Alan Wakes American Nightmare Walkthrough Act I: The Mechanic

September 12, 2016 (Last Updated: ) | Reading Time: 4 minutes

This Alan Wakes American Nightmare walkthrough is divided into 9 total pages.

You can jump to nearby pages of the game using the links above.

Act I: The Mechanic

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 0
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 0

The first act will start off with a cutscene of Barry Wheeler sleeping in a motel room.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 1
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 1

After the cutscene ends, you can see Alan standing in a place surrounded by dark.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 2
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 2

Grab the flashlight found on the ground.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 3
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 3

Random objects possessed by the dark presence will start floating, blocking your way.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 4
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 4

Point your flashlight at them by pressing right mouse button. Boosting your flash light beam will destroy them.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 5
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 5

After dealing with the possessed objects, pick up the 9mm pistol on the ground.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 6
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 6

You will encounter a Taken on your way out of the canyon.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 7
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 7

Use your flashlight bean to burn the darkness that protects the Taken from taking damage. After getting rid of the darkness, start shooting him with the 9mm pistol you've just picked up.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 8
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 8

Leave the canyon.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 9
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 9

After leaving the canyon, you will encounter a couple of Taken near an oil derrick.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 10
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 10

After dealing with them, make your way to the motel.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 11
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 11

Enter the garage located inside the motel's yard and talk to Emma Sloan, who's a mechanic.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 12
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 12

Alan will ask Emma for the type-written page that she had found. She will tell Alan about the "creepy guys" she keeps seeing near the motel, Alan tells her that he'll deal with them.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 13
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 13

Afterwards, she is going to hand the page to Alan. You will have to find three items needed to rewrite reality.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 14
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 14

The first item is a battery, found on a truck near the gas station.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 15
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 15

The second item is a valve, found on the fields near the gas station and motel.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 16
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 16

The third; and the last item is a CD found inside a house with a carbine rifle sitting next to the table.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 17
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 17

After finding all the three items, head back to the garage and ask Emma to recharge the battery.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 18
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 18

Head to the oil derrick after getting your battery recharged.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 19
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 19

You will encounter a few enemies near the oil derrick, take them out.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 20
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 20

After dealing with the enemies at the oil derrick, you will have to do exactly what is on the manuscript for rewriting reality in order to stop darkness from pouring out of the derrick, which is to have the CD playing, turn the valve and turn the blinker lights on.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 21
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 21

After doing what the manuscript said, a rock will smash into a satellite causing it to land on the tower and destroying it.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 22
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 22

Escape the destruction area that went up in flames.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 23
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 23

Return back to Emma.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 24
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 24

Once you've returned to Emma, the garage will be attacked by Taken. You will have to deal with them once again.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 25
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 25

After dealing with Taken, Alan will ask Emma about the man who looks like him (Mr. Scratch). She will tell you about the party he had in one of the motel's rooms and will give you the keys to the diner.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 26
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 26

Head to the diner and explore it.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 27
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 27

Pick up the set of keys found inside and head back to the motel.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 28
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 28

You will have to find the motel room that unlocks with the key found inside the diner, which is the one in front of Emma's garage.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 29
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 29

You are going to find Michael Farabee lying on the ground; dead.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 30
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 30

Pick up the observatory keys from the ground.

More Alan Wakes American Nightmare Walkthroughs

This Alan Wakes American Nightmare walkthrough is divided into 9 total pages.

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