This Max Payne 2: The Fall of Max Payne walkthrough is divided into 25 total pages.
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Part 2: A Binary Choice - Prologue
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Cutscene plays. Max is grounded on his desk.
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A cop tells you to go to your desk to write a report. You can explore the police station and find some interesting stuff not related to the main plot if you wish.
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Use the computer on Max's desk.
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A cutscene plays.
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Get inside the interrogation lineup room.
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Wait for detective Winterson to finish her questioning of a witness.
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You can ask the witness some questions aswell.
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When you get out a cutscene plays. Winterson seems to be leaking information to someone outside the police.
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Time to go down to the lockup and talk to Mona. Get through the double door and get down the stairs.
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Enter the lockup, just under the stairs.
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Press the button and wait for the door to open. Then go to your left.
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In the last cell to your right you will find Mona.
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A cutscene plays. Mona is concerned about her safety in jail. She tells you to call Alfred Woden.
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Get back to the main lockup room. You can use the phone on the desk if you want to, but it's not needed for the story to progress.
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After a few seconds a cutscene will play. A bomb has exploded on the upper floors of the police station. Max realises it's a diversion.
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Get a pistol and painkillers from the locker. Cleaners have attacked the station, looking for Mona.
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When you kill the first three cleaners go to the end of the corridor and enter the green door.
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More cleaners are waiting for you outside.
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The last batch of enemies will arrive in a black van. When you fight them off go to your left to exit the police station.
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A cutscene plays. Vlad is waiting for you.
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Watch the graphic novel. This concludes part 2: prologue.
More Max Payne 2: The Fall of Max Payne Walkthroughs
This Max Payne 2: The Fall of Max Payne walkthrough is divided into 25 total pages.