MegaMan 10 Walkthrough Pump Man

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This MegaMan 10 walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Pump Man

MegaMan 10 Walkthrough - MegaMan 10 55
MegaMan 10 Walkthrough - MegaMan 10 55

The Numetall spits out purple bubbles that will stick to you and make you slide as if you are on ice.

MegaMan 10 Walkthrough - MegaMan 10 56
MegaMan 10 Walkthrough - MegaMan 10 56

Darspiders are the cousins of the Deispiders from Mega Man 9. They just move faster.

MegaMan 10 Walkthrough - MegaMan 10 57
MegaMan 10 Walkthrough - MegaMan 10 57

The Haiker N spits out blobs. The waterfalls hinder your jump a little bit.

MegaMan 10 Walkthrough - MegaMan 10 58
MegaMan 10 Walkthrough - MegaMan 10 58

The Numetalls can hand upside down too.

MegaMan 10 Walkthrough - MegaMan 10 59
MegaMan 10 Walkthrough - MegaMan 10 59

Some Haiker Ns are station between columns that have water flowing through them.

MegaMan 10 Walkthrough - MegaMan 10 60
MegaMan 10 Walkthrough - MegaMan 10 60

Shrimpage 91 swim towards you in the water. They behave just like the Shrinks in Mega Man 2.

MegaMan 10 Walkthrough - MegaMan 10 61
MegaMan 10 Walkthrough - MegaMan 10 61

It's kind of helpful to have the purple bubbles stick to you so you can hop over this pit in the midst of the waterfalls.

MegaMan 10 Walkthrough - MegaMan 10 62
MegaMan 10 Walkthrough - MegaMan 10 62

Get a good jump off the edge and you can cross this pit safely.

MegaMan 10 Walkthrough - MegaMan 10 63
MegaMan 10 Walkthrough - MegaMan 10 63

There are two paths, through the right or down.

MegaMan 10 Walkthrough - MegaMan 10 64
MegaMan 10 Walkthrough - MegaMan 10 64

I decided to go down.

MegaMan 10 Walkthrough - MegaMan 10 65
MegaMan 10 Walkthrough - MegaMan 10 65

Meet R Suzy. You met these guys in the very first Mega Man. They act the same too.

MegaMan 10 Walkthrough - MegaMan 10 66
MegaMan 10 Walkthrough - MegaMan 10 66

The bubbles can carry you to higher places but you don't need them now.

MegaMan 10 Walkthrough - MegaMan 10 67
MegaMan 10 Walkthrough - MegaMan 10 67

Fall carefully as not to land on the spikes. Watch the pattern of the R Suzies to get past them.

MegaMan 10 Walkthrough - MegaMan 10 68
MegaMan 10 Walkthrough - MegaMan 10 68

Let the bubble carry you to the right until you hit the ceiling.

MegaMan 10 Walkthrough - MegaMan 10 69
MegaMan 10 Walkthrough - MegaMan 10 69

Guide yourself to the right to be able to grab the ladder.

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MegaMan 10 Walkthrough - MegaMan 10 70

Don't jump to high and don't let the bubbles get you here.

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MegaMan 10 Walkthrough - MegaMan 10 71

Fall in the middle to get the 1-up and jump out carefully.

MegaMan 10 Walkthrough - MegaMan 10 72
MegaMan 10 Walkthrough - MegaMan 10 72

Get this E-Tank and watch for the spikes.

MegaMan 10 Walkthrough - MegaMan 10 73
MegaMan 10 Walkthrough - MegaMan 10 73

Kill these R Suzies quickly so they won't be a pain.

MegaMan 10 Walkthrough - MegaMan 10 74
MegaMan 10 Walkthrough - MegaMan 10 74

Arm your Thunder Wool and prepare to go after Pump Man.

MegaMan 10 Walkthrough - MegaMan 10 75
MegaMan 10 Walkthrough - MegaMan 10 75

Pump Man guards himself with eight bubbles and tries to jump on you. The Thunder Wool cloud doesn't do much damage.

MegaMan 10 Walkthrough - MegaMan 10 76
MegaMan 10 Walkthrough - MegaMan 10 76

It's the thunderbolt that does the damage.

MegaMan 10 Walkthrough - MegaMan 10 77
MegaMan 10 Walkthrough - MegaMan 10 77

Shoot the cloud in the right spot and it will hit Pump Man multiple times.

MegaMan 10 Walkthrough - MegaMan 10 78
MegaMan 10 Walkthrough - MegaMan 10 78

Nothing special about this shot, this is a picture of Pump Man about to meet his maker as he jumps forward into the thunderbolt.

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MegaMan 10 Walkthrough - MegaMan 10 79

You got the Water Shield. The colors look similar to regular Mega Man.

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MegaMan 10 Walkthrough - MegaMan 10 80

Water Shield demo.

More MegaMan 10 Walkthroughs

This MegaMan 10 walkthrough is divided into 14 total pages.

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