Doom 3 Walkthrough Caverns Area 2

September 12, 2016 (Last Updated: ) | Reading Time: 4 minutes

This Doom 3 walkthrough is divided into 27 total pages.

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Caverns Area 2

Doom 3 Walkthrough - Doom 3 1292
Doom 3 Walkthrough - Doom 3 1292

Walk around the opposite side of the room (armor shards are on the floor). The lights dim, you hear Betruger cackle, and this Archvile spawns.

Doom 3 Walkthrough - Doom 3 1293
Doom 3 Walkthrough - Doom 3 1293

You've got to work fast, because two Hell Knights are about to spawn as well. Ready your chainsaw and decimate the Archvile as quickly as you can. You can see the first hell knight has spawned already in this shot.

Doom 3 Walkthrough - Doom 3 1294
Doom 3 Walkthrough - Doom 3 1294

What you want to do is circle around the lift, herding the two Hell Knights so that both of them are blocked by the lift as seen here. Ready your BFG 9000.

Doom 3 Walkthrough - Doom 3 1295
Doom 3 Walkthrough - Doom 3 1295

When you've got a clear shot at the front runner, hold your trigger to blast a double load of BFG goodness his way. Reposition yourself and repeat on the second Hell Knight. It is a difficult fight and may take a few reloads but it is doable. Of course this is easier if you have the Soul Cube ready, and more difficult if you are out of BFG ammo, in which case you should use rockets.

Doom 3 Walkthrough - Doom 3 1296
Doom 3 Walkthrough - Doom 3 1296

Exit through this door with the green lights. The door with red lights, storage room 11, is locked for now.

Doom 3 Walkthrough - Doom 3 1297
Doom 3 Walkthrough - Doom 3 1297

A series of Wraiths attacks. A medkit, cells, and armor are dead ahead.

Doom 3 Walkthrough - Doom 3 1298
Doom 3 Walkthrough - Doom 3 1298

Follow the cavern to this clearing. Grab the storage room 11 access card from the edge of the table. Also on the table is an adrenaline hypo, armor and a medkit. The scaffolding can be climbed for cells, an ammo belt, rockets, shells and clips. An armor vest is hidden in the rocks to the right of the scaffolding.

Doom 3 Walkthrough - Doom 3 1299
Doom 3 Walkthrough - Doom 3 1299

Return upstairs to storage room 11, battling Imps and Wraiths along the way. Use the panel on the right to scan your newly-found card.

Doom 3 Walkthrough - Doom 3 1300
Doom 3 Walkthrough - Doom 3 1300

Inside the storage room is a health station, BFG and plasma cells, armor, an ammo belt, cells and clips.

Doom 3 Walkthrough - Doom 3 1301
Doom 3 Walkthrough - Doom 3 1301

Battle past Trites and a Cacodemon to return to the clearing. Ready your weapon of choice before entering this opening. An Imp-summoning Archvile spawns within.

Doom 3 Walkthrough - Doom 3 1302
Doom 3 Walkthrough - Doom 3 1302

Click on the generator's display panel to turn on the lights.

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Doom 3 Walkthrough - Doom 3 1303

A swarm of Trites attacks. Clips are on a crate to the right.

Doom 3 Walkthrough - Doom 3 1304
Doom 3 Walkthrough - Doom 3 1304

Wraiths and Imps attack once you reach these egg-like devices. On the shelves to the right are the "Ancient Civilization" and "Tablets" videos, armor, clips and shells.

Doom 3 Walkthrough - Doom 3 1305
Doom 3 Walkthrough - Doom 3 1305

Press on through the site and a Hell Knight attacks, surrounded by Trites. Retreat through the tunnel and hit the Knight with rockets. Their splash damage will pop any Trites near the explosion.

Doom 3 Walkthrough - Doom 3 1306
Doom 3 Walkthrough - Doom 3 1306

Two Imps patrol the balcony above. Destroy them and a second Hell Knight attacks.

Doom 3 Walkthrough - Doom 3 1307
Doom 3 Walkthrough - Doom 3 1307

This second Hell Knight chased me all the way back to the Levitation Site, where I finished him off with the BFG. Ideally, at this point you want to conserve your BFG ammo for the upcoming boss battles.

Doom 3 Walkthrough - Doom 3 1308
Doom 3 Walkthrough - Doom 3 1308

An ammo belt is in this chest.

Doom 3 Walkthrough - Doom 3 1309
Doom 3 Walkthrough - Doom 3 1309

Pick up this armor and an Imp spawns behind you.

Doom 3 Walkthrough - Doom 3 1310
Doom 3 Walkthrough - Doom 3 1310

Continue down the corridor. The spiked balls are tell tale signs of what's to come.

Doom 3 Walkthrough - Doom 3 1311
Doom 3 Walkthrough - Doom 3 1311

Sure enough, two Vagary's attack, their telekinetic powers able to hurl the spiked balls (and any other debris) at you.

Doom 3 Walkthrough - Doom 3 1312
Doom 3 Walkthrough - Doom 3 1312

Retreat once again down the corridor, unleashing volleys of fire at the Vagaries.

Doom 3 Walkthrough - Doom 3 1313
Doom 3 Walkthrough - Doom 3 1313

Once the area is clear of the Vagaries and their Trites, proceed up these stairs. Note the medkit on the right. Rockets can be found under the scaffolding on the opposite wall.

Doom 3 Walkthrough - Doom 3 1314
Doom 3 Walkthrough - Doom 3 1314

Don't miss this BFG cell tucked away here on the right.

Doom 3 Walkthrough - Doom 3 1315
Doom 3 Walkthrough - Doom 3 1315

Proceed through this magnificent door.

Doom 3 Walkthrough - Doom 3 1316
Doom 3 Walkthrough - Doom 3 1316

Click on the generator's display to power up the lights and lift. Cells and rockets are against the back wall. Machine guns are in a nearby trunk.

Doom 3 Walkthrough - Doom 3 1317
Doom 3 Walkthrough - Doom 3 1317

Enter the lift and activate the panel to end this short level.

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This Doom 3 walkthrough is divided into 27 total pages.

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