This Dungeon Defenders walkthrough is divided into 13 total pages.
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6. Castle Armory
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Start off by putting a blockade and an MMT over here.
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And the same on the other side.
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Next put up a set over here.
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And another one ath the opposite side.
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Put up a single MMT close to the crystal over here.
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And lastly, you want to put your final MMT over here.
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I recommend helping your towers a bit in the beggining, if you want to go the lazy route though, don't make blockades first wave and instead of putting the last 2 MMTs, put 2 fireball towers.
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After you're done with the first one, put a blockade and a lightning tower above it in the possition shown.
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Do the save for the opposite side of the map.
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Build 2 fireballs turrets on...
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...these locations.
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Make one over here.
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And one over here.
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After you're done with the next wave, put a fireball tower over here.
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And of course, one on the opposite side.
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Make a lightning tower over here.
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And one on the other side.
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Just to goof around and make things faster, i put a single lightning tower right in front of the gates.
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Can you see these guys? The big guy that jumped right at me. He's called a dark elf warrior. They will try to ignore towers and attack you if they can.
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The final wave has an ogre.
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Make sure you're ready to repair your towers, as he can be quite tough.
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After you defeat the ogre, it should be easy enough.
More Dungeon Defenders Walkthroughs
This Dungeon Defenders walkthrough is divided into 13 total pages.