Batman: Arkham Origins Walkthrough FireFly Boss Fight

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Batman: Arkham Origins walkthrough is divided into 17 total pages.

You can jump to nearby pages of the game using the links above.

FireFly Boss Fight

Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 195
Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 195

After Batman draw's Fire Fly's attention with the Batwing, head down to help the officers.

Get inside the Maintenance room.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 196

After the cutscene with Gordon.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 197

Head to the lock device and hack it.

Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 198
Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 198

When the door opens, use the grapple gun to go up.Climb the stairs, go through the vent and power the engine.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 199

Take down the Predator room like before.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 200

Interrogate the last remaining guard.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 201

Then hack the device to stop the bomb.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 202

Get outside, and go to the door to enter the Control Room.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 203

Inside there will be a small group of guards first, then a Predator Room.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 204

Go up to the controls and press the appropriate button to lower the train.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 205

Remove the cover from the device, then hack it to stop the bomb.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 206

Moving forward, you will need to navigate through the broken down bridge, using the grapple gun, gliding, and jumping, nothing too hard.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 207

When you geto the Pioneer's Bridge South, you will face a group of enemies, armed with different types of weapons, you can counter the electric weapons when the Shock Gloves are on, same for the shielded ones.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 208

Then find the other bomb, and disable it too.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 209

Then you will need to get to the North Bomb, again through the wreckage.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 210

Moving forward, you will face another Predator Room and you will need to power up an engine to open a gate.Then you will fight against Fier Fly and he's goons.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 211

While fighting the guards, watch out for FireFly's flame thrower, evade the attack with the roll.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 212

Then you will fight against FireFly 1 on 1.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 213

Evade FireFly's flame thrower by rolling to the sides.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 214

Once he stops, use the Glue Granade to hit him.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 215

Then use the QuickFire Batarang to hit FireFly and damage him.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 216

Once FireFly is stunned, use the Batclaw to pull him towards you using the appropraite button.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 217

After the cutscene, you will need to navigate through some wreckage to evade FireFly's attacks.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 218

Use the Grapple Gun to get on the ledge.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 219

Then climb on the second wall.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 220

When you climb up, go right to evade FireFly's attacks, jump across the gap, and then slide under the truck.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 221

Then again avoid FireFly's attacks, hit him with the Glue Granade and then with the Batarangs, then with the Batclaw until you drain all of he's health.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 222

After the cutscene the fight is over.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 223

After returning to the Batcave, find Alfred.

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Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 224

After removing the wreckage from Alfred, use the Shock Gloves to revive him.

More Batman: Arkham Origins Walkthroughs

This Batman: Arkham Origins walkthrough is divided into 17 total pages.

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