Space Marine Walkthrough Part IV Dying of the light

September 12, 2016 (Last Updated: ) | Reading Time: 12 minutes

This Space Marine walkthrough is divided into 17 total pages.

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Part IV Dying of the light

Space Marine Walkthrough - Space Marine 508
Space Marine Walkthrough - Space Marine 508

Part IV - Dying of the light.

Space Marine Walkthrough - Space Marine 509
Space Marine Walkthrough - Space Marine 509

You'll come across a pod that contains an Iron Halo, which will upgrad your shields. I also picked up a Thunder Hammer. I think you will be better off going with the Power Axe. There is a lot of long distance combat ahead.

Space Marine Walkthrough - Space Marine 510
Space Marine Walkthrough - Space Marine 510

You'll enter a very large room with Chaos forces and orc forces shooting at each other. Concentrate on taking out the Chaos forces first.

Space Marine Walkthrough - Space Marine 511
Space Marine Walkthrough - Space Marine 511

There are Chaos Space Marines and ground troops I take for Chaos guardsmen.

Space Marine Walkthrough - Space Marine 512
Space Marine Walkthrough - Space Marine 512

When the chaos forces are dealt with, switch over to the orcs. There are a couple of shootas here and a shooter.

Space Marine Walkthrough - Space Marine 513
Space Marine Walkthrough - Space Marine 513

When they are dead you will be rushed by a demon or two, and then you'll have to deal with this Chaos Marine at the far end of the room.

Space Marine Walkthrough - Space Marine 514
Space Marine Walkthrough - Space Marine 514

Continuing forward you will reach a weapon dump.

Space Marine Walkthrough - Space Marine 515
Space Marine Walkthrough - Space Marine 515

Then you'll get a cut scene where Leandros thinks you've been corrupted by Chaos powers.

Space Marine Walkthrough - Space Marine 516
Space Marine Walkthrough - Space Marine 516

Move forward a ways. You'll see Chaos energies forming up ahead.

Space Marine Walkthrough - Space Marine 517
Space Marine Walkthrough - Space Marine 517

There are a bunch of Chaos guardsmen for you to take out. Do so from a distance.

Space Marine Walkthrough - Space Marine 518
Space Marine Walkthrough - Space Marine 518

When the first wave is dead, move forward a little and more Chaos guardsmen will spawn. A Chaos marine will spawn with them.

Space Marine Walkthrough - Space Marine 519
Space Marine Walkthrough - Space Marine 519

Once again take them out from a distance.

Space Marine Walkthrough - Space Marine 520
Space Marine Walkthrough - Space Marine 520

You'll have to keep rolling from side to side to avoid the Chaos Marine's volleys. Eventually he will die.

Space Marine Walkthrough - Space Marine 521
Space Marine Walkthrough - Space Marine 521

Move forward a bit more, and you will cause three Chaos Demons to spawn. Back up and fight them.

Space Marine Walkthrough - Space Marine 522
Space Marine Walkthrough - Space Marine 522

As always they are very easy to kill.

Space Marine Walkthrough - Space Marine 523
Space Marine Walkthrough - Space Marine 523

Move forward a bit more, and another Chaos warp portal will open. Four more Chaos guardsmen will appear followed by another Chaos Marine.

Space Marine Walkthrough - Space Marine 524
Space Marine Walkthrough - Space Marine 524

The guardsmen tend to clump up next to the stairs, so a grenade works very well here.

Space Marine Walkthrough - Space Marine 525
Space Marine Walkthrough - Space Marine 525

After the guardsmen are done, you can run up and finish off the chaos marine.

Space Marine Walkthrough - Space Marine 526
Space Marine Walkthrough - Space Marine 526

As you run down the stairs, a couple friendly Guardsmen will run through the door followed by four Chaos Demons.

Space Marine Walkthrough - Space Marine 527
Space Marine Walkthrough - Space Marine 527

Take out the demons, and then you'll get a cutscene with the guardsmen.

Space Marine Walkthrough - Space Marine 528
Space Marine Walkthrough - Space Marine 528

Moving forward you will come across another weapons dump.

