The Legend of Zelda Walkthrough Dungeon 4 (Quest 1) and Journey to Dungeon 5.

September 12, 2016 (Last Updated: ) | Reading Time: 7 minutes

This The Legend of Zelda walkthrough is divided into 18 total pages.

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Dungeon 4 (Quest 1) and Journey to Dungeon 5.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 149
The Legend of Zelda Walkthrough - The Legend-of-Zelda 149

Kill all the Keese in this room.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 150
The Legend of Zelda Walkthrough - The Legend-of-Zelda 150

You will get a key.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 151
The Legend of Zelda Walkthrough - The Legend-of-Zelda 151

Since you don't have the Master Sword yet, Hitting a Vire will turn it into two red Keese.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 152
The Legend of Zelda Walkthrough - The Legend-of-Zelda 152

as seen in this screenshot here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 153
The Legend of Zelda Walkthrough - The Legend-of-Zelda 153

Go into the right door.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 154
The Legend of Zelda Walkthrough - The Legend-of-Zelda 154

It dark in there and there is the compass.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 155
The Legend of Zelda Walkthrough - The Legend-of-Zelda 155

Use the candle to light up the room and see where you are going.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 156
The Legend of Zelda Walkthrough - The Legend-of-Zelda 156

Get the key from this room. The Keese are optional to kill.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 157
The Legend of Zelda Walkthrough - The Legend-of-Zelda 157

Light up this room.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 158
The Legend of Zelda Walkthrough - The Legend-of-Zelda 158

Shows you where to go from here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 159
The Legend of Zelda Walkthrough - The Legend-of-Zelda 159

The Zols are two dark to see except for their eyes.Go get the key.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 160
The Legend of Zelda Walkthrough - The Legend-of-Zelda 160

This is what the room looks like lit up.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 161
The Legend of Zelda Walkthrough - The Legend-of-Zelda 161

Light this room up to for a surprise.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 162
The Legend of Zelda Walkthrough - The Legend-of-Zelda 162

You notice you can cross that blue line. Fret not because you will soon enough. Go through the door on the right.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 163
The Legend of Zelda Walkthrough - The Legend-of-Zelda 163

Kill all the Vires in this room to open the door on the right. Never go throught the locked door on top. It's a waste of a key.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 164
The Legend of Zelda Walkthrough - The Legend-of-Zelda 164

Avoid the Bubbles and kill the Zols and a new enemy called the Like Like. They will eat your Magic Shield and you will end up having to get a new one at a store.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 165
The Legend of Zelda Walkthrough - The Legend-of-Zelda 165

Push the left block aside and enter the stairs.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 166
The Legend of Zelda Walkthrough - The Legend-of-Zelda 166

You got a Ladder.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 167
The Legend of Zelda Walkthrough - The Legend-of-Zelda 167

Now you can skip over single gaps.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 168
The Legend of Zelda Walkthrough - The Legend-of-Zelda 168

Forget lighting up the room. Just cross the gap and enter the locked door above.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 169
The Legend of Zelda Walkthrough - The Legend-of-Zelda 169

Kill the Vires here if you wish to do so.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 170
The Legend of Zelda Walkthrough - The Legend-of-Zelda 170

Go into the right room for a map.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 171
The Legend of Zelda Walkthrough - The Legend-of-Zelda 171

You might want to light up the room to see the Gels and you will also see why I said not to go into that locked door earlier.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 172
The Legend of Zelda Walkthrough - The Legend-of-Zelda 172

The map is that of a snake. Bomb the wall here and go up.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 173
The Legend of Zelda Walkthrough - The Legend-of-Zelda 173

There are several orange Rupees here that is not shown on the map but hidden in the snake's eye.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 174
The Legend of Zelda Walkthrough - The Legend-of-Zelda 174

Bomb the left wall and go in.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 175

Defeat this Manhandla with a well place bomb.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 176
The Legend of Zelda Walkthrough - The Legend-of-Zelda 176

