Alan Wakes American Nightmare Walkthrough Act III: United

September 12, 2016 (Last Updated: ) | Reading Time: 2 minutes

This Alan Wakes American Nightmare walkthrough is divided into 9 total pages.

You can jump to nearby pages of the game using the links above.

Act III: United

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 115
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 115

You will start off at the back of the transformer yard. You have to turn the power back on.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 116
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 116

After restoring the power, you will get ambushed by many Taken.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 117
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 117

Once you've dealt with the Taken, make your way to the projector building.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 118
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 118

On your way to the projector building, you will have to deal with Mr. Scratch's security which is a lot more stronger than the normal Taken you've been dealing with.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 119
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 119

After taking care of Mr. Scratch's security, keep heading to the projector building which is going to be defended by darkness. To get rid of the darkness, you will have to destroy four dark fountains this time.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 120
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 120

Enter inside the projector building.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 121
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 121

Check the manuscript by pressing 'F'. You will have to set the clock to midnight, the calendar to the end of the summer, the lamp must be pointing at the fire extinguisher, the film-noir Alex Casey poster must be visible and his wife's (Alice) movie must be in the projector; playing.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 122
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 122

After doing everything that is written on the manuscript, Mr. Scratch will appear on top of a car, in front of the movie projection.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 123
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 123

He will slowly start burning at the projector light of Alice's film.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 124
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 124

The game will switch to the final scene showing Alice and Alan holding each other. This will be the ending of the game.

Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 125
Alan Wakes American Nightmare Walkthrough - Alan Wakes-American-Nightmare 125

This was my Alan Wake's: American Nightmare guide, I hope you found it helpful.

More Alan Wakes American Nightmare Walkthroughs

This Alan Wakes American Nightmare walkthrough is divided into 9 total pages.

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