Max Payne 2: The Fall of Max Payne Walkthrough Part 2: A Binary Choice - Chapter Three: Blowing Up

September 12, 2016 (Last Updated: ) | Reading Time: 4 minutes

This Max Payne 2: The Fall of Max Payne walkthrough is divided into 25 total pages.

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Part 2: A Binary Choice - Chapter Three: Blowing Up

Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 287
Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 287

A cutscene plays. Max gets shot at by some cleaners and they accidentally set off the explosives stored in the room.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 288

You will have to move fast as the entire level is blowing up after you. Get some painkillers from the red cross box and exit this room to your right.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 289

Continue down the right corridor.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 290

Enter the last white door you find. A cleaner will blow himself up in this room. Move through the newly created passage.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 291

Shoot the explosives next to the cracked wall to create an exit for yourself.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 292

Jump to the outside area.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 293

Carefully navigate this concrete path until you reach the entrance on your left.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 294

Go to the end of the corridor on your right.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 295

Jump down the concrete blocks and turn around.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 296

When you reach the end of this corridor two cleaners will be waiting down. Use the explosives laying around to get rid of them easily. Then jump down.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 297

Run through the next corridor and watch out for any falling concrete.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 298

After that you will find a room with mercs. Shoot them or use explosives.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 299

You will have to go to the lower floor through a hole in the ground. But before you do, shoot the red barrels that are lined up. This will kill some of the mercs who are waiting down.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 300

Time to jump down.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 301

The mercs are standing casually by some explosive containers. Teach them a lesson in safety.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 302

Jump on the caskets.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 303

Move through the double door and go to the right.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 304

The corridor is blocked by flames. Take a detour through the broken wall.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 305

This last section of the map might look scary but if you run in the middle and jump over the tables you will be safe. Just don't stop for any reason.

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Max Payne 2: The Fall of Max Payne Walkthrough - Max Payne-2-The-Fall-of-Max-Payne 306

A cutscene plays. Max jumps outside a window just in time. This concludes part 2: chapter 3.

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This Max Payne 2: The Fall of Max Payne walkthrough is divided into 25 total pages.

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