This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.
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 Approach
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 452
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 452
You will be at the Armacham facility now.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 453
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 453
Go down the ladder.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 454
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 454
Jump down the crates to reach the lower ground.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 455
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 455
Go up these stairs.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 456
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 456
Go aboard the tram.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 457
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 457
Start the tram from the controls at the front.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 458
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 458
Fight the incoming waves of soldiers. They will come from the front and back of your tram and the other tram nearby.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 459
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 459
Some will try to board your train.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 460
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 460
Run towards the front of the tram once you see the new objective.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 461
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 461
Re-establish control of the tram.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 462
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 462
Eventually your tram will crash.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 463
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 463
You will see Keegan once more.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 464
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 464
Go up the ladder.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 465
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 465
Beware of some assassins.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 466
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 466
Get through the narrow passage near a pipe.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 467
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 467
Keegan will use a lift to go up. You have to reach that lift yourself.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 468
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 468
Go down the ramp.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 469
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 469
You will find the controls to restart the lift underneath the lift.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 470
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 470
Hop on the lift and wait for it to go up.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 471
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 471
Once the lift connects with the next platform expect trouble.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 472
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 472
Fight the group of assassins on the lift.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 473
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 473
Restart one more lift.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 474
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 474
Keegan is looking at a bright light.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 475
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 475
Cross the platform to reach Keegan.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 476
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 476
Follow the way with railings.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 477
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 477
Step through the light.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 478
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 478
After a few corridors you will find controls to open a door.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 479
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 479
Ready your sniper rifle. This place is crawling with enemy snipers.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 480
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 480
Reach the ladder.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 481
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 481
Go up to the control booth.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 482
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 482
Release the cargo that is blocking the tram.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 483
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 483
Go down to the tram and start it.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 484
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 484
This tram ride will be more peaceful.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 485
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 485
Approach the place with stored crates.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 486
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 486
Alma will block your way and attack you.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 487
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 487
Fight her off by tapping melee.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 488
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 488
Go around the crates to the right.
  
    
    
     F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 489
  
  F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 489
Use the elevator.
More F.E.A.R. 2: Project Origin Walkthroughs
This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.