Go up and this old sage tells you to walk into the Waterfall. The woman in that waterfall gives a hint to reach Dungeon 5 if you pay her the right amount of money.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 177

In the right room is another dark room with more Keese.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 178
The Legend of Zelda Walkthrough - The Legend-of-Zelda 178

This room here is also dark and the spike traps are in unusual spots and tricky to avoid.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 179

Defeat these Vires first.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 180
The Legend of Zelda Walkthrough - The Legend-of-Zelda 180

Push the left block aside to open the door.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 181
The Legend of Zelda Walkthrough - The Legend-of-Zelda 181

You fight a 2-headed Gleeok. Slash at the heads and avoid his fireballs as much as possible.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 182
The Legend of Zelda Walkthrough - The Legend-of-Zelda 182

When one head dies, it will fly around and still be a nuisance.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 183
The Legend of Zelda Walkthrough - The Legend-of-Zelda 183

Destroy the other head for a Heart Container and bring the total to eight.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 184
The Legend of Zelda Walkthrough - The Legend-of-Zelda 184

Dungeon 4 completed.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 185
The Legend of Zelda Walkthrough - The Legend-of-Zelda 185

J8 and K8: The blue Tektrites are not really more powerful than the orange ones. They give out more blue rupies.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 186
The Legend of Zelda Walkthrough - The Legend-of-Zelda 186

L8: Bomb this wall here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 187
The Legend of Zelda Walkthrough - The Legend-of-Zelda 187

Get the Heart Container to bring your total to nine.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 188
The Legend of Zelda Walkthrough - The Legend-of-Zelda 188

M8: Bomb this wall right here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 189
The Legend of Zelda Walkthrough - The Legend-of-Zelda 189

Choose a random rupee to try to win some more rupies.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 190
The Legend of Zelda Walkthrough - The Legend-of-Zelda 190

I won 20 here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 191
The Legend of Zelda Walkthrough - The Legend-of-Zelda 191

N8: Do not bomb this wall. If you do, don't go inside.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 192

The old sage will charge you 20 rupees for ruining his entrance.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 193
The Legend of Zelda Walkthrough - The Legend-of-Zelda 193

P7: Enter this shop here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 194
The Legend of Zelda Walkthrough - The Legend-of-Zelda 194

You should have enough to buy the arrows.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 195

Shooting an arrow costs a rupee.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 196

P6: Use the Ladder to reach this Heart Container to bring the total to 10 hearts max.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 197
The Legend of Zelda Walkthrough - The Legend-of-Zelda 197

P4: Get on the dock here.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 198

P3: This is not a dungeon but...

The Legend of Zelda Walkthrough - The Legend-of-Zelda 199
The Legend of Zelda Walkthrough - The Legend-of-Zelda 199

You can get another Heart Container and bring the toal to 11.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 200
The Legend of Zelda Walkthrough - The Legend-of-Zelda 200

N3: Bomb this wall here.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 201
The Legend of Zelda Walkthrough - The Legend-of-Zelda 201

Get 30 rupees.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 202
The Legend of Zelda Walkthrough - The Legend-of-Zelda 202

M3: Bomb this piece of the rock.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 203
The Legend of Zelda Walkthrough - The Legend-of-Zelda 203

Get the final field Heart Container. This brings the max hearts to 12. Now you are eligible for the Master Sword but lets worry about that after Dungeon 5 is done.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 204
The Legend of Zelda Walkthrough - The Legend-of-Zelda 204

M2: Touch the top 3rd Armos to get in the stairs.

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The Legend of Zelda Walkthrough - The Legend-of-Zelda 205

You get a hint of a gambling area in the tree in P2.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 206
The Legend of Zelda Walkthrough - The Legend-of-Zelda 206

L2: Keep going up the stairs as until it stops repeating.

The Legend of Zelda Walkthrough - The Legend-of-Zelda 207
The Legend of Zelda Walkthrough - The Legend-of-Zelda 207

This is the entrance to Dungeon 5.

More The Legend of Zelda Walkthroughs

This The Legend of Zelda walkthrough is divided into 18 total pages.

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