Space Marine Walkthrough Chapter 16 The Spire of Madness

September 12, 2016 (Last Updated: ) | Reading Time: 7 minutes

This Space Marine walkthrough is divided into 17 total pages.

You can jump to nearby pages of the game using the links above.

Chapter 16 The Spire of Madness

Space Marine Walkthrough - Space Marine 715
Space Marine Walkthrough - Space Marine 715

Chapter 16 The Spire of Madness

Space Marine Walkthrough - Space Marine 716
Space Marine Walkthrough - Space Marine 716

Well you need to cross this bridge, and it's heavily defended by Chaos forces. Luckily you brought a heavy bolter along with you.

Space Marine Walkthrough - Space Marine 717
Space Marine Walkthrough - Space Marine 717

Move forward taking out Chaos troops as you go. Don't forget to keep an eye on your shields. You have a big gun, but there's a lot of troops on this bridge and you will still take some damage.

Space Marine Walkthrough - Space Marine 718
Space Marine Walkthrough - Space Marine 718

Keep pouring it on the Chaos troops. When enough of them have died, Captain Titus will order the other Marines forward.

Space Marine Walkthrough - Space Marine 719
Space Marine Walkthrough - Space Marine 719

When you are past the initial section you will be swarmed by Demons. I don't know how many there are, let's just say lots!

Space Marine Walkthrough - Space Marine 720
Space Marine Walkthrough - Space Marine 720

Keep pumping them full of lead until your heavy bolter is out of ammo. When that happens move up and engage them in some hand to hand.

Space Marine Walkthrough - Space Marine 721
Space Marine Walkthrough - Space Marine 721

There's also a couple summoners here. They are very close to the ground. Take them out as quickly as possible.

Space Marine Walkthrough - Space Marine 722
Space Marine Walkthrough - Space Marine 722

Here's a shot of the second summoner. When both summoners are dead the warp gate will close.

Space Marine Walkthrough - Space Marine 723
Space Marine Walkthrough - Space Marine 723

Mop up the remaining demons and then move forward a bit. There are Chaos Guardsmen and Chaos Marines up ahead. Move forward and take out the guardsmen.

Space Marine Walkthrough - Space Marine 724
Space Marine Walkthrough - Space Marine 724

You'll get a message about a drop pod full of ultra marines about to land.

Space Marine Walkthrough - Space Marine 725
Space Marine Walkthrough - Space Marine 725

They'll exit the pod and join the fight. The rest of the Chaos Marines and gaurdsmen will be taken out in short order.

Space Marine Walkthrough - Space Marine 726
Space Marine Walkthrough - Space Marine 726

When they are all dead move forward and man the Auto cannon. Leave it on it's tripod, and start opening up on the enemies.

Space Marine Walkthrough - Space Marine 727
Space Marine Walkthrough - Space Marine 727

About half way though this battle you'll see two drones. Fortunately they are easy to take out with the auto cannon.

Space Marine Walkthrough - Space Marine 728
Space Marine Walkthrough - Space Marine 728

When everything is dead move forward.

Space Marine Walkthrough - Space Marine 729
Space Marine Walkthrough - Space Marine 729

A thunderhawk will land and take you to the tower.

Space Marine Walkthrough - Space Marine 730
Space Marine Walkthrough - Space Marine 730

You come out of the thunder hawk with a jump pack and a thunder hammer. That will really help you out in the next section.

Space Marine Walkthrough - Space Marine 731
Space Marine Walkthrough - Space Marine 731

I take out the guardmen down below with a pistol, before jumping over. You can just jump over and end them with one well placed ground pound.

Space Marine Walkthrough - Space Marine 732
Space Marine Walkthrough - Space Marine 732

You will be rushed by demons here. Just jump and ground pound.

Space Marine Walkthrough - Space Marine 733
Space Marine Walkthrough - Space Marine 733

I think there are six or so demons that attack you here. Just ground pound them. When they are stunned it just takes a swipe or two with your hammer to finish them off.

Space Marine Walkthrough - Space Marine 734
Space Marine Walkthrough - Space Marine 734

There are several guardsmen sitting up on the next level. The best thing to do is just jump up there and end them with a ground pound.

Space Marine Walkthrough - Space Marine 735
Space Marine Walkthrough - Space Marine 735

If you are having trouble making the jumps, just make sure you are running in the direction you want to go prior to jumping. It really helps you move through this section.

Space Marine Walkthrough - Space Marine 736
Space Marine Walkthrough - Space Marine 736

When you jump to this section you will be attacked by some demons just ground pound them to death. My capture device screwed up here so I don't have a photo. I didn't realize it until it was too late to go back.

Space Marine Walkthrough - Space Marine 737
Space Marine Walkthrough - Space Marine 737

There is a summoner that moves over here, and then jumps to the next platform. The best way to deal with him is to jump to the next platform.

