Super Mario Bros 3 Walkthrough World 5: Sky Land - The Sky

September 12, 2016 (Last Updated: ) | Reading Time: 9 minutes

This Super Mario Bros 3 walkthrough is divided into 8 total pages.

You can jump to nearby pages of the game using the links above.

World 5: Sky Land - The Sky

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 248
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 248

5-1: Meet Buster Beetle/Lift Met, cousin of Buzzy Beetle. He is not fireproof like Buzzy is and he likes to chuck ice blocks.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 249
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 249

Get past the Chain Chomps as they can catch you slipping.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 250
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 250

Meet Nipper Plant/Puchi Pakkun. Watch out when jumping over them because they attempt to nip Mario in the air by jumping themselves.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 251
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 251

Go through this pipe. In the American version, this is where the level is supposed to end as the dark area + roulette appears here but in this game, you go through the pipe first.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 252
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 252

Why was this wall removed? I don't have the P-wing here so my attempt to show you is futile. The thing is that, there is a strange bug that occurs when flying over this side of the wall and running to the left then running back and hitting the roulette for a random item even a whistle if lucky.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 253
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 253

5-2: Start this level by entering this pipe.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 254
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 254

There are two ways to tackle this level. You can take the high road or take the low road. I took the high road. Low road will have you falling along the coins and go into a pipe. In the low road you deal with a lot of Buzzy Beetles.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 255

Watch out for the falling Koopa Troopas.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 256

Slide down to kill these Goombas.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 257

You can choose to vault over the wall but go down this pipe instead.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 258

There are three 1-ups here.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 259
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 259

Once again I use a star to free up item space. Go down this pipe.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 260
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 260

An example shot of me losing my Tanooki Suit. Meet Kuribo's Goomba/Boot Kuribo. This is the only level you will find it.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 261
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 261

Bop them from below to kill the Goomba but leave the shoe intact.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 262
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 262

Now you can ride in the shoe and jump and stand on enemies that you couldn't stomp on before.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 263
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 263

Lost my shoe for example purposes. It turns red when lost. In the Japanese version, any powered up Mario will revert to small Mario too. In the American version, only the shoe is lost.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 264
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 264

Meet Muncher/Black Pakkun. They are invincible but can be turned into coins if a P-switch is hit.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 265

Here is a 1-up. The Munchers are harmless with the Kuribo shoe on.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 266

Wait for the fireballs to go by then proceed safely.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 267
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 267

5-Hammer Bros duo: Bop them from below or shoot fireballs.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 268
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 268

You get a star.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 269

In another fight, you get a P-wing.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 270

5-Castle: This is one tricky jump. Jump carefully.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 271

Break these bricks and get the Super Leaf in this ? block.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 272

Drop to the bottom and take flight to the top to reach the top.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 273

The arrow points up indicating there are hidden 1-ups nearby up there.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 274

Here comes triple trouble. Trick the Thwomp Trap into falling then time your jump to get by as it rises.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 275

Jump forward then pull back to make this Thwomp Trap fall then proceed safely.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 276

No blocks to impede your jumps in this fight here.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 277

5-Tower: This tower leads to the other part of World 5.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 278

Eventually you will end up outside with Piledriver Microgoombas so be on the lookout for those. This pipe leads back inside.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 279

Go through the castle as normal and enter the pipe and you will be outside again.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 280

Hit the 2nd ? block to raise a vine.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 281

At the top is the pipe that leads to the next section.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 282
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 282

This is what the sky area looks like.

Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 283
Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 283

5-4: Rotary Lifts abound. You might want to take flight at the start of the level so you can go to a hidden area in the clouds above.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 284

You can swim in these waterfalls but that is not such a good idea.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 285

If enough Spinies fill the screen, hit the roulette for a 1-up.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 286

5-5: Now you got to deal with a level full of Donut Lifts.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 287

Go down this pipe near the orange Paragoomba.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 288

A Tanooki Suit awaits.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 289

5-6: This level scrolls automatically to the right.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 290

Meet the ParaBeetles/PataMets. They do not pose as much of a threat as the other enemies. They can be used to get a lift to higher places.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 291

Careful as you move along these platforms. There is a P switch nearby that will turn some coins to bricks to use at platforms.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 292

I failed to do that hear but this is the spot I am talking about. Meet Fire Chomp/Keronpa. They spit fireballs and when they run out of fireballs, they explode.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 293

5-7: In this level, you will find a star. If you manage to move fast enough, you can collect an invincibility star throughout the whole level otherwise they become regular coins if the previous invincibility wore off. This spot is one of the places for a star.

Another thing to note is that if you go down this pipe. You access a secret area.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 294

This is another. Again, I waisted my invincibility but here is where the next star would have been.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 295

Wait for all enemies to be cleared out before entering the pipe.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 296

5-Hammer Bros. Duo: Same fight as before with a fancy cloud background.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 297

You get a Music Block.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 298

5-Castle 2: Jump carefully not to land in the lava and enter the pipe.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 299

The Podobos are tricky here. While the usual one jump out of the lava, others come from the ceiling and float back up.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 300

There is a star in one of these ? blocks. Now the Podobos can't hurt you.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 301

There is a Boo Diddley but I put this picture up because it cool doing somersaults after the invincibility wears off and you are using the slow fall to flip down to the ground.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 302

I don't show it here but at the end, if you jump up the right side of the pipe you will get stuck and if you touch the top as small Mario, you get crushed and will die. You also die if you touch the top while crouching with other Marios.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 303

Same old fight as before with an added lava background below for decorative purposes.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 304

5-8: Lakitu is on a rampage. Jump through the clouds carefully.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 305

Once again hold out you got enough Spinies on screen and hit the roulette for a possible 1-up.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 306

5-9: This level moves up and to the right automatically.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 307

Get Fire Chomp out of the way as soon as possible.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 308

Now you can end this level.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 309

5-Airship: The cannons here are not so bad this time around.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 310

But the Bullet Bills make things a little bit harder.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 311

Roy Koopa is a heavy guy. The ground shakes when he lands from a jump and stuns Mario if he is on the ground.

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Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 312

Sky Land/The Sky completed.

More Super Mario Bros 3 Walkthroughs

This Super Mario Bros 3 walkthrough is divided into 8 total pages.

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