The Bureau: XCOM Declassified Walkthrough Return to XCOM

September 12, 2016 (Last Updated: ) | Reading Time: 7 minutes

This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 915
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 915

Angela is pretty important so her insubordination goes unpunished. Mainly because she helped do something more important: stopping the spread of the sleepwalker virus and collect various useful data about the alien Outsiders.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 916
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 916

When the cutscene is over you can check on your Dispatch mission results.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 917
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 917

I also recommend checking your equipment as you will now have an alien tech sniper rifle to give to your Recon agents.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 918
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 918

Since you're here you can also send more agents off on dispatches.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 919
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 919

You can probably do two dispatches at this point if you were not able to already.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 920
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 920

After that head over to the right of the mission terminal (left if the terminal is to your back) to speak with Analyst Krul.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 921
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 921

After speaking to him head towards the crossway.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 922
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 922

Then head to Engineering.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 923
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 923

Talk to Barnes to get a new investigation mission.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 924
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 924

Then head left of Barnes to head down the stairs towards the Avenger.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 925
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 925

At the bottom of the stairs use your "Battle Focus" to see the problems on the Avenger.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 926
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 926

Target each of them and scan them. There are three.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 927
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 927

Then head up into the Avenger.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 928
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 928

On the left side is three valves. You only need to turn the valve all the way to the left so that it is red. The other two should be green in here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 929
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 929

Head back out and down the stairs and go to the left where that other stair case is just below.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 930
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 930

There are three more valves on the wall here.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 931
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 931

You want to turn the one on the left and the one on the right so they are red. The middle one should remain green. Barnes will tell you when it's correct.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 932
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 932

Before leaving, though, go to the right and you can read a note that is laying on a box there.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 933
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 933

Then turn around and head back.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 934
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 934

Go up the stairs to get back to engineering.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 935
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 935

Talk to Barnes to turn in the Investigation mission.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 936
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 936

Then head out of Engineering and back to the crossway.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 937
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 937

Head through decontamination.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 938
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 938

Inside the lab you can talk to Dr. Heinrich for another Investigation mission involving a cure for the sleepwalker "virus."

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 939
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 939

After you talk to him turn right and head to the main lab in the back where the infiltrator is being held. You can talk to the guard for some new dialogue.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 940
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 940

You can speak with the infiltrator as well.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 941
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 941

Then head back out of there and to the right.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 942
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 942

Head down the lab to the other side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 943
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 943

Talk to the doctor here to discuss how you can help cure DaSilva.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 944
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 944

Then go into the door on the left side of where the doctor is standing.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 945
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 945

Once inside talk to DaSilva.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 946
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 946

To wake him up first choose "Time to wake up, DaSilva."

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 947
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 947

Then select "We're about to win the war."

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 948
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 948

Lastly choose "Come on, DaSilva. It's me, Carter."

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 949
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 949

This will successfully snap DaSilva out of the sleepwalker trance and never to be seen in this game again.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 950
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 950

When that's done talk to the doctor just outside.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 951
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 951

Then head back to Dr. Heinrich to turn in the investigation mission.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 952
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 952

You will be rewarded with another dispatch mission.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 953
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 953

Head back out of the lab area through the decontamination (there's nothing else new to see).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 954
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 954

Go to the ready room (its on the left I believe).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 955
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 955

On the right of the staircase (on the mission table) is a picture you can look at.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 956
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 956

You can also talk to Percy about his feelings of inadequacy around you.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 957
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 957

Head out towards the armory now.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 958
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 958

There is a new reel to reel you can listen to on the from desk of the armory. For some reason the acquisitions officer is gone from the game now as well.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 959
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 959

Then head back to Operations.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 960
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 960

Go upstairs towards Faulkes office.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 961
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 961

On Faulke's secretaries desk is another reel to reel you can listen to.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 962
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 962

Further inside and on the right is another note you can read.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 963
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 963

When you have finished that head back across over to Angela's office.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 964
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 964

You can talk to Angela about her closure as well as what needs to be done next. The data you recovered indicates this is a forward attack and a larger one is still coming so they need to stop Origin before that happens.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 965
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 965

Head back out of Angela's office and downstairs.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 966
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 966

Go through decontamination again (I would hate working here if I had to go back and forth through an area like this all day).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 967
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 967

Head to the right of the opening lab area and you will see Dr. Weir talking to someone.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 968
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 968

Go ahead and talk to Dr. Weir. He thinks he has the "Venn gates" down. He also has the coordinates for where you need to go with the Avenger.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 969
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 969

After talking to Dr. Weir head back out through decontamination.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 970
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 970

Go back into the Operations center.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 971
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 971

When you hit the main floor Chulski and Faulke will be briefing on the upcoming major operation (as he will be going along on the Avenger).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 972
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 972

When they are done talking you can talk to Faulke a little about the upcoming Major operation- which could be a suicide mission as far as Faulke is concerned. As long as it works he'll do whatever it takes.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 973
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 973

After you are done talking to Faulke use the mission terminal to select Operation Hawkeye- we'll wrap up these minor operations before moving forward.

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This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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