Star Trek: Elite Force II Walkthrough Remove and Disable

September 12, 2016 (Last Updated: ) | Reading Time: 1 minutes

This Star Trek: Elite Force II walkthrough is divided into 12 total pages.

You can jump to nearby pages of the game using the links above.

Remove and Disable

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 238
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 238

Climb the ladder then "use" this Exterior Maintenance Hatch to exit to the Enterprise hull. Pull out your Sniper Rifle (secondary fire cycles zoom).

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 239
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 239

Use the lower gravity to jump high above the rotating shielding.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 240
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 240

Use your tricorder to modulate the Idryll Sabotage device. Follow your beacon to the other two devices. Disable all three before the allotted time runs out.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 241
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 241

Now for the really BIG guns.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 242
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 242

Tuvok: "Disable the Cruiser's weapons, engines and warp drive without destroying the vessel." These areas are targeted in red.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 243
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 243

Destroy all three targeted areas on the Capital Ship without sacrifycing its integrity (indicated at right).

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 244
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 244

The third target. One is on the front of the Capital Ship. The other two are on the sides.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 245
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 245

You must also destroy incoming fire to prevent the Enterprise from becoming destroyed (indicated at left). Your primary fire is good for this purpose. Your slower, more powerful secondary fire should be reserved for the Capital Ship's targeted areas.

Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 246
Star Trek: Elite Force II Walkthrough - Star Trek-Elite-Force-II 246

Destroy all three targeted areas without destroying the Capital Ship to end the mission.

More Star Trek: Elite Force II Walkthroughs

This Star Trek: Elite Force II walkthrough is divided into 12 total pages.

More From Portforward