Super Mario Bros Walkthrough World 3

September 12, 2016 (Last Updated: ) | Reading Time: 12 minutes

This Super Mario Bros walkthrough is divided into 8 total pages.

You can jump to nearby pages of the game using the links above.

World 3

Super Mario Bros Walkthrough - Super Mario-Bros 142
Super Mario Bros Walkthrough - Super Mario-Bros 142

Here, in World 3-1, it is an overworld setting, but, more obviously, day has turned to night. This change in time changes nothing about the gameplay, however.

Super Mario Bros Walkthrough - Super Mario-Bros 143
Super Mario Bros Walkthrough - Super Mario-Bros 143

The first two Q blocks contain coins, while the last one contains a power up. You'll also start to see Green Paratroopas now as well. These guys, instead of just flying, jump along the ground, and can be slightly problematic.

Super Mario Bros Walkthrough - Super Mario-Bros 144
Super Mario Bros Walkthrough - Super Mario-Bros 144

We got a couple of pipes here, with Piranha Plants inside, as well as a Goomba in between them. (That pipe over there on the right that you can barely see will lead you to Coin Room C).

Super Mario Bros Walkthrough - Super Mario-Bros 145
Super Mario Bros Walkthrough - Super Mario-Bros 145

Getting over the pit shouldn't be a problem, just be wary that you don't hit those Goombas by accident.

Super Mario Bros Walkthrough - Super Mario-Bros 146
Super Mario Bros Walkthrough - Super Mario-Bros 146

Another pipe, with a Piranha Plant, and a red herring brick. (Just about every pipe from now on will have Piranha Plants in them).

Super Mario Bros Walkthrough - Super Mario-Bros 147
Super Mario Bros Walkthrough - Super Mario-Bros 147

Another Troopa to avoid, with another pipe.

Super Mario Bros Walkthrough - Super Mario-Bros 148
Super Mario Bros Walkthrough - Super Mario-Bros 148

This bridge here is rather interesting as it only serves as decoration. Those Goombas however are quite important. If you kill only the last one in line, you will have the opportunity to get an extra life.

Super Mario Bros Walkthrough - Super Mario-Bros 149
Super Mario Bros Walkthrough - Super Mario-Bros 149

If you only killed the last Goomba, the one up is in an invisible block that is next to the cloud on the right.

Super Mario Bros Walkthrough - Super Mario-Bros 150
Super Mario Bros Walkthrough - Super Mario-Bros 150

The first brick contains a star, which can be very helpful in something coming up.

Super Mario Bros Walkthrough - Super Mario-Bros 151
Super Mario Bros Walkthrough - Super Mario-Bros 151

The Goombas and Troopa can easily be taken care of, but the Piranha Plant has to either be avoided, or taken care of by invincibility.

Super Mario Bros Walkthrough - Super Mario-Bros 152
Super Mario Bros Walkthrough - Super Mario-Bros 152

Right here is the first instance of a Hammer Bros. These guys can run around, jump, and through multiple hammers at you with great precision, so they are worth 1000pts.

Super Mario Bros Walkthrough - Super Mario-Bros 153
Super Mario Bros Walkthrough - Super Mario-Bros 153

Jumping on them is risky, so avoiding them, shooting them with fire balls...

Super Mario Bros Walkthrough - Super Mario-Bros 154
Super Mario Bros Walkthrough - Super Mario-Bros 154

... or breaking the brick they're standing on is the best way to deal with these guys.

Super Mario Bros Walkthrough - Super Mario-Bros 155
Super Mario Bros Walkthrough - Super Mario-Bros 155

Here, you have two options. Option 1 is that you take the springboard to the top and move on with your life. Option 2, on the other hand, requires you to jump while running to get in between the bricks. (Doing option 2 allows you to hit the right most brick on the top, revealing a vine to take you to Coin Heaven B).

Super Mario Bros Walkthrough - Super Mario-Bros 156
Super Mario Bros Walkthrough - Super Mario-Bros 156

Be careful of the Goombas coming down the stairs. Either try and jump over them, or take them out one at a time.

Super Mario Bros Walkthrough - Super Mario-Bros 157
Super Mario Bros Walkthrough - Super Mario-Bros 157

The first Troopa shouldn't be an issue, but be wary of the second one as Green Troopas fall off edges.

Super Mario Bros Walkthrough - Super Mario-Bros 158
Super Mario Bros Walkthrough - Super Mario-Bros 158

There are also three Goombas to deal with.

