Super Mario Bros Walkthrough World 5

September 12, 2016 (Last Updated: ) | Reading Time: 11 minutes

This Super Mario Bros walkthrough is divided into 8 total pages.

You can jump to nearby pages of the game using the links above.

World 5

Super Mario Bros Walkthrough - Super Mario-Bros 304
Super Mario Bros Walkthrough - Super Mario-Bros 304

World 5-1 is another level that gives you the opportunity to show off your running skills, if you're good enough. (Be warned, all the fun and games ends starting at World 5, as it gets a lot tougher from here on out).

Super Mario Bros Walkthrough - Super Mario-Bros 305
Super Mario Bros Walkthrough - Super Mario-Bros 305

Jump on this Troopa twice to send it flying into...

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Super Mario Bros Walkthrough - Super Mario-Bros 306

...Goombas...

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Super Mario Bros Walkthrough - Super Mario-Bros 307

...and Troopas until you get to the pipe. Or, if you'd rather play it safe, simply jump over everthing, or destroy them with fire balls.

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Super Mario Bros Walkthrough - Super Mario-Bros 308

After the pit and pipe, a Paratroopa gives the you the opportunity to start again. This time, you'll run into...

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Super Mario Bros Walkthrough - Super Mario-Bros 309

...Goombas...

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Super Mario Bros Walkthrough - Super Mario-Bros 310

...more Goombas...

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Super Mario Bros Walkthrough - Super Mario-Bros 311

...and one last Paratroopa before a wall.

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Super Mario Bros Walkthrough - Super Mario-Bros 312

The middle of those bricks has a star in it.. Feel free to pick it up and go crazy on any enemies you see.

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Super Mario Bros Walkthrough - Super Mario-Bros 313

A few more Goombas here.

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Super Mario Bros Walkthrough - Super Mario-Bros 314

Up ahead here is the first Cannon that fires Bullet Bills at you. These guys are immune to fireballs, but can be taken out any other way. They are worth 100pts each, and move about the same rate that Mario walks. They're not so bad now, but just wait and see what you have to do later.

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Super Mario Bros Walkthrough - Super Mario-Bros 315

After that, you have some more Goombas...

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Super Mario Bros Walkthrough - Super Mario-Bros 316

... a Troopa,...

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Super Mario Bros Walkthrough - Super Mario-Bros 317

...and more Goombas and Troopas. Hopefully, the star hasn't run out yet.

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Super Mario Bros Walkthrough - Super Mario-Bros 318

If you've managed to get through all of without taking damage, an invisible block with a one up will be in the space between the wall and the bricks. (Also, if you can manage to get into that pipe over there, it'll take you to Coin Room E).

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Super Mario Bros Walkthrough - Super Mario-Bros 319

Be careful of the Bullet Bills.

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Super Mario Bros Walkthrough - Super Mario-Bros 320

A pipe right there as well as another Cannon.

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Super Mario Bros Walkthrough - Super Mario-Bros 321

And don't let that Paratroopa catch you off guard either. There is another one right after this one too.

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Super Mario Bros Walkthrough - Super Mario-Bros 322

Once you're past them, though, it's just a straight shot to the flag.

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Super Mario Bros Walkthrough - Super Mario-Bros 323

The Bullet Bills won't disappear until you have touched the flag, though.

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Super Mario Bros Walkthrough - Super Mario-Bros 324

World 5-2 is another Overworld, that requires a little more patience and concentration, rather than speed.

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Super Mario Bros Walkthrough - Super Mario-Bros 325

Don't let those cannons suprise you. It might seem like they shoot in an irregular fashion, but they're actually pretty easy to avoid.

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Super Mario Bros Walkthrough - Super Mario-Bros 326

There's also a Troopa down there that shouldn't cause an problems.

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Super Mario Bros Walkthrough - Super Mario-Bros 327

Take the Springboard to the top set of bricks, or, if you're feeling pretty comfortable about it, you can try and make the middle set.

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Super Mario Bros Walkthrough - Super Mario-Bros 328

As well as the coins, you can also get a power up on the farthermost brick on the top if you had taken the middle path.

