Clive Barkers Jericho Walkthrough The Crusades, 1213 - Rivers of Blood

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Clive Barkers Jericho walkthrough is divided into 33 total pages.

You can jump to nearby pages of the game using the links above.

The Crusades, 1213 - Rivers of Blood

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 111
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 111

Follow the river of blood.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 112
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 112

Father Rawlings' second ability will be unlocked. Look towards an enemy and hold Q to use it. It works on flying enemies as well.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 113
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 113

The blood river will lead you through a canyon.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 114
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 114

Your passage will be blocked ahead. Switch to Black and use her TK power to clear a path.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 115
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 115

A giant spiky creature will be blocking your way afterwards.

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Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 116

Once you approach it, the blood golem will emerge from the river. Shoot the glowing runes that are around its collar. Once you get them all the creature will be destroyed. If you take a careful shot with Black's grenade laucher you might be able to hit two runes at once.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 117
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 117

Go through the tunnel.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 118
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 118

Two blood golems will emerge. Deal with them the same way like the first one. They will attack you by spraying blood. When they do that hide behind the stone walls.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 119
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 119

After defeating the two golems one more will be blocking your way. But this one has a special rune on top.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 120
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 120

You have to destroy every rune but the top yellow one needs a special touch. Switch to Church and look at the creature. It will give you a prompt to tap space to kill it.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 121
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 121

Press the right sequence of buttons to destroy the golem.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 122
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 122

The path will lead you to a drawbridge.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 123
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 123

The Firstborn will be on the other side. Use Jones to project onto the child.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 124
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 124

Once you are projected look at the lever and press 1 to lower the bridge.

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Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 125

Switch to Delgado and press space while you are near the gate to lift it up.

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Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 126

The Jericho Team crosses over the bridge.

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Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 127

A flying creature destroys the bridge. Part of the team falls down. Church, Black and Delgado will have to proceed without the rest.

Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 128
Clive Barkers Jericho Walkthrough - Clive Barkers-Jericho 128

A crusader will lead you inside the castle.

More Clive Barkers Jericho Walkthroughs

This Clive Barkers Jericho walkthrough is divided into 33 total pages.

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