Ghost Master Walkthrough Summoners Not Included

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Ghost Master walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Summoners Not Included

Ghost Master Walkthrough - Ghost Master 57
Ghost Master Walkthrough - Ghost Master 57

This time the setting is a wooded cabin straight from the Evil-Dead.

Ghost Master Walkthrough - Ghost Master 58
Ghost Master Walkthrough - Ghost Master 58

Here's your task. "Trick the mortals into summoning the Darkling by using the ancient tome."

Ghost Master Walkthrough - Ghost Master 59
Ghost Master Walkthrough - Ghost Master 59

There are three trapped spirits in the level. Here's the first, Raindancer, trapped in the outhouse.

Ghost Master Walkthrough - Ghost Master 60
Ghost Master Walkthrough - Ghost Master 60

Raindancer tells you she'll be free when the mortals "unleash the torrent within and flush this spirit's way to freedom." Um-hmm. You'll have to get someone to use the loo.

Ghost Master Walkthrough - Ghost Master 61
Ghost Master Walkthrough - Ghost Master 61

Here's trapped spirit number 2, Whisperwind.

Ghost Master Walkthrough - Ghost Master 62
Ghost Master Walkthrough - Ghost Master 62

Whisperwind is bound to this glass dreamcatcher.

Ghost Master Walkthrough - Ghost Master 63
Ghost Master Walkthrough - Ghost Master 63

Beneath the cabin you'll find the third trapped spirit, Moonscream. Note the stairs to the left.

Ghost Master Walkthrough - Ghost Master 64
Ghost Master Walkthrough - Ghost Master 64

Moonscream tells you, "They need only see my ghastly form." Here's another angle on the stairs.

Ghost Master Walkthrough - Ghost Master 65
Ghost Master Walkthrough - Ghost Master 65

Bind Weatherwitch to this area where the stairs emerge. Cast Gusts to blow the leaves away from the basement door. The mortals can now find the basement entrance.

Ghost Master Walkthrough - Ghost Master 66
Ghost Master Walkthrough - Ghost Master 66

The mortals aren't going to use the outhouse with that hornets nest buzzing about. Bind Stonewall to the ground nearby and cast Tremor to break the nest free. Now the toilet is open for business!

Ghost Master Walkthrough - Ghost Master 67
Ghost Master Walkthrough - Ghost Master 67

Bind Aether to the bike next to Whisperwind and cast Shattering Song.

Ghost Master Walkthrough - Ghost Master 68
Ghost Master Walkthrough - Ghost Master 68

The dreamcatcher shatters and Whisperwind is yours!

Ghost Master Walkthrough - Ghost Master 69
Ghost Master Walkthrough - Ghost Master 69

It doesn't take long before someone uses the outhouse, flushes, and sets Raindancer free. Two trapped spirits free, one to go.

Ghost Master Walkthrough - Ghost Master 70
Ghost Master Walkthrough - Ghost Master 70

The mortals find the doorway and retrieve the key, then open the doors to the basement below.

Ghost Master Walkthrough - Ghost Master 71
Ghost Master Walkthrough - Ghost Master 71

Quickly have Moonscream cast Strange Vision. You may also want to order her to only use that power band and prevent her from using Fluster instead.

Ghost Master Walkthrough - Ghost Master 72
Ghost Master Walkthrough - Ghost Master 72

Once a mortal falls under the spell and sees Moonscream she is free. The third and final trapped soul is now yours!

Ghost Master Walkthrough - Ghost Master 73
Ghost Master Walkthrough - Ghost Master 73

A cutscene gives you a clue -- move the book to make it easier for the mortals to find.

Ghost Master Walkthrough - Ghost Master 74
Ghost Master Walkthrough - Ghost Master 74

As always, there's more than one way to accomplish this task. One way is to bind Stonewall near the book and cast Tremor. The book will tumble onto the ground.

Ghost Master Walkthrough - Ghost Master 75
Ghost Master Walkthrough - Ghost Master 75

Bench Stonewall (remember we need the kids to conduct the ceremony so don't scare them away). They'll quickly discover the book on the ground.

Ghost Master Walkthrough - Ghost Master 76
Ghost Master Walkthrough - Ghost Master 76

All three gather around the book -- but a deranged Professor pulls out a gun and insists they cease! Your new objective -- scare the Professor off the map!

Ghost Master Walkthrough - Ghost Master 77
Ghost Master Walkthrough - Ghost Master 77

You can bind Stonewall to the ground, Boo to the room and Aether to the tire. You can drive the Professor to fright quickly using all three -- just be sure not to exceed your plasm!

Ghost Master Walkthrough - Ghost Master 78
Ghost Master Walkthrough - Ghost Master 78

The three return and conduct their ritual.

Ghost Master Walkthrough - Ghost Master 79
Ghost Master Walkthrough - Ghost Master 79

The Darkling is summoned and he promptly absorbs their souls. Unfortunate for them, but fortunate for you -- you've just finished the level!

More Ghost Master Walkthroughs

This Ghost Master walkthrough is divided into 14 total pages.

More From Portforward