F.E.A.R. 2: Project Origin Walkthrough Nurse's Office

September 12, 2016 (Last Updated: ) | Reading Time: 5 minutes

This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.

7 - Top
9 - Nurse's Office

You can jump to nearby pages of the game using the links above.

Nurse's Office

F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 304
F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 304

Cross the yard and enter the next part of the school through the red doors.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 305

A group of soldiers will come down the corridor.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 306

A heavily armored soldier will be waiting outside.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 307

Once you kill him, you can get his Hammerhead nail gun.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 308

Near the basketball court you will find a locked way to a basement. Shoot the lock and go inside there.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 309

Once you enter your objective will be to locate the nurse's office.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 310

Pass through the guarded library.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 311

The soldiers will seal off some of the exits.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 312

Go towards the end of the corridor.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 313

Enter the last door of the restroom.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 314

You will find a hole to pass to the other side of the building.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 315

Find the staircase to go up.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 316

Alma will visit you.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 317

You will end up on a rooftop. Prepare for a big fight here.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 318

The replica soldiers will drop down from a chopper. You can shoot them while they slide down their ropes.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 319

Enter the service entrance and go around the next building.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 320

Jump over the railing and walk across the vent duct.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 321

The vent will lead you to a window where you can jump in.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 322

The two enemy factions will have a firefight here. Surprise them from behind.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 323

Pass the cafeteria.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 324

Go through the kitchen and expect a few more soldiers.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 325

Enter the cold storage compartment.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 326

You will find a place to drop down.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 327

The basement will be haunted. The ghosts will try to attack you if you go too close. Shoot them a few times to stop them.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 328

At the end, your path will be cut by a gas leak.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 329

The valve is near the place you have to cross.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 330

Shoot the padlock to open a gate.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 331

You can kick over the burning desk to pass.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 332

Pass the room with dirty windows.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 333

Some soldiers will be guarding the elevator.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 334

Use the elevator to go up.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 335

Deal with the soldiers in this place and go straight forward.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 336

Follow the sign to reah the offices.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 337

The nurse's office will be on the right. But a keycard is needed to open the door.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 338

Go through the offices in the opposite direction.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 339

Take the elevator up to find the principal's office.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 340

At the end of the corridor you will find the principal's office.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 341

The keycard you need is just outside the principal's office. But the principal himself is not happy that you took it. Time to fight him.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 342

Just like the controllers in previous levels, the principal will run around and try to command dead bodies. Kill him as fast as possible.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 343

Get back to the elevator to go down.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 344

Fight off Alma.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 345

Jump down the elevator shaft to reach the lower floor.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 346

Get back to the nurse's office door to use the keycard and enter.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 347

Go behind the backdrops of this observation room.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 348

You will notice that they were recording this room. Go through the exit door.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 349

Fight your way through there to find the nurse's office.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 350

Use the keycard once more.

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F.E.A.R. 2: Project Origin Walkthrough - F.E.A.R. 2-Project-Origin 351

When you finally find the nurse's office go near the computer desk and press E.

More F.E.A.R. 2: Project Origin Walkthroughs

This F.E.A.R. 2: Project Origin walkthrough is divided into 14 total pages.

7 - Top
9 - Nurse's Office

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