Super Mario Bros Walkthrough World 7

September 12, 2016 (Last Updated: ) | Reading Time: 8 minutes

This Super Mario Bros walkthrough is divided into 8 total pages.

You can jump to nearby pages of the game using the links above.

World 7

Super Mario Bros Walkthrough - Super Mario-Bros 446
Super Mario Bros Walkthrough - Super Mario-Bros 446

World 7-1 starts with an Overworld setting. By the way, if you're not a fan of Cannons or Hammer Bros., then you're definitely not going to like what's coming up.

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Super Mario Bros Walkthrough - Super Mario-Bros 447

Starting off, you got a cannon and a Paratroopa. Ignore them both.

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Super Mario Bros Walkthrough - Super Mario-Bros 448

Then you got a cannon on top of another Cannon. Get used to that as you'll be seeing them a lot. The brick on the left has a power up.

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Super Mario Bros Walkthrough - Super Mario-Bros 449

Another two Cannons and a Paratroopa. The Q Blocks have coins so just keep on moving.

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Super Mario Bros Walkthrough - Super Mario-Bros 450

More cannons and another Paratroopa.

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Super Mario Bros Walkthrough - Super Mario-Bros 451

Not exactly the best situation to be in right now; there are cannons on all sides plus a Paratroopa. If you want, there are 10 coins in that brick directly to the right of the cannon. But, if I were you, I would get out of there as quickly as possible.

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Super Mario Bros Walkthrough - Super Mario-Bros 452

After that, there is a pit and a pipe.

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Super Mario Bros Walkthrough - Super Mario-Bros 453

Afterwhich, you get to deal with more Hammer Bros. The same strategy applies to these guys, however, they can now jump from the bottom all the way to the top and vice versa, so watch out for that.

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Super Mario Bros Walkthrough - Super Mario-Bros 454

As soon as they leave your line of sight, stop, for they won't follow you. Jump on the pipe and then jump again on the left side to reveal a one up inside an invisible block. (This pipe will also take you to Coin Room A).

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Super Mario Bros Walkthrough - Super Mario-Bros 455

After that pipe is a cannon, with more pipes, and a Troopa.

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Super Mario Bros Walkthrough - Super Mario-Bros 456

There's another Cannon right after that.

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Super Mario Bros Walkthrough - Super Mario-Bros 457

Now, here is another pipe and your last set of Hammer Bros. Go for the same strategy, and get out of there as fast as possible.

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Super Mario Bros Walkthrough - Super Mario-Bros 458

Another couple of cannons here, your last set before the end. (Yay!)

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Super Mario Bros Walkthrough - Super Mario-Bros 459

Use the springboard, and jump to the lone brick to reveal a power up. After that...

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Super Mario Bros Walkthrough - Super Mario-Bros 460

... ...you probably thought that was the last staircase. But no, you have another Buzzy Beetle to contend with before...

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Super Mario Bros Walkthrough - Super Mario-Bros 461

...you can get to the flag.

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Super Mario Bros Walkthrough - Super Mario-Bros 462

Another one of these huh? Hmmm....

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Super Mario Bros Walkthrough - Super Mario-Bros 463

Yep, they gave you another Underwater setting before the last level. This one is identical to World 2-2, only it's got quite a few more enemies to avoid.

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Super Mario Bros Walkthrough - Super Mario-Bros 464

As with all the other repeat levels, many of the same strategies can be used here as they were used in World 2-2.

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Super Mario Bros Walkthrough - Super Mario-Bros 465

Two Bloopers will be in your way before you get to this structure.

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Super Mario Bros Walkthrough - Super Mario-Bros 466

There will be two more Bloopers over here.

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Super Mario Bros Walkthrough - Super Mario-Bros 467

One of the easiest ways to avoid enemies is either stay in the bottom or the top. The enemies move rather slowly, so it is easy to get past them so long as you stay out of their way.

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Super Mario Bros Walkthrough - Super Mario-Bros 468

After the pit, thing's will start getting more crowded.

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Super Mario Bros Walkthrough - Super Mario-Bros 469

Do your best to avoid them by staying on the ground and waiting for the Cheep-Cheeps to pass, and then pass under the Bloopers to get out of there.

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Super Mario Bros Walkthrough - Super Mario-Bros 470

After that, there'll be a wide open area filled with Cheep-Cheeps and Bloopers. Try and not weave in and out of them as you will more likely get hit.

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Super Mario Bros Walkthrough - Super Mario-Bros 471

Just do what you can to stay out of their way. Lucikly, the only way for these things to hurt you is if you touch them.

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Super Mario Bros Walkthrough - Super Mario-Bros 472

This can be quite tricky, especially with Cheep-Cheeps blocking your way out. So long as you keep tapping A to keep yourself from sinking, you should be able to get the Cheep-Cheep to pass you, allowing you to escape.