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Super Mario Bros Walkthrough - Super Mario-Bros 329

Jump over the Paratroopa, and get ready to face a Hammer Bro. These guys are no pushovers, and are probably the most dangerous enemy you'll meet in this game. As such, they are worth 1000pts, and, while can be killed in all the usual ways, throw hammers multiple times, multiple distances, and move in irregular fashion. If you are fully powered up, they are usually no problem with fire power, but, if not, do your best to avoid him.

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Super Mario Bros Walkthrough - Super Mario-Bros 330

Once that's taken care of, continue onwards, watching out for the two Goombas coming down the stairs. (Swim Area A can be found by going down this pipe).

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Super Mario Bros Walkthrough - Super Mario-Bros 331

Careful of the pit as you go up the stairs.

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Super Mario Bros Walkthrough - Super Mario-Bros 332

This Hammer Bros is slightly easier than the previous one. If you don't have fire power, wait until he jumps up on to the Q blocks, and quickly make a dash for the other side. Those Q blocks only have coins anyway.

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Super Mario Bros Walkthrough - Super Mario-Bros 333

A couple of spaces over from the last Q Block is an invisible block. Jump on it, and then bump Mario's head against the right most brick on the top set to reveal a vine. (The vine will take you to Coin Heaven A).

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Super Mario Bros Walkthrough - Super Mario-Bros 334

You can cross the path from the bottom, but I find it safer and easier to cross from the set of bricks right next to the pit.

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Super Mario Bros Walkthrough - Super Mario-Bros 335

Another Paratroopa and Cannon in front.

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Super Mario Bros Walkthrough - Super Mario-Bros 336

Afterwards, there is a pipe and not just one...

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Super Mario Bros Walkthrough - Super Mario-Bros 337

...but two Hammer Bros. Wait for the both of them to be off the ground before you make your dash across. Or you could try and destroy them if you so choose.

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Super Mario Bros Walkthrough - Super Mario-Bros 338

You might be intereted to know, though, that the last brick on the top set contains a star.

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Super Mario Bros Walkthrough - Super Mario-Bros 339

Whatever you decide to do, jump over the gap and wall, trying not to run into the Buzzy Beetles in the process.

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Super Mario Bros Walkthrough - Super Mario-Bros 340

If you are small, walk under and hit the first brick to get 10 coins. The other brick has a power up. If you are big, you can use Mario's momentum from walking and running while crouching to slide underneath the bricks to get what's contained in them.

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Super Mario Bros Walkthrough - Super Mario-Bros 341

Jump from bricks to bricks, or if you prefer, jump from bricks to ground.

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Super Mario Bros Walkthrough - Super Mario-Bros 342

The Troopa on the top half might catch you off guard at first, but it's better than trying to deal with the Goomba and two Paratroopas.

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Super Mario Bros Walkthrough - Super Mario-Bros 343

That brick by itself has a power up.

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Super Mario Bros Walkthrough - Super Mario-Bros 344

Once again you can try to jump from brick to bricks, or go from ground to pipe. Ground to pipe, in this situation is the easiest and safest route, so long as a Piranha Plant doesn't eat you.

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Super Mario Bros Walkthrough - Super Mario-Bros 345

Once last Paratroopa...

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Super Mario Bros Walkthrough - Super Mario-Bros 346

...before you take the stairs...

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Super Mario Bros Walkthrough - Super Mario-Bros 347

...to the next flag.

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Super Mario Bros Walkthrough - Super Mario-Bros 348

World 5-3 is identical to World 1-3 with only one crucial difference.

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Super Mario Bros Walkthrough - Super Mario-Bros 349

There will be random Bullet Bills flying towards you on certain parts of the screen the entire level.

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Super Mario Bros Walkthrough - Super Mario-Bros 350

Many of the same strategies and tips shared previosly still technically apply here, only it is important that you have more patience before you start jumping around, as you could easily run into a Bullet Bill that's coming right at you.

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Super Mario Bros Walkthrough - Super Mario-Bros 351

For instance, waiting until you can jump over or on to the Bullet Bill before proceeding is the best way to ensure your safety in this level.

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Super Mario Bros Walkthrough - Super Mario-Bros 352

The same applies for jumping down.

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Super Mario Bros Walkthrough - Super Mario-Bros 353

Jumping on platforms requries the same reasoning.

