This Call of Duty 6 Modern Warfare 2 walkthrough is divided into 19 total pages.
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Mission #16 - Loose Ends
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Start following Ghost in the woods.
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To make it past the mine filed, you will have to go prone after the first one is triggered.
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Don't forget to take out the enemies on the hill, carrying RPGs.
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At the safehouse, there are 4 different breaching doors (one of them is inside the house) and you can start with any of them.
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This is the 4th and the last one.
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After you've breached the door upstairs regroup with Ghost and the others downstairs. Ghost will order you to download all the information on Makarov's computer.
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After starting the download, place some claymores at every entrance in the house to slow the enemies down.
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Start defending the intel. It should take around 5 minutes to finish downloading the files.
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Once the download's completed, retrieve the DNS and head to the landing zone.
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At one point, you will get wounded and Ghost will have to help you get up and carry you to the helicopter while a Little Bird provides covering fire.
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You will successfully make it to the landing zone, where Shepherd will betray you and then shoot both of you.
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Afterwards, he is going to take the intel from you.
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The other soldiers will soak you and Ghost with gasoline, during which you can hear Price over the radio telling you not to trust Shepherd or any his men.
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Unfortunately, it is too late for both of you, as you and Ghost are set on fire by Shepherd's cigar.
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This is the end of the 16th mission.
More Call of Duty 6 Modern Warfare 2 Walkthroughs
This Call of Duty 6 Modern Warfare 2 walkthrough is divided into 19 total pages.