The Bureau: XCOM Declassified Walkthrough Crack in the world

September 12, 2016 (Last Updated: ) | Reading Time: 15 minutes

This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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Crack in the world

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1072
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1072

Upon attempting to travel through the Venn gate they find that the Aliens are going from the underside of the dam so they cant cross it as it closes on this side before they can get through.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1073
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1073

After being dropped in move ahead and go down the stairs that will be on the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1074
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1074

Head further down the stairs and into the door that is on the left side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1075
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1075

Inside head to the red room on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1076
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1076

There is a note you can read on the desk inside.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1077
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1077

After that head back out and go through the door to the left of the red lit room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1078
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1078

Head left all the way down the stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1079
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1079

When you come through the door at the bottom a sleepwalker stumbles in and vomits up a Silacoid. There isn't many sleepwalkers barfing these up but watch out for Silacoids in the area none the less.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1080
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1080

After taking care of that head into the door to the right of the entrance. There is a note on the table just inside you can read.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1081
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1081

Then head left back out of the room and to the left around the corner.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1082
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1082

Go through the red door on the other side for another cutscene.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1083
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1083

Get behind cover ahead as there will be enemies ready to attack you here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1084
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1084

After you take care of that head forward and around the corner on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1085
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1085

Get behind cover again as there will be more enemies ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1086
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1086

Several more will be dropped in by a gunship so you will also have to take out another gunship here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1087
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1087

Once that's cleared out head to the far side and through the door on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1088
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1088

Once inside there is a supply crate you can use if you need ammo, to swap agents or equipment, as well as auto save.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1089
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1089

Then head to the left through the double red doors.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1090
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1090

There is a strange Outsider alien ahead. You can try to attack it but it teleports away fairly quickly once you see it.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1091
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1091

If you head further into the room where the alien was you can read a note on the desk as well as listen to another reel to reel.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1092
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1092

To the left of that, on another desk, you can look at a picture.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1093
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1093

Take a right from the picture and head through the door but stay left as the alien that teleported away will attack you from the hallway briefly before teleporting away again.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1094
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1094

After he's gone head down the hallway.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1095
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1095

Eventually we want to go down here, the first door on the right, but before that continue heading down the hallway.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1096
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1096

In the room at the end there is another note you can read on a crate in the supply room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1097
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1097

Head back out when you've read that to the door thats now on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1098
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1098

Be careful, though, as you will be ambushed by some Outsider aliens.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1099
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1099

When it's clear head down the stairs and to the right and go through the next doorway.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1100
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1100

You'll see some aliens down below from the window inside here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1101
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1101

Head to the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1102
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1102

Go all the way down the stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1103
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1103

Head out the door on the left at the bottom of the stairs at the end of the hall.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1104
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1104

Keep moving forward to the electrical device ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1105
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1105

Use the switch to turn it on.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1106
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1106

Some enemy aliens will beam in to the room on the right side so take cover and take them out.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1107
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1107

You can then head down the stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1108
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1108

Go into the room on the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1109
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1109

Take a left and go all the way down the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1110
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1110

Go left up the stairs into the red door.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1111
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1111

Take cover in here as there will be more enemies.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1112
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1112

Once you have cleared this out head around to the electrical device on the far right side first.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1113
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1113

Use the switch to turn it on.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1114
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1114

Then head back around to the other electrical device.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1115
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1115

You will be attacked by some more enemies here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1116
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1116

You will also have to contend with a Muton so take it out as quickly as you can.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1117
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1117

Head to the right of the last switch first and you can pick up another backpack schematic.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1118
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1118

You will attain the Laser Efficiency Pack.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1119
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1119

Then flip the switch.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1120
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1120

You will be attacked from the right so get behind cover. A lot of the enemy fire will come from above.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1121
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1121

Several enemies will end up coming down, though, so watch out for that.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1122
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1122

Head up the stairs on the left inside the building when it's clear (or when you're able to).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1123
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1123

All the way at the end is a breaker switch you will need to flip on.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1124
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1124

Then head back down the stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1125
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1125

At the bottom if you go forward a little bit into the room there is another reel to reel on the table on the left side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1126
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1126

After you listen to that head out of the room (the way you came in) towards the back wall behind the electrical device.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1127
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1127

Go through the door on the other side and head to the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1128
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1128

You'll see some sleepwalker stumble around but it's otherwise harmless. There is several Silacoids around here, though, so watch out for those as you head around to the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1129
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1129

Go inside the break room at the end of the hall on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1130
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1130

There's a note you can read on a table in the back of the break room next to the empty fridge.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1131
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1131

After killing any Silacoids in the way you can head back out.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1132
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1132

Watch out for more Silacoids in the hall as well that may try to ambush you.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1133
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1133

Then head back to the door you came in earlier and this time go down the stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1134
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1134

At the bottom take cover behind the railing because there will be 2 enemies down below. There is also one patrolling the staircase.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1135
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1135

After taking out the aliens head down the stairs on the left side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1136
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1136

