MegaMan 10 Walkthrough Sheep Man

September 12, 2016 (Last Updated: ) | Reading Time: 6 minutes

This MegaMan 10 walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Sheep Man

MegaMan 10 Walkthrough - MegaMan 10 4
MegaMan 10 Walkthrough - MegaMan 10 4

Meet Pointan. This enemy is shaped like a mouse pointer. It will create a four tile area and send the tiles at you.

MegaMan 10 Walkthrough - MegaMan 10 5
MegaMan 10 Walkthrough - MegaMan 10 5

Whenever you stand on these blocks. Each connecting block with matching colors will flash and disappear.

MegaMan 10 Walkthrough - MegaMan 10 6
MegaMan 10 Walkthrough - MegaMan 10 6

This enemy is called a Bari III. It will create segments below it head that can be shot down. It's main attacks sends out shockwaves. You can stand on it to use as a platform if needed.

MegaMan 10 Walkthrough - MegaMan 10 7
MegaMan 10 Walkthrough - MegaMan 10 7

To get the extra life safely, land on the yellow as shown here then jump to the green then blue. This frees the extra life. Get it then jump to the right to get the three small bolts. That should be enough to get through and go down.

MegaMan 10 Walkthrough - MegaMan 10 8
MegaMan 10 Walkthrough - MegaMan 10 8

Here is an example of Bari III at its full height and being used as a platform.

MegaMan 10 Walkthrough - MegaMan 10 9
MegaMan 10 Walkthrough - MegaMan 10 9

This is a Piledan. It will float down and then fall to the ground and mount onto a cannon.

MegaMan 10 Walkthrough - MegaMan 10 10
MegaMan 10 Walkthrough - MegaMan 10 10

Take the high road to get the bolt here. The enemy below is a Shield Attacke TRL. It functions like the previous incarnations. If you have the Water Shield, you can knock off its shield.

MegaMan 10 Walkthrough - MegaMan 10 11
MegaMan 10 Walkthrough - MegaMan 10 11

This is another version of the Piledan and it drops bombs. Run along this treadmill to make the platforms charge up and stay upright.

MegaMan 10 Walkthrough - MegaMan 10 12
MegaMan 10 Walkthrough - MegaMan 10 12

Curve your jump carefully because those colored spikes kill you instantly. They too disappear if you step on a like-colored connected block.

MegaMan 10 Walkthrough - MegaMan 10 13
MegaMan 10 Walkthrough - MegaMan 10 13

After you land on the yellow. You will step on the blue one anyway and touch the red next.

MegaMan 10 Walkthrough - MegaMan 10 14
MegaMan 10 Walkthrough - MegaMan 10 14

The miniboss is Octobulb. Run along the treadmill to light it up and make it vulnerable.

MegaMan 10 Walkthrough - MegaMan 10 15
MegaMan 10 Walkthrough - MegaMan 10 15

Jump onto the blocks and start shooting at Octobulb. Watch out for the Little Pachipachi that homw in on you. If you don't defeat in time, it will dim out and you have to light up again and finish it off.

MegaMan 10 Walkthrough - MegaMan 10 16
MegaMan 10 Walkthrough - MegaMan 10 16

Defeat these two Bari IIIs to move on here.

MegaMan 10 Walkthrough - MegaMan 10 17
MegaMan 10 Walkthrough - MegaMan 10 17

Use the treadmill to make these platforms active and move quickly to the next area.

MegaMan 10 Walkthrough - MegaMan 10 18
MegaMan 10 Walkthrough - MegaMan 10 18

Take the high road to get this bolt and kill the Bari III in the process.

MegaMan 10 Walkthrough - MegaMan 10 19
MegaMan 10 Walkthrough - MegaMan 10 19

From here you can jump to the upper platform and climb the ladder.

MegaMan 10 Walkthrough - MegaMan 10 20
MegaMan 10 Walkthrough - MegaMan 10 20

Let the Piledan form then kill it.

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MegaMan 10 Walkthrough - MegaMan 10 21

This is what Piledan looks like when formed as a cannon.

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MegaMan 10 Walkthrough - MegaMan 10 22

You might want to clear away the blue blocks so the blue spikes don't kill you if you mess up on the Yoku blocks early.

MegaMan 10 Walkthrough - MegaMan 10 23
MegaMan 10 Walkthrough - MegaMan 10 23

Jump on the right block then jump to this block.

MegaMan 10 Walkthrough - MegaMan 10 24
MegaMan 10 Walkthrough - MegaMan 10 24

Drop down to this block.

MegaMan 10 Walkthrough - MegaMan 10 25
MegaMan 10 Walkthrough - MegaMan 10 25

Then jump to this block and go up the ladder.

MegaMan 10 Walkthrough - MegaMan 10 26
MegaMan 10 Walkthrough - MegaMan 10 26

Another set of Yoku blocks. Start on the left then jump here.

