This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.
You can jump to nearby pages of the game using the links above.
Awakening
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A disturbing cutscene plays.
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Becket wakes up in a hospital.
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Follow Alma down the corridor.
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You will see an X on the wall. You will see exes around the level if you are going in the right direction.
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Enter the well lit double door.
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Go through the corridor.
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Follow the bloodtrail to the right.
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Enter the larger area through the double door.
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Go up the stairs.
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More blood to follow.
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Enter the bloody staff room.
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You will see Aristide at the end of a corridor. Walk up to her.
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Time to go back. Go past this office.
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Go through the red exit door. Someone named Snake Fist will contact you.
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Enter the door charred by explosions.
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Get the weapons from the desk.
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Some soldiers will bust in through a double door. Don't forget that you can throw grenades to deal with many bunched up enemies.
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Make your way through the hospital rooms and fight the soldiers.
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Proceed through the long corridor with vending machines.
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Some soldiers are trying to get in the security office. Surprise them from above. Then drop down there.
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Call the elevator.
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The elevator will get stuck.
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Navigate through a vent to get out.
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Go through a destroyed double door.
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You will find a door that requires a keycard.
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You will find the keycard in the room just left of the locked door.
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Once you use the keycard you will find some armor and ammo further in.
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You will find a doctor struggling to save someone.
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Fight through the next corridor.
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Go through the morgue and expect a visitation from Alma.
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Get inside the elevator shaft.
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Press E to slide the table out.
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Once the elevator goes down, hold E to open the doors.
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Follow the bloody footprints.
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Enter office 202.
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Fight some soldiers.
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Enter the room with bodies.
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More soldiers through the offices.
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Big fight will ensue once you reach this room.
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Use the keycard to enter.
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Enter the round place that looks like a revolving door.
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A cutscene will play.
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Col. Vanek will stop your advance.
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Time to find another way.
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Go through a stairway to end the level.
More F.E.A.R. 2: Project Origin Walkthroughs
This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.