The Bureau: XCOM Declassified Walkthrough Operation: Hawkeye

September 12, 2016 (Last Updated: ) | Reading Time: 7 minutes

This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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Operation: Hawkeye

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 974
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 974

You'll be dropped in hot. Enemies will already be attacking you from ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 975
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 975

Move forward through the lane of cars and take cover behind the jeep.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 976
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 976

There is an examination point on the jeep you can use (unless you want to come back for it later but this fight lasts a far ways ahead so it's up to you).

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 977
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 977

After that head forward. You can take cover behind the yellow car.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 978
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 978

You can hike up onto the next ledge when it's clear and take cover behind some boxes.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 979

As you round the corner in front of the bus there will be more enemies attacking from an alien encampment ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 980

As you get openings you can move forward maintaining cover behind crates and boxes.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 981

Watch out, though, at some point an Elite Muton drops in. I recommend hitting it with every ability you can to take it down quickly. Disruption with the armor break upgrade (from the Suppot class agent) and the aerial bombardment (the Recon ultimate ability) are useful for taking these out quickly as they both are able to break off the Muton's armor quicker.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 982

When the enemies are taken care of head up the cliff ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 983
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 983

Head slightly to the left and head inside the building there.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 984

You can use the examination point on the alien hologram inside.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 985

After that use the switch on the door in front of the hologram terminal to open the door.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 986

Before going through the door head to the right and around the other side. There is another backpack schematic you can pick up in a closet here that is blocked until you open the door on the other side.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 987

This will gain you a Kinetic Acceleration Pack.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 988

After you pick that up you can go through the door you opened. Hop down the ledge ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 989

Then head to the left, and up some stairs. Get into cover, though, as there are more enemies ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 990

During this fight you will be attacked by two Sectopods. It can be kind of a pain, but keep pumping bullets into ones glass enclosure at a time and they should go down soon enough.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 991

When you've finished with that head to the far back side of the valley where a container has fallen and is hanging over the platform.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 992

Head in front of the container and open it.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 993

You will be attacked by Mu'ut Jeen- an alien you were sent here to capture. This alien has the unique ability to mind control your agents so you should shoot him a lot and the mind control will eventually break.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 994

Shortly after Mu'ut Jeen will run to the left where the train is blocking a upward slope. He moves the train out of the way to run ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 995

Follow Mu'ut Jeen ahead into a pumpkin field.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 996

At the end of the field take a left towards a shack.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 997

By the wall, on the right of the shack (in front of it) is a cellar door that is open. Head on through it.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 998

In the cellar you can restock ammo if you need. There is also another examination point you can use on the right side of the room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 999
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 999

After using that you can head up the hill on the right side of the cellar.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1000

Keep moving forward but get behind cover ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1001

Mu'ut Jeen will attack you from the northern wall here. To do so he splits off a clone of himself to keep you busy while he runs off to the left.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1002

After killing his clone head into the barn on the left.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1003

Head to the right up the ramp leading up into the loft.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1004

Go through the door on the far right side.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1005

On the other side keep progressing forward.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1006

Inside the first room you get to is another hologram display you can examine.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1007

After using it head into cover as there are several enemies to take out ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1008

Be careful as Mu'ut Jeen is amongst these aliens and can still mind control your agents.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1009

When it's clear head down the stairs on the right.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1010

Go into the next building ahead and continue into the next room.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1011
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1011

There is another console here you can examine.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1012

Get into cover ahead, when you're done, as more Outsider aliens will drop in ahead of you.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1013

You will also be attacked by a gunship so take that out as quickly as you can.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1014

Once the coast is clear head around where the aliens were attacking from and down the back side staircase.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1015

Head forward a little bit and on the second pillar/wall is a new weapon you can pick up which is basically an alien chaingun.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1016

Head back up the stairs behind you and up the stairs at the top to the left and board the helicopter to end the mission.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1017

When you get back you can check up on your last Dispatch missions.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1018

Then go into the central operations room and use the mission terminal.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1019

You can send more agents out on missions (so you don't forget) as well as do any equipment changes, agent swaps, or perk upgrades.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 1020

Then select the next minor operation- Operation: Firestorm.

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This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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