This Space Marine walkthrough is divided into 17 total pages.
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Chapter 14 Victory and Sacrifice
![Space Marine Walkthrough - Space Marine 641](space-marine-641-small.webp)
Chapter 14 Victory and Sacrifice
![Space Marine Walkthrough - Space Marine 642](space-marine-642-small.webp)
Moving forward you will come to a room that will let you rearm. Grab as much ammo as you can. Bolt weapons are the best. You will face a whole bunch of Chaos Marines next.
![Space Marine Walkthrough - Space Marine 643](space-marine-643-small.webp)
When you jump off this ledge you will get a cutscene, and then Chaos Marines will appear.
![Space Marine Walkthrough - Space Marine 644](space-marine-644-small.webp)
Take shelter behind the boxes in the middle of this area. They provide the best shelter from all sides.
![Space Marine Walkthrough - Space Marine 645](space-marine-645-small.webp)
Take the Chaos Marine on your right out first. Just hammer him with your weapons until he falls on his knees.
![Space Marine Walkthrough - Space Marine 646](space-marine-646-small.webp)
If you run dry while when he is on his knees, switch to a different weapon and finish him off. If you try to reload, you will take too much time and he will stand back up.
![Space Marine Walkthrough - Space Marine 647](space-marine-647-small.webp)
Now move to the Marine who is the furthest to the right. There are a couple barrels here you can blow up to help damage him. Pour on the fire until he falls and then keep pouring it on until he is dead.
![Space Marine Walkthrough - Space Marine 648](space-marine-648-small.webp)
As you are doing all this keep an eye on any incoming grenades. You may have to roll away from a grenade or two before this combat is finished.
![Space Marine Walkthrough - Space Marine 649](space-marine-649-small.webp)
There should be two Chaos Marines and two Chaos Guardsmen on the last platform. I lead off with a grenade up there. If you land it right, it will drop one of the marines to his knees. If that happens finish him off quickly.
![Space Marine Walkthrough - Space Marine 650](space-marine-650-small.webp)
These guys are hard to kill because they have a habit of walking in front of each other. When one dies, there will be another flash of Chaos.
![Space Marine Walkthrough - Space Marine 651](space-marine-651-small.webp)
Another Chaos Marine will appear on each platform. These will have heavy weapons. I find the heavy weapons easier to dodge than the straight out gun fire.
![Space Marine Walkthrough - Space Marine 652](space-marine-652-small.webp)
Finish taking out the Marine that you have already wounded and then start working on the heavy weapon troops.
![Space Marine Walkthrough - Space Marine 653](space-marine-653-small.webp)
These guys are not as tough as the first group. Anyways take them out to finish this room off.
![Space Marine Walkthrough - Space Marine 654](space-marine-654-small.webp)
When kill the last of the marines, two Chaos guardsmen will appear on the platform you are on. You can use these guys to heal up.
![Space Marine Walkthrough - Space Marine 655](space-marine-655-small.webp)
When they are dead continue on.
![Space Marine Walkthrough - Space Marine 656](space-marine-656-small.webp)
You arrive on the scene and get a large cut scene. After the cut scene run around gathering ammo. You are deffinitely going to need it.
![Space Marine Walkthrough - Space Marine 657](space-marine-657-small.webp)
Fortunately there are serveral boxes of ammo laying around. So you'll have a little bit of ammo no matter how low you were to start.
![Space Marine Walkthrough - Space Marine 658](space-marine-658-small.webp)
Three chaos gates will spawn with a summoner at each gate. Tons of Chaos guardsmen will pour out of the gates. The only thing you can do is to take out the summoners. Forget about the guardsmen.
![Space Marine Walkthrough - Space Marine 659](space-marine-659-small.webp)
Take out the right one, then the left one. After you take out a summoner try thinning the number of guardsmen in front of them.
![Space Marine Walkthrough - Space Marine 660](space-marine-660-small.webp)
Some of the guardsmen will respawn, and some will not. Getting their numbers down is key though, because their grenades are annoying.
![Space Marine Walkthrough - Space Marine 661](space-marine-661-small.webp)
When all three summoners are dead, two Chaos Marines with heavy weapons and two Chaos Captains with huge maces will spawn.
![Space Marine Walkthrough - Space Marine 662](space-marine-662-small.webp)
Worry about the captains first. I just started blasting away with the Melta Gun, because these guys are very tough.
![Space Marine Walkthrough - Space Marine 663](space-marine-663-small.webp)
It also helps if you can brush one off on your Leonidus. Anyways just roast them until they are dead.
![Space Marine Walkthrough - Space Marine 664](space-marine-664-small.webp)
When they are both dead make your way down to deal with the two Chaos Marines with heavy weapons. They are easiest to deal with in melee.
![Space Marine Walkthrough - Space Marine 665](space-marine-665-small.webp)
They also provide you with a good chance to heal your wounds prior to moving on.
![Space Marine Walkthrough - Space Marine 666](space-marine-666-small.webp)
When they are dead Mira will send a bird to pick you up.
More Space Marine Walkthroughs
This Space Marine walkthrough is divided into 17 total pages.