This Psychonauts walkthrough is divided into 13 total pages.
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Brain Tumbler 3rd Visit
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"Once back into your "own" mind, climb back up to the spiral tower and whack the thing blocking your path.
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"Levitate upwards on the steamy stuff up to the top of the tower. Land on the platform to start a cutscene.
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"Now you're inside the tower top. Open up and jump down the hatch after Dogan's brain!
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"You'll end up in a Blueprint room, and see Dogan's brain get loaded into a Blueprint tank, which will attack and start a boss battle in a Blueprint battlefield! Dabadee, Dabadie!
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"The Tank will try and target you, and once it locks on it'll fire I shot at you. If it loses sight of you, it'll throw a grenade that confuses your controls and powers.
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"Keep locked on to it, and then let it lock onto you. Once it has, but before it fires, hide behind a rock so it blows it up. Then it'll charge upwards for a ram, but quickly shoot its underside. It'll roll over and open up to your beatings for a tad.
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"This is what happens if you get hit by the grenades. The camera and movement goes all weird, and your powers are randomised. Not a very good situation to be in.
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"Smash the tank up enough and it will break leaving behind the brain capsule. This thing will jump around and scan for you, constantly throwing confusion grenades.
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"There are many ways to take it out, as it has no proper protection, shoot it, whatever works. I like to speed up to it on the levitation ball and whale on it.
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"Once you win you'll wake up in Oliander's brain looking at the Blueprint behind the curtain. Turns out he was behind this all along!
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"You'll get pulled out of the Tumbler by Sasha who's conveniently getting rushed off to "Important Psychonauts Business". Sounds extremely fishy, we better do something!
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"Get down to the lake, meet with Lili, then watch her get kidnapped by a giant disgusting Lungfish monster!
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"Run up to the Bath-o-whatever and take it down!
More Psychonauts Walkthroughs
This Psychonauts walkthrough is divided into 13 total pages.