This MegaMan 10 walkthrough is divided into 14 total pages.
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Commando Man
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The quicksand is instant death if you sink to far.
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Use the Watter Shield against these Bomb Pattons. They tend to drop bombs on the mines in the quicksand. Some mine explosions reveal powerups.
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Some mine explosions also include Arigock Gs which fire bullets at you.
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There are two ways to proceed. Down or to the right.
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I went right. The sandstorm randomly occurs and push you in the direction it is flowing.
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It helps push you over a pit when the jump is normally too short and the Furaibons can't catch you if you jump along with the current.
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When you get to the spikes, run against the current until the sandstorm clears then proceed safely.
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Defeat these two enemies and go down again.
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Here are some mines that have bolts.
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The Tsurare Stamp appears in this stage too. Use a jump to bait it into jumping over you.
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It's going to be touch here. Run against the current slowly to avoid being spiked until the sand clears.
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Kill the Neo Metall X first to make things easier.
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This current pushes you to the right.
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Use the Water Shield on this guy or jump over it and head for the door.
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Arm your Wheel Cutter and enter the gate.
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Commando Man's main weapon is the Commando Bomb.
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When it hits a surface it will create a splash effect.
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He also creates splash damage when he lands hard.
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Use the Wheel Cutters to destroy him before he destroys you.
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You got the Commando Bomb.
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Commando Bomb demo.
More MegaMan 10 Walkthroughs
This MegaMan 10 walkthrough is divided into 14 total pages.