This Loadout walkthrough is divided into 6 total pages.
You can jump to nearby pages of the game using the links above.
Combat
![Loadout Walkthrough - Loadout 16](loadout-16-small.webp)
Loadout features an explosive third-person combat style that rewards spontaneous moving and careful aiming. If you have a beam weapon like me, keeping a distance is usually a good idea as the beam weapon has infinite range, no recoil and no travel-time.
![Loadout Walkthrough - Loadout 17](loadout-17-small.webp)
With enough aim, the Beam can devastate any foe in split seconds, especially If they stand still so It's worth not just running face to face with people all the time.
![Loadout Walkthrough - Loadout 18](loadout-18-small.webp)
Loadout has several game-modes. In this case, I got thrown into a match featuring two "Hammers". They are essentially flags from modes such as Captuire the Flag and when swung by the flag-carrier, they do massive but limited time-use AoE damage.
![Loadout Walkthrough - Loadout 19](loadout-19-small.webp)
Paving the path for your flag-carrier and keeping enemies at bay from your base is essential in this mode. And if you got a high-up place, the beam quickly becomes invaluable.
![Loadout Walkthrough - Loadout 20](loadout-20-small.webp)
The only draw-side of the Beam is that It's easy to forget to let it "Cool off". As the beam chassi does not use bullets or other projectiles, it instead accumilates heat over-time with prolonged use and after It reaches a certain point, It needs to cool off.
Hold (R) at any time to cool it off early or faster.
![Loadout Walkthrough - Loadout 21](loadout-21-small.webp)
Loadout is a game where healing is either very scarce or abudant. In this case, I ran into a brightly-shining green medkit that gives me an heal-over-time. The other method of healing can be done with supportive guns, although they are expensive.
![Loadout Walkthrough - Loadout 22](loadout-22-small.webp)
It is VERY wise to early on, invest into having a "Fire" beam weapon. They are absolutely devastating and can put foes on fire, burning a good 10-40% of their health off within the blink of an eye across the map.
If they also have laser weapons, being on-fire causes them to overheat much more quickly, essentially disabling opponents, damaging them heavily and applying a DoT all in one shot.
![Loadout Walkthrough - Loadout 23](loadout-23-small.webp)
Opponents that you should focus very hard on are usually the ones with a blue sillouette around them. It is an "Energy" armor perk that gives the user essentially some extra HP that regenerates up.
![Loadout Walkthrough - Loadout 24](loadout-24-small.webp)
However, when shot with any kind of lightning weapon, this shield goes away in split seconds.
![Loadout Walkthrough - Loadout 25](loadout-25-small.webp)
And while death in Loadout is comedical, It should be avoided to maximize both XP and currency gains.
More Loadout Walkthroughs
This Loadout walkthrough is divided into 6 total pages.