Super Mario Bros Walkthrough - Super Mario-Bros 159
Super Mario Bros Walkthrough - Super Mario-Bros 159

The Q Block Mario is by has a power up. The rest have coins.

Super Mario Bros Walkthrough - Super Mario-Bros 160
Super Mario Bros Walkthrough - Super Mario-Bros 160

Three more Paratroopas, as well as a regular Troopa to contend with.

Super Mario Bros Walkthrough - Super Mario-Bros 161
Super Mario Bros Walkthrough - Super Mario-Bros 161

Getting on and jumping from there isn't too much trouble...

Super Mario Bros Walkthrough - Super Mario-Bros 162
Super Mario Bros Walkthrough - Super Mario-Bros 162

...but there are two last Troopas to deal with.

Super Mario Bros Walkthrough - Super Mario-Bros 163
Super Mario Bros Walkthrough - Super Mario-Bros 163

"Experts can get unlimited lives by jumping on the Troopa while it's on the edge of the step. Then, by repeatedly jumping up and down on top of the shell, you can garner lots of points, and get lots of lives in the process.

Super Mario Bros Walkthrough - Super Mario-Bros 164
Super Mario Bros Walkthrough - Super Mario-Bros 164

The flag, and on to World 3-2.

Super Mario Bros Walkthrough - Super Mario-Bros 165
Super Mario Bros Walkthrough - Super Mario-Bros 165

World 3-2 is technically another Overworld setting, but can also act as an Athletic setting for those who konw the level well.

Super Mario Bros Walkthrough - Super Mario-Bros 166
Super Mario Bros Walkthrough - Super Mario-Bros 166

Most of the level is quite flat, and can be easily completed by just running through it, avoiding the enemies in the process.

Super Mario Bros Walkthrough - Super Mario-Bros 167
Super Mario Bros Walkthrough - Super Mario-Bros 167

The athleticism comes from how fast you can complete the world, and how many points you can get from defeating enemies. The first enemy you come upon is a Troopa, and by jumping on the Troopa twice, you can propell the shell forward to destroy other enemies.

Super Mario Bros Walkthrough - Super Mario-Bros 168
Super Mario Bros Walkthrough - Super Mario-Bros 168

Depending on how well you can catch up to the moving shell, you can get a lot of points by doing this.

Super Mario Bros Walkthrough - Super Mario-Bros 169
Super Mario Bros Walkthrough - Super Mario-Bros 169

Enemies will be lined up, ready to be annihilated, starting with three Goombas (the first one dead already)...

Super Mario Bros Walkthrough - Super Mario-Bros 170
Super Mario Bros Walkthrough - Super Mario-Bros 170

...two Troopas...

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Super Mario Bros Walkthrough - Super Mario-Bros 171

... and two more Troopas.

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Super Mario Bros Walkthrough - Super Mario-Bros 172

As you can see, you can get a lot of points by doing this, as the more enemies you defeat in a row, the more your total amount of points grows.

Super Mario Bros Walkthrough - Super Mario-Bros 173
Super Mario Bros Walkthrough - Super Mario-Bros 173

However, this level is also filled with little obstructions and pits to confuse, suprise, and shock you. If you're not careful, they can easily bounce shells back at you, or you can simply fall to your death.

Super Mario Bros Walkthrough - Super Mario-Bros 174
Super Mario Bros Walkthrough - Super Mario-Bros 174

This Q Block has a power up.

Super Mario Bros Walkthrough - Super Mario-Bros 175
Super Mario Bros Walkthrough - Super Mario-Bros 175

After each obstruction, it always starts again with a singular Troopa, or Paratroopa.

Super Mario Bros Walkthrough - Super Mario-Bros 176
Super Mario Bros Walkthrough - Super Mario-Bros 176

Here, you will have two Goombas...

Super Mario Bros Walkthrough - Super Mario-Bros 177
Super Mario Bros Walkthrough - Super Mario-Bros 177

... followed closely by more obstructions.

Super Mario Bros Walkthrough - Super Mario-Bros 178
Super Mario Bros Walkthrough - Super Mario-Bros 178

This top brick contains a star. This is extremely useful, as it allows you to go very far through the level without worrying about obstructions knocking back shells at you. The bottom brick has 10 coins.