Space Marine Walkthrough - Space Marine 738
Space Marine Walkthrough - Space Marine 738

I ground pounded when I came over and stunned the summoner. Well he's the first guy I'm going to take out.

Space Marine Walkthrough - Space Marine 739
Space Marine Walkthrough - Space Marine 739

That's the first time I executed one of those guys.

Space Marine Walkthrough - Space Marine 740
Space Marine Walkthrough - Space Marine 740

Alright finish off the demons over here and then move onward.

Space Marine Walkthrough - Space Marine 741
Space Marine Walkthrough - Space Marine 741

When you run forward your jump pack really takes off in that direction making it very easy to jump these gaps.

Space Marine Walkthrough - Space Marine 742
Space Marine Walkthrough - Space Marine 742

You'll be assulted by some Chaos guardsmen here. Just ground pound them, or use them as health packs by hitting circle.

Space Marine Walkthrough - Space Marine 743
Space Marine Walkthrough - Space Marine 743

After the guardsmen, you will be attacked by a group of demons.

Space Marine Walkthrough - Space Marine 744
Space Marine Walkthrough - Space Marine 744

There is a lone Chaos Marine up ahead. Take him out with your pistol to conserve ammo.

Space Marine Walkthrough - Space Marine 745
Space Marine Walkthrough - Space Marine 745

Move on to the troops in the corner. There's one Chaos Marine and a bunch of Chaos guardsmen. Jump up there and ground pound then finish off the Marine by meleeing.

Space Marine Walkthrough - Space Marine 746
Space Marine Walkthrough - Space Marine 746

Becareful because a buch of gaurdsmen will have spawned on the next platform. That's your next stop after taking care of this one.

Space Marine Walkthrough - Space Marine 747
Space Marine Walkthrough - Space Marine 747

There are some guardsmen and couple demons on this platform. There is also a Chaos Marine. Ground pound to take them out.

Space Marine Walkthrough - Space Marine 748
Space Marine Walkthrough - Space Marine 748

After you ground pound the Chaos Marine will most likely be stunned. Execute him. He poses the greatest risk.

Space Marine Walkthrough - Space Marine 749
Space Marine Walkthrough - Space Marine 749

There's a large force of Chaos Guardsmen and Demons coming out of the warp gate. Fly up and ground pound to take them out, and to stun the demons.

Space Marine Walkthrough - Space Marine 750
Space Marine Walkthrough - Space Marine 750

Finish off as many demons as you can before they wake up.

Space Marine Walkthrough - Space Marine 751
Space Marine Walkthrough - Space Marine 751

Moving on, you will come to a weapon stock pile. If you want to change up a bit nows the time. You just lost your jet pack, so your tactics might want to change a bit.

Space Marine Walkthrough - Space Marine 752
Space Marine Walkthrough - Space Marine 752

You'll run into another drone. I actually take this guy out the hard way with my pistol. Trust me you do not want to fall short on ammo when you get to the end of this game, and that's right around the corner.

Space Marine Walkthrough - Space Marine 753
Space Marine Walkthrough - Space Marine 753

You can hide in the door way, while you wait for your shields to recharge.

Space Marine Walkthrough - Space Marine 754
Space Marine Walkthrough - Space Marine 754

There is a Chaos Marine and four guardsmen up on that walkway. Lob a grenade up there, to clear out the guardsmen.

Space Marine Walkthrough - Space Marine 755
Space Marine Walkthrough - Space Marine 755

After the guardsmen are dead the Marine is easy to take out.

Space Marine Walkthrough - Space Marine 756
Space Marine Walkthrough - Space Marine 756

After the Marine dies, you will be rushed by four Chaos Demons.

Space Marine Walkthrough - Space Marine 757
Space Marine Walkthrough - Space Marine 757

Moving up. You'll be up against two Chaos Marines, a bunch of guardsmen, and a summoner.

Space Marine Walkthrough - Space Marine 758
Space Marine Walkthrough - Space Marine 758

The summoner doesn't seem to summon too many extra guardsmen. So I thin out the guardsmen before working on the summoner. It's just easier that way.

Space Marine Walkthrough - Space Marine 759
Space Marine Walkthrough - Space Marine 759

When the summoner is dead, finish off the Chaos guardsmen.

Space Marine Walkthrough - Space Marine 760
Space Marine Walkthrough - Space Marine 760

When the guardsmen are dead, walk up and melee the to Marines.

Space Marine Walkthrough - Space Marine 761
Space Marine Walkthrough - Space Marine 761

When you come out of this room you should be full health.

Space Marine Walkthrough - Space Marine 762
Space Marine Walkthrough - Space Marine 762

"Continue forward. You should get to a large weapons/ammo dump. In the next room is the fight before the boss battle. Restock and prepare.

More Space Marine Walkthroughs

This Space Marine walkthrough is divided into 17 total pages.

More From Portforward