190-small.webp)
Inside Bane's base, at the sewer, use the Glue Granade.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 191](batman-arkham-origins-191-small.webp)
Get on the Floating Platform.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 192](batman-arkham-origins-192-small.webp)
Then like before, use the rings to pull yourself forward.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 193](batman-arkham-origins-193-small.webp)
After the cutscene, head back to the Batcave.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 194](batman-arkham-origins-194-small.webp)
Follow the waypoint, while Batman is programming the Batwing.
More Batman: Arkham Origins Walkthroughs
This Batman: Arkham Origins walkthrough is divided into 17 total pages.