This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.
You can jump to nearby pages of the game using the links above.
 Climax
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 490
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 490
Enter the hole in the wall.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 491
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 491
Go through this playground prison.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 492
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 492
Enter the fenced area.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 493
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 493
Go down a green ladder.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 494
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 494
Proceed through the long pipe.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 495
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 495
Fight the incoming soldiers. Then go up the ramp that goes to the right.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 496
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 496
Keep fighting the soldiers until you reach the front yard of the buildings on the left.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 497
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 497
Your team will come to back you up with the APC.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 498
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 498
The entrance to the facility will be closed.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 499
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 499
Get inside the APC and man the turret. Kill the waves of enemies.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 500
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 500
Get inside the facility.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 501
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 501
Cycle the airlock to enter.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 502
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 502
Proceed through the corridor.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 503
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 503
Stokes will be waiting for you.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 504
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 504
Use the elevator.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 505
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 505
One more airlock to use.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 506
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 506
Go through the long corridor.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 507
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 507
One last airlock to go.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 508
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 508
You reach the amplifier.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 509
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 509
Extend the bridge from the controls on the left.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 510
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 510
Approach the seat.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 511
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 511
Get in the chair to use the amplifier.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 512
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 512
Aristide tries to stop you and kills Stokes. Alma kills Aristide afterwards.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 513
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 513
You will be transported in Alma's world. Prepare to fight Keegan.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 514
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 514
Keegan will move fast and split himself in many places. Use your SlowMo to fight him.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 515
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 515
Find the controls to shutdown the system.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 516
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 516
Go through the nightmare realm and fight Keegan.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 517
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 517
Shutdown the controls once again.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 518
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 518
When you shutdown the controls a third time a QTE will begin.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 519
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 519
Press the buttons that appear on your screen to defeat Keegan.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 520
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 520
The machine will stop for a few seconds.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 521
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 521
In this final scene Alma will imply that she has a child from Becket. The end.
More F.E.A.R. 2: Project Origin Walkthroughs
This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.