Super Mario Bros Walkthrough - Super Mario-Bros 179
Super Mario Bros Walkthrough - Super Mario-Bros 179

You can either use the star, or the same strategy you've been using previously to get through this area of Paratroopas...

Super Mario Bros Walkthrough - Super Mario-Bros 180
Super Mario Bros Walkthrough - Super Mario-Bros 180

regular Troopas...

Super Mario Bros Walkthrough - Super Mario-Bros 181
Super Mario Bros Walkthrough - Super Mario-Bros 181

...and Goombas.

Super Mario Bros Walkthrough - Super Mario-Bros 182
Super Mario Bros Walkthrough - Super Mario-Bros 182

This brick is a red herring.

Super Mario Bros Walkthrough - Super Mario-Bros 183
Super Mario Bros Walkthrough - Super Mario-Bros 183

Just past it, though, is a Troopa...

Super Mario Bros Walkthrough - Super Mario-Bros 184
Super Mario Bros Walkthrough - Super Mario-Bros 184

...more Troopas...

Super Mario Bros Walkthrough - Super Mario-Bros 185
Super Mario Bros Walkthrough - Super Mario-Bros 185

...more...

Super Mario Bros Walkthrough - Super Mario-Bros 186
Super Mario Bros Walkthrough - Super Mario-Bros 186

...and still more Troopas.

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Super Mario Bros Walkthrough - Super Mario-Bros 187

Getting to the pipe means you're almost to the end.

Super Mario Bros Walkthrough - Super Mario-Bros 188
Super Mario Bros Walkthrough - Super Mario-Bros 188

However, not before you deal with a Troopa, Goombas...

Super Mario Bros Walkthrough - Super Mario-Bros 189
Super Mario Bros Walkthrough - Super Mario-Bros 189

...and more Goombas.

Super Mario Bros Walkthrough - Super Mario-Bros 190
Super Mario Bros Walkthrough - Super Mario-Bros 190

Take the stairs to the end.

Super Mario Bros Walkthrough - Super Mario-Bros 191
Super Mario Bros Walkthrough - Super Mario-Bros 191

Next is World 3-3.

Super Mario Bros Walkthrough - Super Mario-Bros 192
Super Mario Bros Walkthrough - Super Mario-Bros 192

Here, in World 3-3, we have the return of the official Athletic setting.

Super Mario Bros Walkthrough - Super Mario-Bros 193
Super Mario Bros Walkthrough - Super Mario-Bros 193

Tree top climbing and jumping make its return, with a slight twist seen later on. For now, it's best to deal with that Goomba by waiting for it to come to you.

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Super Mario Bros Walkthrough - Super Mario-Bros 194

This level features a lot more floating platforms than the previous one did.

Super Mario Bros Walkthrough - Super Mario-Bros 195
Super Mario Bros Walkthrough - Super Mario-Bros 195

They're not so bad, yet, but they will be eventually. For now, feel free to pick up the easy money.

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Super Mario Bros Walkthrough - Super Mario-Bros 196

Too more Troopas, more coins, and a Q block with a power up inside.

Super Mario Bros Walkthrough - Super Mario-Bros 197
Super Mario Bros Walkthrough - Super Mario-Bros 197

This jump can be rather obnoxious, and, unfortuantely, it is quite necessary to do in order to move forward. Getting a running jump will allow you to get up there with limited room for failure.

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Super Mario Bros Walkthrough - Super Mario-Bros 198

This platform will fall as soon as you touch it, so make sure that, if you do happen to land on it, that you jump away as soon as possible.

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Super Mario Bros Walkthrough - Super Mario-Bros 199

The top part is far easier than the bottom part, and gives you free coins while you're at it.

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Super Mario Bros Walkthrough - Super Mario-Bros 200

Here is where the level shows its true colors. As you can imagine, jumping on one side will lower it while raising the other side.

Super Mario Bros Walkthrough - Super Mario-Bros 201
Super Mario Bros Walkthrough - Super Mario-Bros 201

Try and stay on these platforms as little as you can, for they do not give you that much time to jump away and on to safer platforms. Those two platforms without support move horizontally, so wait until the perfect moment before you jump for them.

Super Mario Bros Walkthrough - Super Mario-Bros 202
Super Mario Bros Walkthrough - Super Mario-Bros 202

Also, that platform right there is quite skinny, so take care not to fall off due to poor traction when jumping for it.

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Super Mario Bros Walkthrough - Super Mario-Bros 203

It might not seem that way, but it is possible to make the jump to the other platform from where Mario is standing. Go as far away as possible, run, then jump, and Mario should just barely make it.