Space Marine Walkthrough - Space Marine 529
Space Marine Walkthrough - Space Marine 529

You'll enter this large room with a statue in the middle of it. Go to the left, and start clearing out the orcs. There's a fair number of shootas in here. You don't want their missles pounding you when you get out in the open later.

Space Marine Walkthrough - Space Marine 530
Space Marine Walkthrough - Space Marine 530

Here are the shooters down below. They are occupied with the Chaos forces outside. They will not even notice you until you start smacking them around.

Space Marine Walkthrough - Space Marine 531
Space Marine Walkthrough - Space Marine 531

Go up the stairs and deal with the remaining orc shootas. I think there are four of them up here as well.

Space Marine Walkthrough - Space Marine 532
Space Marine Walkthrough - Space Marine 532

Across the courtyard there are a bunch of Chaos Guardsmen. I rush across and take them out.

Space Marine Walkthrough - Space Marine 533
Space Marine Walkthrough - Space Marine 533

When you finish the guardsmen off, go up the stairs.

Space Marine Walkthrough - Space Marine 534
Space Marine Walkthrough - Space Marine 534

There is a Chaos Marine up here. I just get close and melee him to death. They are easier to deal with up close and personal. When their shields go down you can execute them.

Space Marine Walkthrough - Space Marine 535
Space Marine Walkthrough - Space Marine 535

There should be another Chaos Marine in the courtyard. Go down and take him out.

Space Marine Walkthrough - Space Marine 536
Space Marine Walkthrough - Space Marine 536

Now head over to the stairs that lead to the exit of this section. There should be a demon or two running at you. Take them down.

Space Marine Walkthrough - Space Marine 537
Space Marine Walkthrough - Space Marine 537

There's another Chaos Space Marine at the top of the stairs. Rush up and melee him to death.

Space Marine Walkthrough - Space Marine 538
Space Marine Walkthrough - Space Marine 538

There are several shootas up high. You might not even want to worry about these. I just rushed forward meleed the three shootas on the bridge to death and then jumped on the elevator.

Space Marine Walkthrough - Space Marine 539
Space Marine Walkthrough - Space Marine 539

Yep here's the last of the three shootas on the bridge. He's about to go splat.

Space Marine Walkthrough - Space Marine 540
Space Marine Walkthrough - Space Marine 540

The elevator will take you down to Mira.

Space Marine Walkthrough - Space Marine 541
Space Marine Walkthrough - Space Marine 541

You'll get rushed by a couple of grunts.

Space Marine Walkthrough - Space Marine 542
Space Marine Walkthrough - Space Marine 542

The room that you come into is chock full of shootas and shooters. Hide behind the crates here, to let your shield regen.

Space Marine Walkthrough - Space Marine 543
Space Marine Walkthrough - Space Marine 543

Then pop your head out to waste some orcs. Rinse and repeat until all of the orcs are dead.

Space Marine Walkthrough - Space Marine 544
Space Marine Walkthrough - Space Marine 544

This is a pretty low risk area. Nothing is going to charge you. So I kept my pistol equipped the entire time, and just took everything out with it.

Space Marine Walkthrough - Space Marine 545
Space Marine Walkthrough - Space Marine 545

I swapped my Thunder Hammer out for a Power Axe. I don't know why, but I like the Power Axe better if I don't have a Jump Pack.

Space Marine Walkthrough - Space Marine 546
Space Marine Walkthrough - Space Marine 546

Go up the stairs. There's a bunch of orcs intent upon taking out a human guardsmen station. So take them out as you come to them.

Space Marine Walkthrough - Space Marine 547
Space Marine Walkthrough - Space Marine 547

There's a large bridge over the area that you will have to fight across. There are lots of shootas and shooters up here. I actually melee my way across this bridge.

Space Marine Walkthrough - Space Marine 548
Space Marine Walkthrough - Space Marine 548

It's pretty easy to do since the orcs are focused on the humans below.

Space Marine Walkthrough - Space Marine 549
Space Marine Walkthrough - Space Marine 549

When you get back down to ground level whip out your Stalker Bolter or Laz Cannon, and have at it. There are quite a few shootas and shooters to take out.

