Deus Ex Walkthrough Battery Park

September 12, 2016 (Last Updated: ) | Reading Time: 7 minutes

This Deus Ex walkthrough is divided into 20 total pages.

You can jump to nearby pages of the game using the links above.

Battery Park

Deus Ex Walkthrough - Deus Ex 112
Deus Ex Walkthrough - Deus Ex 112

Anna gives you an image of an Ambrosia canister and tells you that the NSF is inside Castle Clinton. She's bent on exterminating everyone so steer clear of her and instead look for a secondary entrance. Jump into the water in front of the boat. These crates are on the bottom. They hold a Medkit and a Lockpick.

Deus Ex Walkthrough - Deus Ex 113
Deus Ex Walkthrough - Deus Ex 113

This kid is walking the docks. Offer him a candy bar and he'll tell you he's seen the NSF using a tunnel behind the soda machine. The code is 9183.

Deus Ex Walkthrough - Deus Ex 114
Deus Ex Walkthrough - Deus Ex 114

Pick the lockbox to the right of the soda machine then enter the code 9183. The soda machine slides to the right, revealing the tunnel entrance.

Deus Ex Walkthrough - Deus Ex 115
Deus Ex Walkthrough - Deus Ex 115

Enter behind the soda machine and Alex relays that the tunnels lead to Castle Clinton. You are awarded an Exploration Bonus of 20 skill points. Grab the Bioelectric Cell, Multitool and flares shown here.

Deus Ex Walkthrough - Deus Ex 116
Deus Ex Walkthrough - Deus Ex 116

Descend the stairs quietly. NSF are patrolling the area. Sneak through this ventilation grate. Note the Prod Charger to the left.

Deus Ex Walkthrough - Deus Ex 117
Deus Ex Walkthrough - Deus Ex 117

Descend the ladder then proceed through the vents as shown.

Deus Ex Walkthrough - Deus Ex 118
Deus Ex Walkthrough - Deus Ex 118

Continue to the end of the vent and exit through this grate.

Deus Ex Walkthrough - Deus Ex 119
Deus Ex Walkthrough - Deus Ex 119

Listen for the patrols. When the coast is clear, head straight down the corridor and grab the indicated multitool.

Deus Ex Walkthrough - Deus Ex 120
Deus Ex Walkthrough - Deus Ex 120

Turn back around then head through the indicated doorway. The vent on the left is where you just were.

Deus Ex Walkthrough - Deus Ex 121
Deus Ex Walkthrough - Deus Ex 121

Listen again for the guards, and when it's clear, slide into the water here where the railing ends.

Deus Ex Walkthrough - Deus Ex 122
Deus Ex Walkthrough - Deus Ex 122

Dive deep and head right until you come to this ladder.

Deus Ex Walkthrough - Deus Ex 123
Deus Ex Walkthrough - Deus Ex 123

Ascend the ladder and you are met with the Ambrosia canister directly ahead.

Deus Ex Walkthrough - Deus Ex 124
Deus Ex Walkthrough - Deus Ex 124

Approach the Ambrosia then Alex informs you that the objective is complete. Beware the patrols and the indicated camera.

Deus Ex Walkthrough - Deus Ex 125
Deus Ex Walkthrough - Deus Ex 125

Ascend these stairs and go through the unlocked door above.

Deus Ex Walkthrough - Deus Ex 126
Deus Ex Walkthrough - Deus Ex 126

Descend these stairs and pick the lock on this door.

Deus Ex Walkthrough - Deus Ex 127
Deus Ex Walkthrough - Deus Ex 127

You receive an Area Location Bonus of 65 skill points. Pick the lock on this safe to find an augmentation canister. Grab the Nano Key seen here, and the Medkit on the nearby shelf. Use the Security Computer Terminal on the wall to disable all three surveillance cameras.

Deus Ex Walkthrough - Deus Ex 128
Deus Ex Walkthrough - Deus Ex 128

You can head up the stairs and receive an Area Location Bonus of 20 skill points (the orange button opens the exit). The area beyond is the Castle Clinton Courtyard, and is crawling with NSF so is best avoided.

Deus Ex Walkthrough - Deus Ex 129
Deus Ex Walkthrough - Deus Ex 129

Instead, retrace your steps back to the secret tunnel entrance. Approach the soda machine and it automatically slides out of the way.

Deus Ex Walkthrough - Deus Ex 130
Deus Ex Walkthrough - Deus Ex 130

Your objectives are updated -- find Anna. Advance behind this wall as indicated.

Deus Ex Walkthrough - Deus Ex 131
Deus Ex Walkthrough - Deus Ex 131

Anna should approach from Castle Clinton once she sees you. Sometimes she'll just stand still, in which case it's best to give her some space and she should try again.

Deus Ex Walkthrough - Deus Ex 132
Deus Ex Walkthrough - Deus Ex 132

Anna criticizes you for being too gentle with the NSF.