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Super Mario Bros Walkthrough - Super Mario-Bros 204

A couple more coins, but it's probably best to ignore the one on the bottom, unless you use that horizontally moving platform to get there.

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Super Mario Bros Walkthrough - Super Mario-Bros 205

That Paratroopa might seem like trouble, but it floats down low enough that it shouldn't be too much of an issue.

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Super Mario Bros Walkthrough - Super Mario-Bros 206

Once again, take care not to fall off these small platforms.

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Super Mario Bros Walkthrough - Super Mario-Bros 207

It would also be best to wait for the appropriate time before you jump on to this platform with the Troopas. In levels like this it is always best to play it safe.

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Super Mario Bros Walkthrough - Super Mario-Bros 208

Good news, you're almost there! Bad news, this is pretty tricky.

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Super Mario Bros Walkthrough - Super Mario-Bros 209

The tried and true methods of staying on these platforms for as little as possible is your best method for crossing this gap.

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Super Mario Bros Walkthrough - Super Mario-Bros 210

Getting a good score at the top of the flag is difficult, but possible. It requires staying on the left side of the balancing platforms a little longer than desired to get the right one up more. Jump from the right one, while running, and you should get a decent score. If you don't care about the score, then just play it safe, and jump down on to safe territory and get to the flag that way.

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Super Mario Bros Walkthrough - Super Mario-Bros 211

Thankfully, this world is done, and we can move on to the castle, World 3-4.

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Super Mario Bros Walkthrough - Super Mario-Bros 212

World 3-4 starts out pretty innocent so far.

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Super Mario Bros Walkthrough - Super Mario-Bros 213

Unfortunately, no sooner do I say that, but then we have this mess to deal with. Hesitation will get you killed in this situation, so wait for the first Podoboo to retreat then jump from platform to platform without stopping.

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Super Mario Bros Walkthrough - Super Mario-Bros 214

After that, you'll come upon some Q blocks, the middle one having a power up, while the others have coins.

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Super Mario Bros Walkthrough - Super Mario-Bros 215

There is a pit right after those blocks, and then three sets of two firebars. The first two, are not so bad, as they move in the same direction you are moving. Just wait for them to get out of the way, and move forward.

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Super Mario Bros Walkthrough - Super Mario-Bros 216

Unfortunately, the third set moves in the opposite direction.

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Super Mario Bros Walkthrough - Super Mario-Bros 217

The best way to go about this is to wait for the top bar to get out of the way, the bottom bar to point at around your feet or beneath you, and then jump through it as quick as possible.

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Super Mario Bros Walkthrough - Super Mario-Bros 218

If done right, you shouldn't even have to take a hit from it.

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Super Mario Bros Walkthrough - Super Mario-Bros 219

However, right after the fire bars, the fire balls start to harass you.

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Super Mario Bros Walkthrough - Super Mario-Bros 220

Since you also have to contend with Podoboos, wait for it to return back below before jumping across. Hopefully, the fire ball is also just passing you by as you prepare to jump.

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Super Mario Bros Walkthrough - Super Mario-Bros 221

Do the same for each of the pits. It is difficult, tedious, and takes lots of patience, but after this, it's all smooth sailing from there.

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Super Mario Bros Walkthrough - Super Mario-Bros 222

Plus, if you find yourself needing to calm down after that, here is a safety area for you.

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Super Mario Bros Walkthrough - Super Mario-Bros 223

After that, you'll start to see the platform with...

Super Mario Bros Walkthrough - Super Mario-Bros 224
Super Mario Bros Walkthrough - Super Mario-Bros 224

...Bowser, AGAIN! That pile of bricks right there can get pretty problematic, so jumping is probably not an option here.

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Super Mario Bros Walkthrough - Super Mario-Bros 225

In this case, your best bet is to run under him while he's in the air and hit the switch. Or, if you have a power up, you can simply take a hit and let your invisibility frames protect you.

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Super Mario Bros Walkthrough - Super Mario-Bros 226

Whatever you decide to do, hit the switch, and watch him fall in the lave for a third time.

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Super Mario Bros Walkthrough - Super Mario-Bros 227

Predictably, this is also not the right castle. Moving on, then, to World 4.

More Super Mario Bros Walkthroughs

This Super Mario Bros walkthrough is divided into 8 total pages.

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