MegaMan 10 Walkthrough Wily Stage 2

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This MegaMan 10 walkthrough is divided into 14 total pages.

You can jump to nearby pages of the game using the links above.

Wily Stage 2

MegaMan 10 Walkthrough - MegaMan 10 265
MegaMan 10 Walkthrough - MegaMan 10 265

If you want those weapon-ups get them but don't kill yourself.

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MegaMan 10 Walkthrough - MegaMan 10 266

Take out the Garinkou as you move against the treadmill.

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MegaMan 10 Walkthrough - MegaMan 10 267

Furaibons can be a pain. For these ones you can wait for them to come out and then jump across since they are low enough.

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MegaMan 10 Walkthrough - MegaMan 10 268

The Searchy will change the direction of the conveyor belts when they see you.

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MegaMan 10 Walkthrough - MegaMan 10 269

It can be helpful in some spot to get tricky items.

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MegaMan 10 Walkthrough - MegaMan 10 270

Stay on the top level here.

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MegaMan 10 Walkthrough - MegaMan 10 271

Get rid of this guy first.

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MegaMan 10 Walkthrough - MegaMan 10 272

Use the Commando Bomb to get the E-Tank.

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MegaMan 10 Walkthrough - MegaMan 10 273

You can use the Wheel Cutter to scale up the wall and reach this ladder.

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MegaMan 10 Walkthrough - MegaMan 10 274

Same for this room.

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MegaMan 10 Walkthrough - MegaMan 10 275

Shoot these guys through the wall to make things easier.

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MegaMan 10 Walkthrough - MegaMan 10 276

Suzaku and Fenix we meet again. Deal with them as you did before.

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MegaMan 10 Walkthrough - MegaMan 10 277

The presses will kill you instantly if they squash you flat.

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MegaMan 10 Walkthrough - MegaMan 10 278

Get these small life ups.

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MegaMan 10 Walkthrough - MegaMan 10 279

We meet again too, Octobulb. You know what to do.

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MegaMan 10 Walkthrough - MegaMan 10 280

Guide yourself to the left as you fall.

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MegaMan 10 Walkthrough - MegaMan 10 281

You will avoid landing on those spikes in the process.

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MegaMan 10 Walkthrough - MegaMan 10 282

Carefully fall down to get in this pocket. As you noticed, the left side is too risky.

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MegaMan 10 Walkthrough - MegaMan 10 283

Stay on the top level.

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MegaMan 10 Walkthrough - MegaMan 10 284

Get rid of the ice block to get the 1-up.

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MegaMan 10 Walkthrough - MegaMan 10 285

Knock the Piledan down a bit so you can get on it and reach the ladder safely.

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MegaMan 10 Walkthrough - MegaMan 10 286

This is a good height here.

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MegaMan 10 Walkthrough - MegaMan 10 287

Use Rush Coil to reach this platform then you can jump to the top left to get the ladder.

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MegaMan 10 Walkthrough - MegaMan 10 288

The presses fall down in sequences here. Study them good.

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MegaMan 10 Walkthrough - MegaMan 10 289

Wait for the press to go up to avoid an accidental spiky death.

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MegaMan 10 Walkthrough - MegaMan 10 290

The Furaibons try to catch you off guard. Shoot one as it goes up then jump across.

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MegaMan 10 Walkthrough - MegaMan 10 291

Have your Commando Bombs ready.

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MegaMan 10 Walkthrough - MegaMan 10 292

The boss is Crab Puncher. You want to aim them at the center between the eyes so that the splash hits both eyes simultaneously.

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MegaMan 10 Walkthrough - MegaMan 10 293

Watch out for the punches that Crab Puncher launches at you and get on the platform that it spawns for better shots.

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MegaMan 10 Walkthrough - MegaMan 10 294

Crab Puncher draws back its eyes to protect them.

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MegaMan 10 Walkthrough - MegaMan 10 295

It then fires random bubbles.

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MegaMan 10 Walkthrough - MegaMan 10 296

Some contain health you can collect.

More MegaMan 10 Walkthroughs

This MegaMan 10 walkthrough is divided into 14 total pages.

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