MegaMan 10 Walkthrough Strike Man

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This MegaMan 10 walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Strike Man

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MegaMan 10 Walkthrough - MegaMan 10 206

There are two types of Mecha Pitchan. The red ones throw the ball straight.

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MegaMan 10 Walkthrough - MegaMan 10 207

The blue ones throw a homing baseball.

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MegaMan 10 Walkthrough - MegaMan 10 208

Dockalockers appear in certain spots in the locker area and open up to shoot at the player or surprise them.

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MegaMan 10 Walkthrough - MegaMan 10 209

The miniboss is the Keeper. Use the Commando Bomb to hit the ceiling near its head for splash damage. Avoid the fists that come into play and sometimes a soccer ball.

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MegaMan 10 Walkthrough - MegaMan 10 210

The fists creates shockwaves when they pound the ground.

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MegaMan 10 Walkthrough - MegaMan 10 211

You can jump on the fist without taking damage as some other weapons can be use to attack the head.

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MegaMan 10 Walkthrough - MegaMan 10 212

There are two types of Carou Qs. Purple ones throw baseballs that are no problem avoiding. The red ones throw footballs with a strange bouncing pattern.

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MegaMan 10 Walkthrough - MegaMan 10 213

Get on thes hoop buckets to take the high road. Commando Bombs kill Sprinklans too.

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MegaMan 10 Walkthrough - MegaMan 10 214

Take out the blue Mega Pitchan first so you can climb up easier.

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MegaMan 10 Walkthrough - MegaMan 10 215

You may have noticed that you can shoot the soccerballs to make them rocket up and take you to place out of reach.

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MegaMan 10 Walkthrough - MegaMan 10 216

These soccer balls have spikes so don't junp on them. Just make a run for it and shoot them to make them rise and run under them.

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MegaMan 10 Walkthrough - MegaMan 10 217

As seen in this picture.

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MegaMan 10 Walkthrough - MegaMan 10 218

You will need to do that when you reach the ladder and go down.

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MegaMan 10 Walkthrough - MegaMan 10 219

Get the 1-up at your own risk.

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MegaMan 10 Walkthrough - MegaMan 10 220

Defeat the Keeper the same way as before but don't touch the sides.

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MegaMan 10 Walkthrough - MegaMan 10 221

More DockaLockers are in this room.

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MegaMan 10 Walkthrough - MegaMan 10 222

If you want the bolts, stand on the soccer balls without spikes.

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MegaMan 10 Walkthrough - MegaMan 10 223

Defeat the Carou Q here so you can get to the gate.

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MegaMan 10 Walkthrough - MegaMan 10 224

Time to face Strike Man with the Triple Blade.

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MegaMan 10 Walkthrough - MegaMan 10 225

Strike Man can barrell into you with his rolling attack.

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MegaMan 10 Walkthrough - MegaMan 10 226

His other attack is the Rebound striker that bounces around the room.

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MegaMan 10 Walkthrough - MegaMan 10 227

The Triple Blade can do major damage to him if you hit him at point blank range as each blade in one use does separate damage.

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MegaMan 10 Walkthrough - MegaMan 10 228

You got the Rebound Striker.

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MegaMan 10 Walkthrough - MegaMan 10 229

Rebound Striker demo.

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MegaMan 10 Walkthrough - MegaMan 10 230

Wily Stage icon.

More MegaMan 10 Walkthroughs

This MegaMan 10 walkthrough is divided into 14 total pages.

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