Deus Ex Walkthrough - Deus Ex 133
Deus Ex Walkthrough - Deus Ex 133

Sometimes Anna will instead tell you, "You are not afraid to kill; I am pleased," even if you have killed no one. Other NPCs such as Sam Carter will treat you as a bloodthirsty killer.

Deus Ex Walkthrough - Deus Ex 134
Deus Ex Walkthrough - Deus Ex 134

Here's why. Inside Castle Clinton is a courtyard. Whether you enter this courtyard through the main entrance seen here, or through the secret tunnels we used is irrelevant.

Deus Ex Walkthrough - Deus Ex 135
Deus Ex Walkthrough - Deus Ex 135

What matters is whether the NSF spot you while in the courtyard, prompting a gun battle with Anna and her men. If this gun battle takes place, you will earn the bloodthirsty reputation. Even if you haven't fired a shot. You can be in the courtyard and avoid the bad rap -- so long as you remain unseen.

Deus Ex Walkthrough - Deus Ex 136
Deus Ex Walkthrough - Deus Ex 136

Either way, Anna's conversation options continue the same. Respond, "I'm learning as I go," and receive two EMP grenades from Anna instead of one.

Deus Ex Walkthrough - Deus Ex 137
Deus Ex Walkthrough - Deus Ex 137

Anna explains your next objective - resolve a hostage situation in the subway. You are awarded 10 skill points for completing the secondary objective of meeting Anna.

Deus Ex Walkthrough - Deus Ex 138
Deus Ex Walkthrough - Deus Ex 138

Your approach to the subway entrance triggers a battle. Hold back and allow UNATCO to win.

Deus Ex Walkthrough - Deus Ex 139
Deus Ex Walkthrough - Deus Ex 139

Talk to the sorry souls wandering the area. This sick woman will ask for 5 credits. You'll receive nothing in return, so unless you want to role play altruism...

Deus Ex Walkthrough - Deus Ex 140
Deus Ex Walkthrough - Deus Ex 140

Pick up this Zyme Vial next to the eagle. You can trade it for information later.

Deus Ex Walkthrough - Deus Ex 141
Deus Ex Walkthrough - Deus Ex 141

Avoid descending the subway entrance. The NSF will guard the area even after UNATCO win the gun battle.

Deus Ex Walkthrough - Deus Ex 142
Deus Ex Walkthrough - Deus Ex 142

Explore the shanty town. Inside (1) is a chest with a Lockpick, a Multitool and a Candy Bar. Inside (2) is a chest with a Medkit, a Prod Charger, and a flare. Inside (3) you'll find a Lockpick in a corner. Inside (4) is a steam vent that we will use to enter the subway. The steam vents can also be accessed by opening the indicated panel (inset).

Deus Ex Walkthrough - Deus Ex 143
Deus Ex Walkthrough - Deus Ex 143

Clockwise from top-left: Enter the vent, take the first branch, turn right, make a quick left and a right.

Deus Ex Walkthrough - Deus Ex 144
Deus Ex Walkthrough - Deus Ex 144

Continue all the way to the end of the shaft. You'll come to this grate above the terrorists below. Be careful, as they will notice you if you are not quiet. Alex cautions that the platform may be boobytrapped.

Deus Ex Walkthrough - Deus Ex 145
Deus Ex Walkthrough - Deus Ex 145

Time to fire our first shots - non lethal, of course. Toss a gas grenade to where the NSF are congregating below. Equip your crossbow with tranquilizer darts and put them all to sleep. You'll want to periodically pull back to avoid their fire.

Deus Ex Walkthrough - Deus Ex 146
Deus Ex Walkthrough - Deus Ex 146

Once they're all unconscious, Alex will radio news of your success and you receive 300 skill points for completing the objective. Your new task -- take the train to Hell's Kitchen and report to your brother, Paul.

Deus Ex Walkthrough - Deus Ex 147
Deus Ex Walkthrough - Deus Ex 147

Descend a nearby ladder and follow the vents to the platform. Talk to the hostages -- if there are any remaining NSF you'll have to open the subway doors so they can escape.

Deus Ex Walkthrough - Deus Ex 148
Deus Ex Walkthrough - Deus Ex 148

Approach the laser grid to receive an Accomplishment Bonus of 40 skill points. The lasers can be temporarily disabled with an EMP grenade, allowing access to the supply crates above and a Prod Charger at the entrance.

Deus Ex Walkthrough - Deus Ex 149
Deus Ex Walkthrough - Deus Ex 149

Bust open this crate for a Lockpick.

Deus Ex Walkthrough - Deus Ex 150
Deus Ex Walkthrough - Deus Ex 150

Activate the Subway Control Panel then step on board the train to continue to Hell's Kitchen.

More Deus Ex Walkthroughs

This Deus Ex walkthrough is divided into 20 total pages.

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