This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.
You can jump to nearby pages of the game using the links above.
Nurse's Office
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Cross the yard and enter the next part of the school through the red doors.
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A group of soldiers will come down the corridor.
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A heavily armored soldier will be waiting outside.
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Once you kill him, you can get his Hammerhead nail gun.
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Near the basketball court you will find a locked way to a basement. Shoot the lock and go inside there.
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Once you enter your objective will be to locate the nurse's office.
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Pass through the guarded library.
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The soldiers will seal off some of the exits.
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Go towards the end of the corridor.
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Enter the last door of the restroom.
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You will find a hole to pass to the other side of the building.
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Find the staircase to go up.
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Alma will visit you.
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You will end up on a rooftop. Prepare for a big fight here.
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The replica soldiers will drop down from a chopper. You can shoot them while they slide down their ropes.
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Enter the service entrance and go around the next building.
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Jump over the railing and walk across the vent duct.
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The vent will lead you to a window where you can jump in.
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The two enemy factions will have a firefight here. Surprise them from behind.
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Pass the cafeteria.
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Go through the kitchen and expect a few more soldiers.
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Enter the cold storage compartment.
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You will find a place to drop down.
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The basement will be haunted. The ghosts will try to attack you if you go too close. Shoot them a few times to stop them.
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At the end, your path will be cut by a gas leak.
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The valve is near the place you have to cross.
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Shoot the padlock to open a gate.
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You can kick over the burning desk to pass.
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Pass the room with dirty windows.
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Some soldiers will be guarding the elevator.
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Use the elevator to go up.
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Deal with the soldiers in this place and go straight forward.
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Follow the sign to reah the offices.
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The nurse's office will be on the right. But a keycard is needed to open the door.
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Go through the offices in the opposite direction.
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Take the elevator up to find the principal's office.
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At the end of the corridor you will find the principal's office.
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The keycard you need is just outside the principal's office. But the principal himself is not happy that you took it. Time to fight him.
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Just like the controllers in previous levels, the principal will run around and try to command dead bodies. Kill him as fast as possible.
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Get back to the elevator to go down.
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Fight off Alma.
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Jump down the elevator shaft to reach the lower floor.
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Get back to the nurse's office door to use the keycard and enter.
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Go behind the backdrops of this observation room.
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You will notice that they were recording this room. Go through the exit door.
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Fight your way through there to find the nurse's office.
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Use the keycard once more.
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When you finally find the nurse's office go near the computer desk and press E.
More F.E.A.R. 2: Project Origin Walkthroughs
This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.