Ghost Master Walkthrough Spooky Hollow

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Ghost Master walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Spooky Hollow

Ghost Master Walkthrough - Ghost Master 208
Ghost Master Walkthrough - Ghost Master 208

His name is Dragoon, and he is one of four trapped spirits in this level.

Ghost Master Walkthrough - Ghost Master 209
Ghost Master Walkthrough - Ghost Master 209

Your objective: reveal the identity of the mortal attempting to master the Dragoon.

Ghost Master Walkthrough - Ghost Master 210
Ghost Master Walkthrough - Ghost Master 210

A hidden spirit, Stormtalon, is hidden in this tree.

Ghost Master Walkthrough - Ghost Master 211
Ghost Master Walkthrough - Ghost Master 211

A third trapped spirit, Scarecrow, is fettered in this field.

Ghost Master Walkthrough - Ghost Master 212
Ghost Master Walkthrough - Ghost Master 212

Click on Scarecrow and he'll tell you that he needs the touch of blood to be set free.

Ghost Master Walkthrough - Ghost Master 213
Ghost Master Walkthrough - Ghost Master 213

Lastly, the fourth trapped spirit, Black Crow, is found inside this shack.

Ghost Master Walkthrough - Ghost Master 214
Ghost Master Walkthrough - Ghost Master 214

Black Crow instructs you to destroy the cabin so he may be set free.

Ghost Master Walkthrough - Ghost Master 215
Ghost Master Walkthrough - Ghost Master 215

Let's start with the hidden spirit, Stormtalon. You need to build a storm. Here, Weatherwitch is casting Rain, Whisperwind is casting Tempest, Aether is casting Gathering Winds, and Raindancer (indicated) is also casting Rain.

Ghost Master Walkthrough - Ghost Master 216
Ghost Master Walkthrough - Ghost Master 216

It may take some time and patience, but eventually the tree will be struck by lightning, setting Stormtalon free.

Ghost Master Walkthrough - Ghost Master 217
Ghost Master Walkthrough - Ghost Master 217

You are notified of nefarious deeds transpiring within the windmill.

Ghost Master Walkthrough - Ghost Master 218
Ghost Master Walkthrough - Ghost Master 218

Inside the Windmill is Earl Walton. Your spirits' wind powers have started the windmill turning, which knocks Earls' ceremonial skull onto the ground.

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Ghost Master Walkthrough - Ghost Master 219

The winds also knock down the shack, freeing Black Crow.

Ghost Master Walkthrough - Ghost Master 220
Ghost Master Walkthrough - Ghost Master 220

Now, to free Scarecrow. Here, Harriet is bound next to Scarecrow and casting Fascinate. Once one of the children is lured into the field, bind Hard Boiled to them.

Ghost Master Walkthrough - Ghost Master 221
Ghost Master Walkthrough - Ghost Master 221

Have Hard Boiled cast Gushing Blood, and the area floods with blood.

Ghost Master Walkthrough - Ghost Master 222
Ghost Master Walkthrough - Ghost Master 222

Once the blood reaches Scarecrow, he is set free.

Ghost Master Walkthrough - Ghost Master 223
Ghost Master Walkthrough - Ghost Master 223

Back to Earl Walton's nefarious deeds. Bind Harriet near this window in the Windmill and cast Fascinate. Once someone comes by to see what Earl is up to, have Black Crow cast Possess.

Ghost Master Walkthrough - Ghost Master 224
Ghost Master Walkthrough - Ghost Master 224

Earl orders Dragoon after the mortal, but Black Crow's possession will prevent the mortal from being frightened away.

Ghost Master Walkthrough - Ghost Master 225
Ghost Master Walkthrough - Ghost Master 225

Instead, the mortal will run indoors and alert the other mortals to Earl's misdeeds.

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Ghost Master Walkthrough - Ghost Master 226

The mortal returns to the Windmill and shouts through the window at Earl.

Ghost Master Walkthrough - Ghost Master 227
Ghost Master Walkthrough - Ghost Master 227

Earl flees the windmill and is given a tongue-lashing.

Ghost Master Walkthrough - Ghost Master 228
Ghost Master Walkthrough - Ghost Master 228

The mortal carries the skull into the woods...

Ghost Master Walkthrough - Ghost Master 229
Ghost Master Walkthrough - Ghost Master 229

...and returns it to its resting place.

Ghost Master Walkthrough - Ghost Master 230
Ghost Master Walkthrough - Ghost Master 230

The Dragoon is now free! The skull was the skull of the headless horseman!

Ghost Master Walkthrough - Ghost Master 231
Ghost Master Walkthrough - Ghost Master 231

Lastly, you must concentrate on scaring off Earl Walton. Black Crow's Buried Alive finishes him off nicely to complete the level.

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This Ghost Master walkthrough is divided into 14 total pages.

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