Space Marine Walkthrough - Space Marine 550
Space Marine Walkthrough - Space Marine 550

You will be rushed by shield orcs. I think they come two at a time, and they always come with a squig or two. So shoot the squig to do some damage to them before they get to you.

Space Marine Walkthrough - Space Marine 551
Space Marine Walkthrough - Space Marine 551

When they get you to you'll have to melee/combo them to finish them off.

Space Marine Walkthrough - Space Marine 552
Space Marine Walkthrough - Space Marine 552

Beware of the squigs because they will rush you seamly at random. Just keep your ears open for the sound they make. After taking out a couple waves of shield orcs you will have a large wave of grunts along with a squig or two.

Space Marine Walkthrough - Space Marine 553
Space Marine Walkthrough - Space Marine 553

There's a Shoota Nob that will appear on the walkway above the battle field. Take him out quickly because he can dish a lot of damage fast.

Space Marine Walkthrough - Space Marine 554
Space Marine Walkthrough - Space Marine 554

After that it's really just a little bit of orc mop up to finish this room.

Space Marine Walkthrough - Space Marine 555
Space Marine Walkthrough - Space Marine 555

Reload weapons and ammo before continuing on.

Space Marine Walkthrough - Space Marine 556
Space Marine Walkthrough - Space Marine 556

There's quite a bit of a walk ahead of you before you get to the next combat.

Space Marine Walkthrough - Space Marine 557
Space Marine Walkthrough - Space Marine 557

There's a weapon pod here with a Plasma Rifle in it. I picked it up, because sometimes it's nice to use a new weapon.

Space Marine Walkthrough - Space Marine 558
Space Marine Walkthrough - Space Marine 558

In the next are there's a Heavy Bolter just sitting there for your taking. Walk up man it, and then rip it off of it's tripod.

Space Marine Walkthrough - Space Marine 559
Space Marine Walkthrough - Space Marine 559

There are a couple orcs on top of some rubble over here. shoot the barrels to remove them.

Space Marine Walkthrough - Space Marine 560
Space Marine Walkthrough - Space Marine 560

There will be chainsword orcs, squigs, shootas, shooters, grunts, and a Super Nob in this section.

Space Marine Walkthrough - Space Marine 561
Space Marine Walkthrough - Space Marine 561

Start laying waste to them with the heavy bolter. I find firing in short bursts really helps conserve ammo, while doing maximum damage.

Space Marine Walkthrough - Space Marine 562
Space Marine Walkthrough - Space Marine 562

Wave after wave of orcs will come at you but they are really easy to take out with your heavy bolter.

Space Marine Walkthrough - Space Marine 563
Space Marine Walkthrough - Space Marine 563

At the end of the fight, you might have to go hand to hand with a Super Nob. I just retreated while fireing until he was ready for execution.

Space Marine Walkthrough - Space Marine 564
Space Marine Walkthrough - Space Marine 564

After the mop up, you'll head off to another section. Where you will have to repower some sentry guns.

Space Marine Walkthrough - Space Marine 565
Space Marine Walkthrough - Space Marine 565

There are some orcs that the guard are fighting. You can stop and take them out or just continue on your way. Whatever you do, do not waste any ammo on them. Use your pistol if you are going to take them out.

Space Marine Walkthrough - Space Marine 566
Space Marine Walkthrough - Space Marine 566

I grabbed the Thunder hammer again, because I know that there is some very tough melee coming up. It's going to be much easier to do with the hammer.

Space Marine Walkthrough - Space Marine 567
Space Marine Walkthrough - Space Marine 567

Two diggers will come up out of the ground at the same time. The chainsword orcs on them are a pain if you don't have the hammer.

Space Marine Walkthrough - Space Marine 568
Space Marine Walkthrough - Space Marine 568

With the hammer they go down really fast. Take them out.

Space Marine Walkthrough - Space Marine 569
Space Marine Walkthrough - Space Marine 569

After they are dead, move forward a bit. You will encounter three shooters. Take one or two of them out with your pistol.