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Super Mario Bros Walkthrough - Super Mario-Bros 354

Basically, any time you go to make a jump, you should be wary of where the next Bullet Bill will show up.

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Super Mario Bros Walkthrough - Super Mario-Bros 355

Because the whole process is random, you never know when the time to be patient is...

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Super Mario Bros Walkthrough - Super Mario-Bros 356

...and when the time to act is, until you know exactly where the next Bullet Bill is, and if it is far enough away for you to safely make your jumps.

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Super Mario Bros Walkthrough - Super Mario-Bros 357

Probably the most dangerous part of this new feature is on these two platforms.

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Super Mario Bros Walkthrough - Super Mario-Bros 358

Do your best to avoid the Bullet Bills if possible without having to jump over them, as the platforms will still move underneath you.

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Super Mario Bros Walkthrough - Super Mario-Bros 359

Once you've gotten that part, the rest of the level shouldn't be as bad.

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Super Mario Bros Walkthrough - Super Mario-Bros 360

Just be careful you don't run into that Troopa as well as the Bullet Bills when you've come this far.

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Super Mario Bros Walkthrough - Super Mario-Bros 361

Also, watch out for this jump too, as you want to time it when the Parartroopa is down below, as well as the Bullet Bill being out of the way in order to safely get across.

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Super Mario Bros Walkthrough - Super Mario-Bros 362

Once you've done that, though, the rest of the level is smooth sailing...

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Super Mario Bros Walkthrough - Super Mario-Bros 363

... all the way to the steps, (where Bullet Bills will no longer appear)...

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Super Mario Bros Walkthrough - Super Mario-Bros 364

...to the flag.

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Super Mario Bros Walkthrough - Super Mario-Bros 365

This castle features many new obstacles and problems for you and Mario.

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Super Mario Bros Walkthrough - Super Mario-Bros 366

The first one is the firebar.

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Super Mario Bros Walkthrough - Super Mario-Bros 367

It is twice as long as all the other firebars, and is nearly impossible to avoid unless you jump while standing on the Q Block. That, plus all the Podoboos means you want to get through this area as quickly as possible. The power up in the Q Block is simply not worth the effort.

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Super Mario Bros Walkthrough - Super Mario-Bros 368

After that, I'd suggest going through the top path.

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Super Mario Bros Walkthrough - Super Mario-Bros 369

There aren't as many firebars this way, and, plus, they aren't as close together either.

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Super Mario Bros Walkthrough - Super Mario-Bros 370

They are still pretty close though, and you'll have to get through five of them before the end of the hallway. The lower path has six firebars to contend with.

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Super Mario Bros Walkthrough - Super Mario-Bros 371

After the last one, stay next to this wall, and pay attention to the next firebar as well as the elevator platforms.

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Super Mario Bros Walkthrough - Super Mario-Bros 372

As soon as the firebar is out of the way, run forward, and, this is important, do not hesitate when going from elevator to elevator, because then you will either fall off, or will be taken to the ceiling or ground respectively.

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Super Mario Bros Walkthrough - Super Mario-Bros 373

Just make sure you have plenty of room to clear this last firebar.

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Super Mario Bros Walkthrough - Super Mario-Bros 374

Going above the fire bar here is far safer than trying to go underneath. Also, be warned, as you can see, the fireballs will start to come your way.

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Super Mario Bros Walkthrough - Super Mario-Bros 375

This area right here is safe, so pay attention to the Podoboos as well as the fireballs, and time your jumps so you don't hit them.

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Super Mario Bros Walkthrough - Super Mario-Bros 376

A couple more safe zones here for you.

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Super Mario Bros Walkthrough - Super Mario-Bros 377

Podoboos will start to assault you now as well as the fireballs. With that brick ceiling above you, there is little room to jump.

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Super Mario Bros Walkthrough - Super Mario-Bros 378

Either jump over him or run under him. Just make sure you get the switch so you can send him to his death, and we can reunite with our princess.

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Super Mario Bros Walkthrough - Super Mario-Bros 379

Well... we would do that if this was the right castle... (typical)

More Super Mario Bros Walkthroughs

This Super Mario Bros walkthrough is divided into 8 total pages.

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