Ghost Master Walkthrough Phantom of the Operating Room

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Ghost Master walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Phantom of the Operating Room

Ghost Master Walkthrough - Ghost Master 159
Ghost Master Walkthrough - Ghost Master 159

The Gravenville Hospital plays victim to your haunting prowess this time around. Your task: scare the doctors away.

Ghost Master Walkthrough - Ghost Master 160
Ghost Master Walkthrough - Ghost Master 160

There are three trapped spirits in this scenario. Here you'll find Daydreamer.

Ghost Master Walkthrough - Ghost Master 161
Ghost Master Walkthrough - Ghost Master 161

Daydreamer is asleep and doesn't have much to say.

Ghost Master Walkthrough - Ghost Master 162
Ghost Master Walkthrough - Ghost Master 162

Fettered to a tearful child is this spirit, Harriet.

Ghost Master Walkthrough - Ghost Master 163
Ghost Master Walkthrough - Ghost Master 163

Harriet reveals that the child is crying because he misses his stolen stuffed rabbit.

Ghost Master Walkthrough - Ghost Master 164
Ghost Master Walkthrough - Ghost Master 164

On the bottom level you'll find the scenario's third and final trapped spirit, Brigit.

Ghost Master Walkthrough - Ghost Master 165
Ghost Master Walkthrough - Ghost Master 165

Brigit was left standing at the altar and seeks vengeance on her philandering fiance.

Ghost Master Walkthrough - Ghost Master 166
Ghost Master Walkthrough - Ghost Master 166

A scan of the bios reveals Dr. Seth Greenwood as the likely candidate.

Ghost Master Walkthrough - Ghost Master 167
Ghost Master Walkthrough - Ghost Master 167

Dr. Seth can be seen romancing the nurses of Gravenville hospital.

Ghost Master Walkthrough - Ghost Master 168
Ghost Master Walkthrough - Ghost Master 168

Note that homely Dr. Whinnery is oddly planted in her chair in the same room as Brigit. We can use Dr. Whinnery as bait.

Ghost Master Walkthrough - Ghost Master 169
Ghost Master Walkthrough - Ghost Master 169

But Dr. Seth isn't going to pay any attention to the homely Dr. Whinnery with all those nurses to romance. You'll have to scare them all away!

Ghost Master Walkthrough - Ghost Master 170
Ghost Master Walkthrough - Ghost Master 170

As soon as the first mortal is sent fleeing from the hospital, a trio of Ghostbreakers arrive.

Ghost Master Walkthrough - Ghost Master 171
Ghost Master Walkthrough - Ghost Master 171

Focus on terrorizing the Ghostbreakers. Team up your easily-fettered ghosts and keep moving them as the Ghostbreakers move about. Bench threatened spirits as soon as you can to keep them safe.

Ghost Master Walkthrough - Ghost Master 172
Ghost Master Walkthrough - Ghost Master 172

The Ghostbreakers are big scaredy cats once you get them running.

Ghost Master Walkthrough - Ghost Master 173
Ghost Master Walkthrough - Ghost Master 173

Once you chase off all three Ghostbreakers you can resume haunting the hospital's nurses. Just make sure that Dr. Seth and Dr. Whinnery are left intact.

Ghost Master Walkthrough - Ghost Master 174
Ghost Master Walkthrough - Ghost Master 174

You may also scare Kevin Caulkin, who stole Jimmy Dowd's bunny. Scare Kevin and he'll drop the bunny.

Ghost Master Walkthrough - Ghost Master 175
Ghost Master Walkthrough - Ghost Master 175

One of the mortals will pick up the bunny and carry it back to Jimmy.

Ghost Master Walkthrough - Ghost Master 176
Ghost Master Walkthrough - Ghost Master 176

Once Jimmy has his bunny back, Harriet is set free.

Ghost Master Walkthrough - Ghost Master 177
Ghost Master Walkthrough - Ghost Master 177

To free Daydreamer you need to wake him up. Fetter Moonscream just outside his door and have her cast Cacophony.

Ghost Master Walkthrough - Ghost Master 178
Ghost Master Walkthrough - Ghost Master 178

Daydreamer awakes and salutes you.

Ghost Master Walkthrough - Ghost Master 179
Ghost Master Walkthrough - Ghost Master 179

Now you can return to driving off Dr. Whinnery's competition.

Ghost Master Walkthrough - Ghost Master 180
Ghost Master Walkthrough - Ghost Master 180

If all this has Dr. Seth Greenwood in a fright, have Fingers cast Unearthly Calm to soothe his nerves. Remember, you need him to free Brigit in the basement.

Ghost Master Walkthrough - Ghost Master 181
Ghost Master Walkthrough - Ghost Master 181

Once all of the nurses are chased off, Dr. Seth will look for Dr. Whinnery's affections. Have Brigit cast Strange Vision so he can see his almost-bride, and set Brigit free! That's the third and final trapped spirit, and also puts Dr. Seth out of commission!

Ghost Master Walkthrough - Ghost Master 182
Ghost Master Walkthrough - Ghost Master 182

Now you can focus on your objective - scaring off all the doctors!

Ghost Master Walkthrough - Ghost Master 183
Ghost Master Walkthrough - Ghost Master 183

Don't forget Dr. Whinnery -- she needs to be scared off, too.

Ghost Master Walkthrough - Ghost Master 184
Ghost Master Walkthrough - Ghost Master 184

Scare away (or drive insane) all of the doctors and complete the level.

More Ghost Master Walkthroughs

This Ghost Master walkthrough is divided into 14 total pages.

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