This Castlevania: Symphony of the Night walkthrough is divided into 34 total pages.
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Abandoned Mine
Drop all the way down the chamber, and enter the right room for a save point.
Enter the dinosaur's mouth. Keep heading right and prepare for a boss battle with Cerberus.
Cerberus has three attacks. The first is a single fireball. You can't block this fireball, so make sure to jump over it or duck underneath it. He telegraphs his attack by closing his eyes on one head.
When cerberus sits down, he's going to shoot a stream of fire diagonally. Make sure not to get hit by it.
Cerberus can also rapidly shoot fireballs, so be careful.
Once Cerberus is defeated, head all the way down this passageway.
When you come to the crossroads, head right and open the door. There's a Warp Room located here, marked by a Sanke Head. Explore the area left of the crossroads.
There will be a Demon Card located at the end of this tunnel. Pick it up, turn on the Demon Familiar, and go all the way back up to the top of the cavern.
The Demon will muse about the switch, then press it. Head inside and kill the various weed monsters.
When you come to a golden room, drop down and collect the Ring of Ares. Then, slash the wall on the left. Pick up the goodies inside, then return back to the crossroads with the Gremlins. Drop down.
Go down at the crossroads. Make your way down the cavern, then head left. Pick up the goodies, and then go right.
Enter through the door at the bottom of the tunnel. Prepare to enter the Catacombs.
More Castlevania: Symphony of the Night Walkthroughs
This Castlevania: Symphony of the Night walkthrough is divided into 34 total pages.