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Super Mario Bros Walkthrough - Super Mario-Bros 473

A bunch more enemies welcomes you here. Avoid them, or wait for them to pass, then proceed.

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Super Mario Bros Walkthrough - Super Mario-Bros 474

If you're having issues with that Blooper, sometimes, it'll move more towards the right, allowing you to get up and out of there.

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Super Mario Bros Walkthrough - Super Mario-Bros 475

You're almost done, just avoid a few last Cheep-Cheeps...

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Super Mario Bros Walkthrough - Super Mario-Bros 476

...Bloopers, and more Cheep-Cheeps.

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Super Mario Bros Walkthrough - Super Mario-Bros 477

Overall, this level is very claustrophobic, and if you don't have a power up, it can seem overwhelming. However, patience is good, just don't be too patient that you miss opportunities.

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Super Mario Bros Walkthrough - Super Mario-Bros 478

Anyway, get out of there, and onto the flag.

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Super Mario Bros Walkthrough - Super Mario-Bros 479

If they were going to show off another Underwater setting, then they got to show off another one of these Athletic settings.

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Super Mario Bros Walkthrough - Super Mario-Bros 480

World 7-3 is identical to World 2-3, with just one slight difference.

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Super Mario Bros Walkthrough - Super Mario-Bros 481

You will now encounter Troopas...

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Super Mario Bros Walkthrough - Super Mario-Bros 482

... and Paratroopas. This makes it so that simply running and jumping will not work now that you have some other obstacles in your way.

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Super Mario Bros Walkthrough - Super Mario-Bros 483

Jump over this pit here...

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Super Mario Bros Walkthrough - Super Mario-Bros 484

...and here...

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Super Mario Bros Walkthrough - Super Mario-Bros 485

...and finally here to...

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Super Mario Bros Walkthrough - Super Mario-Bros 486

get to a Q Block with a power up.

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Super Mario Bros Walkthrough - Super Mario-Bros 487

Continue onwards...

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Super Mario Bros Walkthrough - Super Mario-Bros 488

...taking care of to not fall off that platform...

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Super Mario Bros Walkthrough - Super Mario-Bros 489

...jumping from here...

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Super Mario Bros Walkthrough - Super Mario-Bros 490

...to here...

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Super Mario Bros Walkthrough - Super Mario-Bros 491

...until you get here. All the while doing so you'll be constantly avoiding the Flying Cheep-Cheeps, Troopas, and Paratroopas. Running and jumping are still your two best friends in this level, despite the added enemies.

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Super Mario Bros Walkthrough - Super Mario-Bros 492

Care with these jumps, as always. Just make sure you try not to stop.

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Super Mario Bros Walkthrough - Super Mario-Bros 493

After that, it's a clear shot...

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Super Mario Bros Walkthrough - Super Mario-Bros 494

...to the stairs...

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Super Mario Bros Walkthrough - Super Mario-Bros 495

...and then the end.

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Super Mario Bros Walkthrough - Super Mario-Bros 496

World 7-4 is very similar to World 4-4. (You might notice a growing trend here).

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Super Mario Bros Walkthrough - Super Mario-Bros 497

These platforms here will fall as soon as you touch them, so time your jumps with the falling Podoboos and do not hesitate.

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Super Mario Bros Walkthrough - Super Mario-Bros 498

Back to the path splitting. You'll want to take the bottom path first...

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Super Mario Bros Walkthrough - Super Mario-Bros 499

...then the middle one...

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Super Mario Bros Walkthrough - Super Mario-Bros 500

...and finally the top one to move on.

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Super Mario Bros Walkthrough - Super Mario-Bros 501

With with the next one, start on top (careful to avoid the firebar)...

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Super Mario Bros Walkthrough - Super Mario-Bros 502

...then the middle...

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Super Mario Bros Walkthrough - Super Mario-Bros 503

...and, finally, the top one again to proceed.

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Super Mario Bros Walkthrough - Super Mario-Bros 504

After that, you'll get to the safe areas, as fire balls will start coming towards you.

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Super Mario Bros Walkthrough - Super Mario-Bros 505

All that Bowser has this time are hammers, fire balls, and Podoboos. Since there are no obstructions above you, now would be a good time to try jumping over him. You can also use all the other same techniques to bring him down.

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Super Mario Bros Walkthrough - Super Mario-Bros 506

Get the switch...

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Super Mario Bros Walkthrough - Super Mario-Bros 507

...and find out our princess is still in another castle. Don't worry, there's only one last World to take on.

More Super Mario Bros Walkthroughs

This Super Mario Bros walkthrough is divided into 8 total pages.

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