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Part 1: The Darkness Inside - Prologue
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Parts of the story in this game are told through a voiced graphic novel. Watch it as the story unfolds.
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You are introduced to the main protagonist of the game through an in-game cutscene.
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You wake up in a hospital. Get out the open door and go to your right.
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Walk towards the double door.
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A cutscene plays out in which Max remembers some events that happened to him.
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As you go around the maps you will see orange containers with a red cross on them. You will find painkillers inside. You can use them to heal your character.
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Go through the double door.
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Inside you will find a dead guard.
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As you approach his body a cutscene plays out. A masked mercenary will find you. Prepare to shoot him before he can do the same to you.
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Every time you kill the last enemy in a zone, his body will fall down in slow motion.
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You can pickup weapons and ammo from dead enemies. Proceed to the next room.
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Another cutscene plays.
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Go through the door and then to your right.
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An elevator arrives for you. Get inside.
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You are introduced to Jim Bravura in a cutscene. He was chasing you around the city in the previous Max Payne game but now he is your boss.
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A merc attacks you in the cutscene, setting off a bottle with explosive gas.
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The explosion sends the elevator down, and you lose your weapons.
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Get out the destroyed elevator.
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You will find the morgue here.
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A cutscene plays.
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Followed by a graphic novel. This concludes the prologue.
More Max Payne 2: The Fall of Max Payne Walkthroughs
This Max Payne 2: The Fall of Max Payne walkthrough is divided into 25 total pages.