Space Marine Walkthrough - Space Marine 570
Space Marine Walkthrough - Space Marine 570

Then switch to your bolter. A super nob will be running at you. He's got a long ways to run, so you should be able to empty two full clips into him. When get gets close he will be very ready for execution.

Space Marine Walkthrough - Space Marine 571
Space Marine Walkthrough - Space Marine 571

Execute him, and then back up. There will be a huge mass of orcs coming at you. They will consist of chainsword, shooters, and squigs. I back up and lob one grenade after another into them to thin them out.

Space Marine Walkthrough - Space Marine 572
Space Marine Walkthrough - Space Marine 572

Here is the start of the mass of orcs.

Space Marine Walkthrough - Space Marine 573
Space Marine Walkthrough - Space Marine 573

When they are all dead move forward a little.

Space Marine Walkthrough - Space Marine 574
Space Marine Walkthrough - Space Marine 574

Start sniping orcs with your pistol. There's a lot of them out here. You don't want to get too close. If you get rushed by a bunch of chainsword orcs and grunts, while about six shootas are lobbing missiles at you.

Space Marine Walkthrough - Space Marine 575
Space Marine Walkthrough - Space Marine 575

So just stay back and snipe the orcs. When you hit a melee orc it will come running, but not bring a mass of orcs.

Space Marine Walkthrough - Space Marine 576
Space Marine Walkthrough - Space Marine 576

There are quite a few orcs here, just keep plugging away and they almost all die.

Space Marine Walkthrough - Space Marine 577
Space Marine Walkthrough - Space Marine 577

When you've wiped them out run up and hit the green button to repower the defenses.

Space Marine Walkthrough - Space Marine 578
Space Marine Walkthrough - Space Marine 578

You can now head back the way you came grabbing ammo.

Space Marine Walkthrough - Space Marine 579
Space Marine Walkthrough - Space Marine 579

You can rearm out here. When you get close to the door it will open and Boss Grimskul will grab your foot and pull you through. Make sure you've got a Melta gun for the next section.

Space Marine Walkthrough - Space Marine 580
Space Marine Walkthrough - Space Marine 580

You'll get a bit of a cutscene, and then you will end up fighting him.

Space Marine Walkthrough - Space Marine 581
Space Marine Walkthrough - Space Marine 581

Okay. Boss Grimskull. He's pretty easy as long as you've got the Melta Gun.

Space Marine Walkthrough - Space Marine 582
Space Marine Walkthrough - Space Marine 582

Just fire melta shot after melta shot into him. There is endless ammo in this room. When you run low on ammo just go pick up a box.

Space Marine Walkthrough - Space Marine 583
Space Marine Walkthrough - Space Marine 583

He will charge you when he does just side step.

Space Marine Walkthrough - Space Marine 584
Space Marine Walkthrough - Space Marine 584

Eventually he will knock a hole in the wall and have some grunts and gretchen help him.

Space Marine Walkthrough - Space Marine 585
Space Marine Walkthrough - Space Marine 585

It doesn't matter if he has friends. You've got a melta gun with infinite ammo. Just torch them and continue working on him.

Space Marine Walkthrough - Space Marine 586
Space Marine Walkthrough - Space Marine 586

Eventually he will jump up on top of a wall.

Space Marine Walkthrough - Space Marine 587
Space Marine Walkthrough - Space Marine 587

Squigs will start pouring over the wall where he ist standing. I switched to the bolter at this point to take them out. I really should have just let them have it with the melta gun. Hey we've got infinite ammo.

Space Marine Walkthrough - Space Marine 588
Space Marine Walkthrough - Space Marine 588

When the squigs are dead run up and let him have it with the Melta again. Sure he's up on a ledge but he's not out of range.

Space Marine Walkthrough - Space Marine 589
Space Marine Walkthrough - Space Marine 589

Eventually he will fall on to the ground. You just walk up and execute him at that point. One boss down. One to go.

More Space Marine Walkthroughs

This Space Marine walkthrough is divided into 17 total pages.

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