MegaMan 10 Walkthrough - MegaMan 10 27
MegaMan 10 Walkthrough - MegaMan 10 27

Jump to the lower block.

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MegaMan 10 Walkthrough - MegaMan 10 28

Then down here.

MegaMan 10 Walkthrough - MegaMan 10 29
MegaMan 10 Walkthrough - MegaMan 10 29

Get on this block and don't go right just yet.

MegaMan 10 Walkthrough - MegaMan 10 30
MegaMan 10 Walkthrough - MegaMan 10 30

Jump to this new block to get to the upper platform.

MegaMan 10 Walkthrough - MegaMan 10 31
MegaMan 10 Walkthrough - MegaMan 10 31

Jump over the Piledan and kill it from behind.

MegaMan 10 Walkthrough - MegaMan 10 32
MegaMan 10 Walkthrough - MegaMan 10 32

The two left Yoku blocks form first followed by the right one. Get on the right one then...

MegaMan 10 Walkthrough - MegaMan 10 33
MegaMan 10 Walkthrough - MegaMan 10 33

Jump to the left to land on these blocks.

MegaMan 10 Walkthrough - MegaMan 10 34
MegaMan 10 Walkthrough - MegaMan 10 34

Jump right to these blocks and be quick to not land in the pit.

MegaMan 10 Walkthrough - MegaMan 10 35
MegaMan 10 Walkthrough - MegaMan 10 35

Jump to this lower block but don't land on the spikes.

MegaMan 10 Walkthrough - MegaMan 10 36
MegaMan 10 Walkthrough - MegaMan 10 36

Walk to the left onto the next block.

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MegaMan 10 Walkthrough - MegaMan 10 37

Then jump to the right to the blocks.

MegaMan 10 Walkthrough - MegaMan 10 38
MegaMan 10 Walkthrough - MegaMan 10 38

Finally jump onto this block and kill the Pointan.

MegaMan 10 Walkthrough - MegaMan 10 39
MegaMan 10 Walkthrough - MegaMan 10 39

Land on these Yoku Blocks to safely drop down and go to the left and fall.

MegaMan 10 Walkthrough - MegaMan 10 40
MegaMan 10 Walkthrough - MegaMan 10 40

Here's the trick to get the W-Tank. Step on this green block first then onto the yellow. Land on the red but not on the spikes. You want to be on platform when red vanishes. Jump onto the blue blocks to the left and land on the green. This should get you the tank safely.

MegaMan 10 Walkthrough - MegaMan 10 41
MegaMan 10 Walkthrough - MegaMan 10 41

Get rid of this Shield Attacker TRL if you can or avoid her as you drop through the blocks and avoid the colored spikes.

MegaMan 10 Walkthrough - MegaMan 10 42
MegaMan 10 Walkthrough - MegaMan 10 42

It helps to jump onto the safe spots as soon as the previous blocks flash.

MegaMan 10 Walkthrough - MegaMan 10 43
MegaMan 10 Walkthrough - MegaMan 10 43

This is the room before Sheep Man. Take out the two Pointans and go through the gate.

MegaMan 10 Walkthrough - MegaMan 10 44
MegaMan 10 Walkthrough - MegaMan 10 44

Sheep Man's weakness is the Rebound Striker from Strike Man but we don't have that yet so blast away at him. Avoid the spark he throws that moves in a wave pattern.

MegaMan 10 Walkthrough - MegaMan 10 45
MegaMan 10 Walkthrough - MegaMan 10 45

Sheep Man forms into four clouds and sends out bolts of lightning.

MegaMan 10 Walkthrough - MegaMan 10 46
MegaMan 10 Walkthrough - MegaMan 10 46

When the bolt hits the floor, the cloud disappears and the electricity has a small splash area on the ground.

MegaMan 10 Walkthrough - MegaMan 10 47
MegaMan 10 Walkthrough - MegaMan 10 47

The final cloud is Sheep Man and the bolt will send two mini volts across the floor. Jump to avoid those then continue the assault.

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MegaMan 10 Walkthrough - MegaMan 10 48

After depleting his life. Sheep Man explodes and dies.

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MegaMan 10 Walkthrough - MegaMan 10 49

Killing a Robot Master will show Mega Man gaining his power.

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MegaMan 10 Walkthrough - MegaMan 10 50

Mega Man about to get his weapon.

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MegaMan 10 Walkthrough - MegaMan 10 51

Mega Man with Thunder Wool obtained.

MegaMan 10 Walkthrough - MegaMan 10 52
MegaMan 10 Walkthrough - MegaMan 10 52

Demo of Thunder Wool.

MegaMan 10 Walkthrough - MegaMan 10 53
MegaMan 10 Walkthrough - MegaMan 10 53

Post fight options.

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MegaMan 10 Walkthrough - MegaMan 10 54

Store preview.

More MegaMan 10 Walkthroughs

This MegaMan 10 walkthrough is divided into 14 total pages.

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