This BloodRayne walkthrough is divided into 40 total pages.
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Act 2 - Argentina: Lurking Underground
![BloodRayne Walkthrough - BloodRayne 159](bloodrayne-159-small.webp)
The officer drives deeper into the basement.
![BloodRayne Walkthrough - BloodRayne 160](bloodrayne-160-small.webp)
Follow him down the long corridor.
![BloodRayne Walkthrough - BloodRayne 161](bloodrayne-161-small.webp)
You hear the nazis getting attacked by something. Wait for the gate to close then enter through there.
![BloodRayne Walkthrough - BloodRayne 162](bloodrayne-162-small.webp)
When you reach the end of the next hall look to your right and pass through some windows. Then go on the second floor.
![BloodRayne Walkthrough - BloodRayne 163](bloodrayne-163-small.webp)
Pass through the windows on the second floor.
![BloodRayne Walkthrough - BloodRayne 164](bloodrayne-164-small.webp)
Next an explosion will break the windows above a malfunctioning gate. Enter through the windows.
![BloodRayne Walkthrough - BloodRayne 165](bloodrayne-165-small.webp)
In the next room break the crates to find some guns.
![BloodRayne Walkthrough - BloodRayne 166](bloodrayne-166-small.webp)
At the end you will see a small room. You can go inside only through the leftmost window .
![BloodRayne Walkthrough - BloodRayne 167](bloodrayne-167-small.webp)
When you enter the room a cutscene will play. You are introduced to the parasitic daemites. They can take over the bodies of the nazis but are fairly weak on their own.
![BloodRayne Walkthrough - BloodRayne 168](bloodrayne-168-small.webp)
Hit the switch with red light to open a gate.
![BloodRayne Walkthrough - BloodRayne 169](bloodrayne-169-small.webp)
Go through the gate that just opened.
![BloodRayne Walkthrough - BloodRayne 170](bloodrayne-170-small.webp)
Hit the green switch in the next room to leave this area.
More BloodRayne Walkthroughs
This BloodRayne walkthrough is divided into 40 total pages.