At the bottom you can listen to another reel to reel on top of a computer panel in the center of the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1137
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1137

Then head through the red door at the back side of the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1138
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1138

There will be another resupply crate you can use here. I recommend doing so just to autosave if nothing else.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1139
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1139

Then head through the door to the left of the resupply.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1140
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1140

When you head out into here you come into a room full of water. I recommend caution in here as Silacoids will ambush you several times along the way. Head over to the end of the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1141
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1141

At the other end watch out for more Silacoids as well. Then head up the stairs on the left and go into the room ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1142
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1142

Head through the first room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1143
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1143

In the second room there is another reel to reel you can listen to on a computer terminal on the left.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1144
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1144

Then head out the other side and jump down into the water.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1145
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1145

Head to the left and again beware of Silacoids who will ambush you a few times as you head through the water.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1146
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1146

On the other side go through the hole in the wall on the right side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1147
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1147

At the end of the path jump down into another alien facility.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1148
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1148

Head through the doorway and around the right side bend.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1149
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1149

You can examine the first cell you see ahead that has a Sectoid inside it for some interesting dialogue.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1150
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1150

Then head up the stairs in the room and around the corner. You'll see an Outsider working on a terminal ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1151
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1151

After you take it out and round to the right there will be another Outsider to deal with.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1152
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1152

Continue heading down the hallways when it's clear..

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1153
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1153

Go through the next door at the end of the path.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1154
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1154

Take cover inside as there are more enemies here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1155
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1155

Then head around (either on the right or the left, it doesn't matter) to the other side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1156
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1156

Hit the button to open the door on the back side of the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1157
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1157

When you head through you'll now be on the other side of the dam (underneath the water) in another alien facility. Keep going forward.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1158
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1158

Go through the hallway and to the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1159
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1159

Then head to the left and down some stairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1160
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1160

Go around the corner and to the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1161
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1161

There is another backpack schematic on an alien table in here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1162
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1162

You'll be provided with the Endurance Pack.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1163
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1163

Then turn around and get prepared as there will be enemies to take out ahead. I set a sniper on the right side as there is an alcove he can shoot from effectively there.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1164
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1164

If you have an engineer he can be useful here as the turret can hit most anything in this room. There is pretty easy placement to find here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1165
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1165

Anyway, head back down the stairs behind where the backpack schematic was.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1166
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1166

When you're done killing them stick to the left side as you head down all the way to the back.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1167
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1167

There is a glowing panel here you can use in order to open the Venn Gate and proceed with your mission.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1168
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1168

After pressing it, though, you will be attacked by more aliens from the other side. Use everything you got to finish them off.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1169
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1169

Then head back towards the stairs- the way you came in.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1170
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1170

Before going all the way there veer to the left side of the room. There is a new weapon type on a box here you can pick up to add it to your armory. It's another type of alien rifle.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1171
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1171

Then head back up the stairs and to the right. img(218855); Head all the way back to the door way that was blocked before. img(218856); From the other side head up the ramp to board the Avenger and trigger the next cutscene. img(218857); After the harrowing cutscene you are dropped off in the alien base. You can use the resupply here if you need to change out your agents but it already saved and you just got here so you should have ammo, so head forward to continue when you're ready. img(218858); On the other side of the door you can take a right or a left in the corridor (it doesn't matter). img(218859); The button you can see on the other side is where you are going. Before you push it, though, so you know this will trigger a large scale battle that will last a while so get prepared for that and then activate the panel. img(218860); There will be a short cutscene and then you will be confronted by an Elite Muton. I recommend planning to take this guy first and quickly with all your heaviest attacks. img(218861); Remember that you can lift Mutons, but also so you know if you have a battle upgraded drone the drone can lift him (if it chooses to, you can't give them orders to do so but it's useful still). img(218862); Also you can mind control them if you have gotten that power by now (you should have). img(218863); Eventually the Muton will be backed up by all sorts of Outsiders that will be brought in by ship. img(218864); The ships don't seem to stick around during this fight so you don't have to worry to much about gunships, but they will drop off enemies periodically on the left and the right sides. img(218865); You should also know that after killing one Muton another will drop down. This will happen twice, so there are three elite Mutons to kill in total. img(218866); After killing all the alien enemies head to the NW of where you entered. img(218867); Before pushing the button there is another backpack schematic that you can pick up behind where you'd be looking at the door- on a wall. img(218868); You will recieve the Kinetic Acceleration Pack. img(218869); After that you can push the button to open the wall panel and continue forward. img(218870); Head up the stairs on the side and through the entryway. img(218871); Once inside head through to the door ahead. img(218872); From the door take a left and go up some more stairs. img(218873); Around the corner go through another doorway. img(218874); Inside here you will be introduced to Origin. He brings up some interesting details about the nature of their invasion. img(218875); When the cutscene is over Carter is on the ground near an alien that Origin refers to as a demon. I did not see any other option here so hit the button you use for "use" and capture Ethereal.

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This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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